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effects_files.mk
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merge in gpu changes to gradientshaders
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2010-12-23 15:19:47 +00:00 |
Sk1DPathEffect.cpp
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
Sk2DPathEffect.cpp
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API change: SkPath computeBounds -> getBounds
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2009-04-01 18:31:44 +00:00 |
SkAvoidXfermode.cpp
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improve precision for blend
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2010-03-12 19:23:27 +00:00 |
SkBitmapCache.cpp
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fix fEntryCount when we purge a cache entry (bug caught by our validate())
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2011-01-19 14:30:26 +00:00 |
SkBitmapCache.h
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update copyright
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2010-12-23 20:34:08 +00:00 |
SkBlurDrawLooper.cpp
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Simplify drawloopers and drawfilters. This allows the canvas to keep its
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2011-04-07 14:18:59 +00:00 |
SkBlurMask.cpp
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[Committed on behalf of junov@chromium.org]
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2011-02-18 19:03:01 +00:00 |
SkBlurMask.h
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[Committed on behalf of junov@chromium.org]
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2011-02-18 19:03:01 +00:00 |
SkBlurMaskFilter.cpp
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[Committed on behalf of junov@chromium.org]
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2011-02-18 19:03:01 +00:00 |
SkColorFilters.cpp
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Fix perf regression in Color32.
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2010-12-16 19:07:45 +00:00 |
SkColorMatrixFilter.cpp
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkCornerPathEffect.cpp
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close out previous contour (so we don't miss the last segment)
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2009-08-14 19:27:37 +00:00 |
SkDashPathEffect.cpp
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkDiscretePathEffect.cpp
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkEmbossMask_Table.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkEmbossMask.cpp
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import portability fixes from Chrome around floats
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2009-04-03 14:26:10 +00:00 |
SkEmbossMask.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkEmbossMaskFilter.cpp
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[Committed on behalf of junov@chromium.org]
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2011-02-18 19:03:01 +00:00 |
SkGradientShader.cpp
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speed up 2-point-radial gradients by 9x, using float instead of fixed
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2011-04-13 17:44:24 +00:00 |
SkGroupShape.cpp
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add unittest for matrix::flatten
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2009-06-29 16:14:41 +00:00 |
SkKernel33MaskFilter.cpp
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add ADD xfermode
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2009-04-24 12:43:40 +00:00 |
SkLayerDrawLooper.cpp
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add mask for paint-bits to layerdrawlooper
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2011-04-14 01:22:45 +00:00 |
SkLayerRasterizer.cpp
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rename SkDeque::Iter to SkDeque::F2BIter, since it runs front-to-back (in preparation
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2011-02-22 13:16:38 +00:00 |
SkPaintFlagsDrawFilter.cpp
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Simplify drawloopers and drawfilters. This allows the canvas to keep its
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2011-04-07 14:18:59 +00:00 |
SkPixelXorXfermode.cpp
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkPorterDuff.cpp
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Upstreaming changes from android.
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2011-03-14 20:30:14 +00:00 |
SkRadialGradient_Table.h
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grab from latest android
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2008-12-17 15:59:43 +00:00 |
SkRectShape.cpp
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add shape flatten so they work properly in pictures
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2009-06-29 16:02:20 +00:00 |
SkTableMaskFilter.cpp
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rename gamma to table, since it is more general than just gamma
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2009-10-29 17:37:56 +00:00 |
SkTransparentShader.cpp
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grab from latest android
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2008-12-17 15:59:43 +00:00 |