1433cfd7c4
This reverts commit24adb3a356
. Reason for revert: fixes SkGpuDevice extraction when running gbr configs in dm. Original change's description: > Revert "Add general quad API to SkGpuDevice" > > This reverts commit339e1cc8d4
. > > Reason for revert: compositor GM breaks dm on windows > > Original change's description: > > Add general quad API to SkGpuDevice > > > > Heavily refactors SkGpuDevice's internal texturing code in an attempt > > to consolidate entry points for drawing an image. Helps lay the ground > > work for eventually implementing bitmap tiling with per-edge AA. > > > > Bug: skia: > > Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6 > > Reviewed-on: https://skia-review.googlesource.com/c/191571 > > Commit-Queue: Michael Ludwig <michaelludwig@google.com> > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com > > Change-Id: I74bc7eb08855dff5535cf809fc47ce6f16d2c15d > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/c/195889 > Reviewed-by: Michael Ludwig <michaelludwig@google.com> > Commit-Queue: Michael Ludwig <michaelludwig@google.com> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com Change-Id: I667eb5b4d1253b050670a64de9f0aa70f4df3a5e Bug: skia: Reviewed-on: https://skia-review.googlesource.com/c/196160 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Michael Ludwig <michaelludwig@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
2731 lines
128 KiB
C++
2731 lines
128 KiB
C++
/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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/* Generated by tools/bookmaker from include/core/SkCanvas.h and docs/SkCanvas_Reference.bmh
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on 2018-08-28 10:32:58. Additional documentation and examples can be found at:
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https://skia.org/user/api/SkCanvas_Reference
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You may edit either file directly. Structural changes to public interfaces require
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editing both files. After editing docs/SkCanvas_Reference.bmh, run:
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bookmaker -b docs -i include/core/SkCanvas.h -p
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to create an updated version of this file.
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*/
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#ifndef SkCanvas_DEFINED
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#define SkCanvas_DEFINED
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#include "../private/SkMacros.h"
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#include "SkBlendMode.h"
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#include "SkClipOp.h"
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#include "SkDeque.h"
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#include "SkFontTypes.h"
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#include "SkPaint.h"
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#include "SkRasterHandleAllocator.h"
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#include "SkSurfaceProps.h"
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#include "SkVertices.h"
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class GrContext;
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class GrRenderTargetContext;
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class SkAndroidFrameworkUtils;
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class SkBaseDevice;
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class SkBitmap;
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class SkData;
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class SkDraw;
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class SkDrawable;
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struct SkDrawShadowRec;
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class SkFont;
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class SkGlyphRunBuilder;
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class SkImage;
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class SkImageFilter;
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class SkPath;
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class SkPicture;
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class SkPixmap;
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class SkRegion;
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class SkRRect;
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struct SkRSXform;
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class SkSurface;
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class SkSurface_Base;
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class SkTextBlob;
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/** \class SkCanvas
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SkCanvas provides an interface for drawing, and how the drawing is clipped and transformed.
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SkCanvas contains a stack of SkMatrix and clip values.
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SkCanvas and SkPaint together provide the state to draw into SkSurface or SkBaseDevice.
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Each SkCanvas draw call transforms the geometry of the object by the concatenation of all
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SkMatrix values in the stack. The transformed geometry is clipped by the intersection
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of all of clip values in the stack. The SkCanvas draw calls use SkPaint to supply drawing
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state such as color, SkTypeface, text size, stroke width, SkShader and so on.
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To draw to a pixel-based destination, create raster surface or GPU surface.
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Request SkCanvas from SkSurface to obtain the interface to draw.
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SkCanvas generated by raster surface draws to memory visible to the CPU.
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SkCanvas generated by GPU surface uses Vulkan or OpenGL to draw to the GPU.
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To draw to a document, obtain SkCanvas from SVG canvas, document PDF, or SkPictureRecorder.
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SkDocument based SkCanvas and other SkCanvas subclasses reference SkBaseDevice describing the
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destination.
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SkCanvas can be constructed to draw to SkBitmap without first creating raster surface.
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This approach may be deprecated in the future.
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*/
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class SK_API SkCanvas {
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enum PrivateSaveLayerFlags {
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kDontClipToLayer_PrivateSaveLayerFlag = 1U << 31,
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};
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public:
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/** Allocates raster SkCanvas that will draw directly into pixels.
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SkCanvas is returned if all parameters are valid.
