..
d3d
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
dawn
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
gl
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
mock
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
mtl
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
vk
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
BackendTextureImageFactory.cpp
Remove workaround for not calling SkImage release proc
2020-07-01 17:06:24 +00:00
BackendTextureImageFactory.h
Reland "Add async rescale and read APIs to SkImage."
2020-06-26 18:17:21 +00:00
FenceSync.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
FlushFinishTracker.cpp
Update additional tools to take a GrDirectContext
2020-07-01 20:42:25 +00:00
FlushFinishTracker.h
Update additional tools to take a GrDirectContext
2020-07-01 20:42:25 +00:00
GpuTimer.h
Replace skstd::exchange with std::exchange
2020-04-30 11:14:20 +00:00
GrContextFactory.cpp
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
GrContextFactory.h
Update unit tests to accept GrDirectContext
2020-07-06 15:45:12 +00:00
GrTest.cpp
move GrAtlasTextOp creation to GrRenderTargetContext
2020-07-10 20:01:29 +00:00
MemoryCache.cpp
Reland "Switch persistent cache to use SkReadBuffer/SkWriteBuffer"
2020-06-10 14:55:37 +00:00
MemoryCache.h
Fix caching of GL program binaries
2020-06-05 15:54:19 +00:00
ProxyUtils.cpp
Update additional tools to take a GrDirectContext
2020-07-01 20:42:25 +00:00
ProxyUtils.h
Update additional tools to take a GrDirectContext
2020-07-01 20:42:25 +00:00
TestContext.cpp
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
TestContext.h
Add Context factories to GrDirectContext
2020-07-14 12:40:46 +00:00
TestOps.cpp
Remove most GrCoordTransform code
2020-07-06 18:50:33 +00:00
TestOps.h
Move GrRecordingContext.h and GrDirectContext.h into include/gpu
2020-07-01 17:32:14 +00:00
YUVUtils.cpp
Make asDirectContext public
2020-07-01 16:30:03 +00:00
YUVUtils.h
Make use of backend texture creation finished procs in YUV GMs
2020-06-26 19:52:53 +00:00