1eda1eb203
This would have caught the bug patched by https://codereview.chromium.org/2234663002 BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2239463002 Review-Url: https://codereview.chromium.org/2239463002
295 lines
8.5 KiB
C++
295 lines
8.5 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Fuzz.h"
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#include "SkCanvas.h"
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#include "SkGradientShader.h"
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#include "SkSurface.h"
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#include "SkTLazy.h"
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#include <algorithm>
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const int MAX_COUNT = 400;
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bool makeMatrix(Fuzz* fuzz, SkMatrix* m) {
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SkScalar scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, persp2;
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if (!fuzz->next<SkScalar>(&scaleX) ||
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!fuzz->next<SkScalar>(&skewX) ||
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!fuzz->next<SkScalar>(&transX) ||
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!fuzz->next<SkScalar>(&skewY) ||
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!fuzz->next<SkScalar>(&scaleY) ||
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!fuzz->next<SkScalar>(&transY) ||
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!fuzz->next<SkScalar>(&persp0) ||
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!fuzz->next<SkScalar>(&persp1) ||
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!fuzz->next<SkScalar>(&persp2)) {
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return false;
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}
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m->setAll(scaleX, skewX, transX, skewY, scaleY, transY, persp0, persp1, persp2);
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return true;
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}
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bool initGradientParams(Fuzz* fuzz, uint32_t* count, SkColor** colors, SkScalar** pos,
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SkShader::TileMode* mode) {
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if (fuzz->remaining() < sizeof(uint32_t)) {
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return false;
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}
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uint32_t t_count;
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SkColor* t_colors;
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SkScalar* t_pos;
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t_count = fuzz->nextRangeU(0, MAX_COUNT);
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if (t_count == 1) {
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t_count = 2;
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}
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if (fuzz->remaining() < (1 + t_count * (sizeof(SkColor) + sizeof(SkScalar)))) {
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return false;
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}
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t_colors = new SkColor[t_count];
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t_pos = new SkScalar[t_count];
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for (uint32_t i = 0; i < t_count; i++) {
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fuzz->next<SkColor>(&t_colors[i]);
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fuzz->next<SkScalar>(&t_pos[i]);
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}
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if (t_count == 0) {
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*count = 0;
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*colors = NULL;
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*pos = NULL;
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} else {
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std::sort(t_pos, t_pos + t_count);
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t_pos[0] = 0;
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t_pos[t_count - 1] = 1;
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*count = t_count;
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*colors = t_colors;
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*pos = t_pos;
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}
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*mode = static_cast<SkShader::TileMode>(fuzz->nextRangeU(0, 3));
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return true;
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}
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void fuzzLinearGradient(Fuzz* fuzz) {
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SkScalar a, b, c, d;
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bool useLocalMatrix, useGlobalMatrix;
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if (!fuzz->next<SkScalar>(&a) ||
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!fuzz->next<SkScalar>(&b) ||
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!fuzz->next<SkScalar>(&c) ||
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!fuzz->next<SkScalar>(&d) ||
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!fuzz->next<bool>(&useLocalMatrix) ||
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!fuzz->next<bool>(&useGlobalMatrix)) {
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return;
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}
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SkPoint pts[2] = {SkPoint::Make(a,b), SkPoint::Make(c, d)};
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uint32_t count;
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SkColor* colors;
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SkScalar* pos;
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SkShader::TileMode mode;
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if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
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return;
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}
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SkPaint p;
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uint32_t flags;
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if (!fuzz->next(&flags)) {
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return;
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}
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SkTLazy<SkMatrix> localMatrix;
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if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) {
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return;
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}
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p.setShader(SkGradientShader::MakeLinear(pts, colors, pos, count, mode,
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flags, localMatrix.getMaybeNull()));
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sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50));
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if (useGlobalMatrix) {
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SkMatrix gm;
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if (!makeMatrix(fuzz, &gm)) {
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return;
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}
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SkCanvas* c = surface->getCanvas();
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c->setMatrix(gm);
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c->drawPaint(p);
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} else {
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surface->getCanvas()->drawPaint(p);
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}
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}
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void fuzzRadialGradient(Fuzz* fuzz) {
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SkScalar a, b, radius;
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bool useLocalMatrix, useGlobalMatrix;
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if (!fuzz->next<SkScalar>(&a) ||
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!fuzz->next<SkScalar>(&b) ||
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!fuzz->next<SkScalar>(&radius) ||
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!fuzz->next<bool>(&useLocalMatrix) ||
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!fuzz->next<bool>(&useGlobalMatrix)) {
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return;
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}
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SkPoint center = SkPoint::Make(a,b);
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uint32_t count;
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SkColor* colors;
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SkScalar* pos;
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SkShader::TileMode mode;
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if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
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return;
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}
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SkPaint p;
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uint32_t flags;
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if (!fuzz->next(&flags)) {
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return;
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}