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Valid parameters include:
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info dimensions are zero or positive;
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info contains SkColorType and SkAlphaType supported by raster surface;
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pixels is not nullptr;
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rowBytes is zero or large enough to contain info width pixels of SkColorType.
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Pass zero for rowBytes to compute rowBytes from info width and size of pixel.
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If rowBytes is greater than zero, it must be equal to or greater than
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info width times bytes required for SkColorType.
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Pixel buffer size should be info height times computed rowBytes.
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Pixels are not initialized.
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To access pixels after drawing, call flush() or peekPixels().
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@param info width, height, SkColorType, SkAlphaType, SkColorSpace, of raster surface;
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width, or height, or both, may be zero
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@param pixels pointer to destination pixels buffer
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@param rowBytes interval from one SkSurface row to the next, or zero
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@param props LCD striping orientation and setting for device independent fonts;
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may be nullptr
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@return SkCanvas if all parameters are valid; otherwise, nullptr
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*/
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static std::unique_ptr<SkCanvas> MakeRasterDirect(const SkImageInfo& info, void* pixels,
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size_t rowBytes,
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const SkSurfaceProps* props = nullptr);
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/** Allocates raster SkCanvas specified by inline image specification. Subsequent SkCanvas
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calls draw into pixels.
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SkColorType is set to kN32_SkColorType.
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SkAlphaType is set to kPremul_SkAlphaType.
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To access pixels after drawing, call flush() or peekPixels().
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SkCanvas is returned if all parameters are valid.
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Valid parameters include:
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width and height are zero or positive;
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pixels is not nullptr;
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rowBytes is zero or large enough to contain width pixels of kN32_SkColorType.
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Pass zero for rowBytes to compute rowBytes from width and size of pixel.
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If rowBytes is greater than zero, it must be equal to or greater than
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width times bytes required for SkColorType.
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Pixel buffer size should be height times rowBytes.
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@param width pixel column count on raster surface created; must be zero or greater
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@param height pixel row count on raster surface created; must be zero or greater
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@param pixels pointer to destination pixels buffer; buffer size should be height
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times rowBytes
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@param rowBytes interval from one SkSurface row to the next, or zero
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@return SkCanvas if all parameters are valid; otherwise, nullptr
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*/
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static std::unique_ptr<SkCanvas> MakeRasterDirectN32(int width, int height, SkPMColor* pixels,
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size_t rowBytes) {
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return MakeRasterDirect(SkImageInfo::MakeN32Premul(width, height), pixels, rowBytes);
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}
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/** Creates an empty SkCanvas with no backing device or pixels, with
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a width and height of zero.
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@return empty SkCanvas
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*/
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SkCanvas();
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/** Creates SkCanvas of the specified dimensions without a SkSurface.
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Used by subclasses with custom implementations for draw member functions.
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If props equals nullptr, SkSurfaceProps are created with
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SkSurfaceProps::InitType settings, which choose the pixel striping
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direction and order. Since a platform may dynamically change its direction when
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the device is rotated, and since a platform may have multiple monitors with
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different characteristics, it is best not to rely on this legacy behavior.
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@param width zero or greater
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@param height zero or greater
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@param props LCD striping orientation and setting for device independent fonts;
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may be nullptr
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@return SkCanvas placeholder with dimensions
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*/
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SkCanvas(int width, int height, const SkSurfaceProps* props = nullptr);
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/** Private. For internal use only.
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*/
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explicit SkCanvas(sk_sp<SkBaseDevice> device);
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/** Constructs a canvas that draws into bitmap.
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Sets SkSurfaceProps::kLegacyFontHost_InitType in constructed SkSurface.
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SkBitmap is copied so that subsequently editing bitmap will not affect
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constructed SkCanvas.
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May be deprecated in the future.
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@param bitmap width, height, SkColorType, SkAlphaType, and pixel
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storage of raster surface
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@return SkCanvas that can be used to draw into bitmap
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*/
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explicit SkCanvas(const SkBitmap& bitmap);
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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/** Private.
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*/
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enum class ColorBehavior {
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kLegacy, //!< placeholder
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};
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/** Private. For use by Android framework only.
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@param bitmap specifies a bitmap for the canvas to draw into
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@param behavior specializes this constructor; value is unused
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@return SkCanvas that can be used to draw into bitmap
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*/
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SkCanvas(const SkBitmap& bitmap, ColorBehavior behavior);
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#endif
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/** Constructs a canvas that draws into bitmap.
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Use props to match the device characteristics, like LCD striping.
