skia2/experimental/svg/model/SkSVGContainer.cpp
fmalita 397a517d1a [SVGDom] Add viewBox support
The main feature is <svg> viewBox and proper viewport support, but the CL
touches a few other things:

* refactor SkSVGRenderContext to auto-restore canvas state, and split the
  presentation bits into a separate CoW SkSVGPresentationContext

* introduce SkSVGNode::onPrepareToRender(), as a way for nodes to push their
  custom state before the actual onRender() call (instead of relying on
  non-virtual SkSVGNode to know about all possible state bits)

* add a "Type" suffix to SVG types, to disambiguate (e.g. SkSVGRectType vs.
  SkSVGRect)

R=robertphillips@google.com,stephana@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222793002

Review-Url: https://codereview.chromium.org/2222793002
2016-08-08 11:38:55 -07:00

22 lines
522 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkSVGContainer.h"
SkSVGContainer::SkSVGContainer(SkSVGTag t) : INHERITED(t) { }
void SkSVGContainer::appendChild(sk_sp<SkSVGNode> node) {
SkASSERT(node);
fChildren.push_back(std::move(node));
}
void SkSVGContainer::onRender(const SkSVGRenderContext& ctx) const {
for (int i = 0; i < fChildren.count(); ++i) {
fChildren[i]->render(ctx);
}
}