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SkTLazy<SkMatrix> localMatrix;
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if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) {
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return;
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}
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p.setShader(SkGradientShader::MakeRadial(center, radius, colors, pos,
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count, mode, flags, localMatrix.getMaybeNull()));
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sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50));
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if (useGlobalMatrix) {
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SkMatrix gm;
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if (!makeMatrix(fuzz, &gm)) {
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return;
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}
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SkCanvas* c = surface->getCanvas();
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c->setMatrix(gm);
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c->drawPaint(p);
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} else {
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surface->getCanvas()->drawPaint(p);
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}
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}
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void fuzzTwoPointConicalGradient(Fuzz* fuzz) {
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SkScalar a, b, startRadius, c, d, endRadius;
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bool useLocalMatrix, useGlobalMatrix;
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if (!fuzz->next<SkScalar>(&a) ||
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!fuzz->next<SkScalar>(&b) ||
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!fuzz->next<SkScalar>(&startRadius) ||
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!fuzz->next<SkScalar>(&c) ||
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!fuzz->next<SkScalar>(&d) ||
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!fuzz->next<SkScalar>(&endRadius) ||
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!fuzz->next<bool>(&useLocalMatrix) ||
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!fuzz->next<bool>(&useGlobalMatrix)) {
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return;
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}
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SkPoint start = SkPoint::Make(a, b);
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SkPoint end = SkPoint::Make(c, d);
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uint32_t count;
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SkColor* colors;
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SkScalar* pos;
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SkShader::TileMode mode;
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if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
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return;
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}
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SkPaint p;
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uint32_t flags;
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if (!fuzz->next(&flags)) {
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return;
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}
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SkTLazy<SkMatrix> localMatrix;
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if (useLocalMatrix && !makeMatrix(fuzz, localMatrix.init())) {
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return;
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}
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p.setShader(SkGradientShader::MakeTwoPointConical(start, startRadius, end,
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endRadius, colors, pos, count, mode, flags, localMatrix.getMaybeNull()));
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sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50));
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if (useGlobalMatrix) {
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SkMatrix gm;
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if (!makeMatrix(fuzz, &gm)) {
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return;
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}
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SkCanvas* c = surface->getCanvas();
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c->setMatrix(gm);
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c->drawPaint(p);
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} else {
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surface->getCanvas()->drawPaint(p);
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}
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}
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void fuzzSweepGradient(Fuzz* fuzz) {
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SkScalar cx, cy;
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bool useLocalMatrix, useGlobalMatrix;
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if (!fuzz->next<SkScalar>(&cx) ||
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!fuzz->next<SkScalar>(&cy) ||
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!fuzz->next<bool>(&useLocalMatrix) ||
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!fuzz->next<bool>(&useGlobalMatrix)) {
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return;
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}
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uint32_t count;
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SkColor* colors;
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SkScalar* pos;
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SkShader::TileMode mode;
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if (!initGradientParams(fuzz, &count, &colors, &pos, &mode)) {
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return;
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}
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SkPaint p;
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if (useLocalMatrix) {
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SkMatrix m;
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if (!makeMatrix(fuzz, &m)) {
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return;
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}
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uint32_t flags;
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if (!fuzz->next(&flags)) {
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return;
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}
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p.setShader(SkGradientShader::MakeSweep(cx, cy, colors, pos, count, flags, &m));
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} else {
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p.setShader(SkGradientShader::MakeSweep(cx, cy, colors, pos, count));
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}
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sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50));
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if (useGlobalMatrix) {
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SkMatrix gm;
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if (!makeMatrix(fuzz, &gm)) {
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return;
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}
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SkCanvas* c = surface->getCanvas();
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c->setMatrix(gm);
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c->drawPaint(p);
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} else {
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surface->getCanvas()->drawPaint(p);
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}
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}
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DEF_FUZZ(Gradients, fuzz) {
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uint8_t i;
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if (!fuzz->next<uint8_t>(&i)) {
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return;
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}
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switch(i) {
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case 0:
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SkDebugf("LinearGradient\n");
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fuzzLinearGradient(fuzz);
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return;
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case 1:
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SkDebugf("RadialGradient\n");
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fuzzRadialGradient(fuzz);
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return;
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case 2:
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SkDebugf("TwoPointConicalGradient\n");
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fuzzTwoPointConicalGradient(fuzz);
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return;
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}
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SkDebugf("SweepGradient\n");
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fuzzSweepGradient(fuzz);
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return;
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}
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