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bitmap is copied so that subsequently editing bitmap will not affect
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constructed SkCanvas.
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@param bitmap width, height, SkColorType, SkAlphaType,
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and pixel storage of raster surface
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@param props order and orientation of RGB striping; and whether to use
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device independent fonts
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@return SkCanvas that can be used to draw into bitmap
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*/
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SkCanvas(const SkBitmap& bitmap, const SkSurfaceProps& props);
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/** Draws saved layers, if any.
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Frees up resources used by SkCanvas.
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*/
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virtual ~SkCanvas();
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/** Returns SkImageInfo for SkCanvas. If SkCanvas is not associated with raster surface or
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GPU surface, returned SkColorType is set to kUnknown_SkColorType.
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@return dimensions and SkColorType of SkCanvas
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*/
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SkImageInfo imageInfo() const;
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/** Copies SkSurfaceProps, if SkCanvas is associated with raster surface or
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GPU surface, and returns true. Otherwise, returns false and leave props unchanged.
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@param props storage for writable SkSurfaceProps
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@return true if SkSurfaceProps was copied
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*/
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bool getProps(SkSurfaceProps* props) const;
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/** Triggers the immediate execution of all pending draw operations.
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If SkCanvas is associated with GPU surface, resolves all pending GPU operations.
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If SkCanvas is associated with raster surface, has no effect; raster draw
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operations are never deferred.
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*/
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void flush();
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/** Gets the size of the base or root layer in global canvas coordinates. The
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origin of the base layer is always (0,0). The area available for drawing may be
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smaller (due to clipping or saveLayer).
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@return integral width and height of base layer
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*/
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virtual SkISize getBaseLayerSize() const;
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/** Creates SkSurface matching info and props, and associates it with SkCanvas.
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Returns nullptr if no match found.
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If props is nullptr, matches SkSurfaceProps in SkCanvas. If props is nullptr and SkCanvas
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does not have SkSurfaceProps, creates SkSurface with default SkSurfaceProps.
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@param info width, height, SkColorType, SkAlphaType, and SkColorSpace
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@param props SkSurfaceProps to match; may be nullptr to match SkCanvas
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@return SkSurface matching info and props, or nullptr if no match is available
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*/
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sk_sp<SkSurface> makeSurface(const SkImageInfo& info, const SkSurfaceProps* props = nullptr);
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/** Returns GPU context of the GPU surface associated with SkCanvas.
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@return GPU context, if available; nullptr otherwise
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*/
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virtual GrContext* getGrContext();
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/** Returns the pixel base address, SkImageInfo, rowBytes, and origin if the pixels
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can be read directly. The returned address is only valid
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while SkCanvas is in scope and unchanged. Any SkCanvas call or SkSurface call
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may invalidate the returned address and other returned values.
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If pixels are inaccessible, info, rowBytes, and origin are unchanged.
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@param info storage for writable pixels' SkImageInfo; may be nullptr
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@param rowBytes storage for writable pixels' row bytes; may be nullptr
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@param origin storage for SkCanvas top layer origin, its top-left corner;
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may be nullptr
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@return address of pixels, or nullptr if inaccessible
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*/
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void* accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin = nullptr);
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/** Returns custom context that tracks the SkMatrix and clip.
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Use SkRasterHandleAllocator to blend Skia drawing with custom drawing, typically performed
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by the host platform user interface. The custom context returned is generated by
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SkRasterHandleAllocator::MakeCanvas, which creates a custom canvas with raster storage for
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the drawing destination.
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@return context of custom allocation
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*/
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SkRasterHandleAllocator::Handle accessTopRasterHandle() const;
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/** Returns true if SkCanvas has direct access to its pixels.
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Pixels are readable when SkBaseDevice is raster. Pixels are not readable when SkCanvas
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is returned from GPU surface, returned by SkDocument::beginPage, returned by
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SkPictureRecorder::beginRecording, or SkCanvas is the base of a utility class
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like SkDebugCanvas.
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pixmap is valid only while SkCanvas is in scope and unchanged. Any
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SkCanvas or SkSurface call may invalidate the pixmap values.
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@param pixmap storage for pixel state if pixels are readable; otherwise, ignored
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@return true if SkCanvas has direct access to pixels
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*/
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bool peekPixels(SkPixmap* pixmap);
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/** Copies SkRect of pixels from SkCanvas into dstPixels. SkMatrix and clip are
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ignored.
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Source SkRect corners are (srcX, srcY) and (imageInfo().width(), imageInfo().height()).
