skia2/fuzz/fuzz.cpp
mtklein 65e5824d3a Add new fuzz binary.
This is designed to have short startup time, for maximum fuzzing throughput.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1589563002

Review URL: https://codereview.chromium.org/1589563002
2016-01-13 12:57:58 -08:00

41 lines
1.2 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Fuzz.h"
#include "SkCommandLineFlags.h"
DEFINE_string2(match, m, "", "The usual match patterns, applied to name.");
DEFINE_string2(bytes, b, "", "Path to file containing fuzzed bytes.");
int main(int argc, char** argv) {
SkCommandLineFlags::Parse(argc, argv);
SkAutoTUnref<SkData> bytes;
if (!FLAGS_bytes.isEmpty()) {
bytes.reset(SkData::NewFromFileName(FLAGS_bytes[0]));
}
for (auto r = SkTRegistry<Fuzzable>::Head(); r; r = r->next()) {
auto fuzzable = r->factory();
if (!SkCommandLineFlags::ShouldSkip(FLAGS_match, fuzzable.name)) {
SkDebugf("Running %s...\n", fuzzable.name);
Fuzz fuzz(bytes);
fuzzable.fn(&fuzz);
}
}
return 0;
}
Fuzz::Fuzz(SkData* bytes) : fBytes(SkSafeRef(bytes)) {}
// These methods are all TODO(kjlubick).
uint32_t Fuzz::nextU() { return 0; }
float Fuzz::nextF() { return 0.0f; }
uint32_t Fuzz::nextURange(uint32_t min, uint32_t max) { return min; }
float Fuzz::nextFRange(float min, float max) { return min; }