skia2/bench
anatoly@google.com a956e4fe2e Use hairline when line width <= 1.0, instead of < 1.0.
This speeds line drawing up considerably when drawing with
default linewidth on canvas.

Review: http://codereview.appspot.com/883047/show



git-svn-id: http://skia.googlecode.com/svn/trunk@538 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-04-12 13:51:28 +00:00
..
BenchTool/BenchTool.xcodeproj move main.cpp outside of the xcode project 2009-01-07 11:49:19 +00:00
benchmain.cpp Use hairline when line width <= 1.0, instead of < 1.0. 2010-04-12 13:51:28 +00:00
BitmapBench.cpp add opaque -vs- alpha bitmap cases 2009-10-19 19:01:45 +00:00
DecodeBench.cpp add decode bench 2009-09-02 21:12:42 +00:00
FPSBench.cpp update with better fps reporting 2010-02-22 22:03:06 +00:00
Makefile.am add FPSBench 2010-02-22 19:50:13 +00:00
RectBench.cpp Use hairline when line width <= 1.0, instead of < 1.0. 2010-04-12 13:51:28 +00:00
RepeatTileBench.cpp add decode bench 2009-09-02 21:12:42 +00:00
SkBenchmark.cpp Use hairline when line width <= 1.0, instead of < 1.0. 2010-04-12 13:51:28 +00:00
SkBenchmark.h Use hairline when line width <= 1.0, instead of < 1.0. 2010-04-12 13:51:28 +00:00
TextBench.cpp motorola neon patch for blitMask, used in text drawing 2009-10-20 13:55:41 +00:00