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Destination SkRect corners are (0, 0) and (dstInfo.width(), dstInfo.height()).
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Copies each readable pixel intersecting both rectangles, without scaling,
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converting to dstInfo.colorType() and dstInfo.alphaType() if required.
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Pixels are readable when SkBaseDevice is raster, or backed by a GPU.
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Pixels are not readable when SkCanvas is returned by SkDocument::beginPage,
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returned by SkPictureRecorder::beginRecording, or SkCanvas is the base of a utility
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class like SkDebugCanvas.
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The destination pixel storage must be allocated by the caller.
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Pixel values are converted only if SkColorType and SkAlphaType
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do not match. Only pixels within both source and destination rectangles
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are copied. dstPixels contents outside SkRect intersection are unchanged.
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Pass negative values for srcX or srcY to offset pixels across or down destination.
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Does not copy, and returns false if:
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- Source and destination rectangles do not intersect.
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- SkCanvas pixels could not be converted to dstInfo.colorType() or dstInfo.alphaType().
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- SkCanvas pixels are not readable; for instance, SkCanvas is document-based.
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- dstRowBytes is too small to contain one row of pixels.
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@param dstInfo width, height, SkColorType, and SkAlphaType of dstPixels
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@param dstPixels storage for pixels; dstInfo.height() times dstRowBytes, or larger
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@param dstRowBytes size of one destination row; dstInfo.width() times pixel size, or larger
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@param srcX offset into readable pixels on x-axis; may be negative
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@param srcY offset into readable pixels on y-axis; may be negative
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@return true if pixels were copied
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*/
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bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
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int srcX, int srcY);
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/** Copies SkRect of pixels from SkCanvas into pixmap. SkMatrix and clip are
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ignored.
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Source SkRect corners are (srcX, srcY) and (imageInfo().width(), imageInfo().height()).
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Destination SkRect corners are (0, 0) and (pixmap.width(), pixmap.height()).
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Copies each readable pixel intersecting both rectangles, without scaling,
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converting to pixmap.colorType() and pixmap.alphaType() if required.
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Pixels are readable when SkBaseDevice is raster, or backed by a GPU.
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Pixels are not readable when SkCanvas is returned by SkDocument::beginPage,
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returned by SkPictureRecorder::beginRecording, or SkCanvas is the base of a utility
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class like SkDebugCanvas.
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Caller must allocate pixel storage in pixmap if needed.
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Pixel values are converted only if SkColorType and SkAlphaType
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do not match. Only pixels within both source and destination SkRect
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are copied. pixmap pixels contents outside SkRect intersection are unchanged.
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Pass negative values for srcX or srcY to offset pixels across or down pixmap.
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Does not copy, and returns false if:
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- Source and destination rectangles do not intersect.
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- SkCanvas pixels could not be converted to pixmap.colorType() or pixmap.alphaType().
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- SkCanvas pixels are not readable; for instance, SkCanvas is document-based.
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- SkPixmap pixels could not be allocated.
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- pixmap.rowBytes() is too small to contain one row of pixels.
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@param pixmap storage for pixels copied from SkCanvas
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@param srcX offset into readable pixels on x-axis; may be negative
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@param srcY offset into readable pixels on y-axis; may be negative
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@return true if pixels were copied
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*/
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bool readPixels(const SkPixmap& pixmap, int srcX, int srcY);
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/** Copies SkRect of pixels from SkCanvas into bitmap. SkMatrix and clip are
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ignored.
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Source SkRect corners are (srcX, srcY) and (imageInfo().width(), imageInfo().height()).
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Destination SkRect corners are (0, 0) and (bitmap.width(), bitmap.height()).
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Copies each readable pixel intersecting both rectangles, without scaling,
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converting to bitmap.colorType() and bitmap.alphaType() if required.
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Pixels are readable when SkBaseDevice is raster, or backed by a GPU.
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Pixels are not readable when SkCanvas is returned by SkDocument::beginPage,
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returned by SkPictureRecorder::beginRecording, or SkCanvas is the base of a utility
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class like SkDebugCanvas.
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Caller must allocate pixel storage in bitmap if needed.
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SkBitmap values are converted only if SkColorType and SkAlphaType
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do not match. Only pixels within both source and destination rectangles
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are copied. SkBitmap pixels outside SkRect intersection are unchanged.
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Pass negative values for srcX or srcY to offset pixels across or down bitmap.
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Does not copy, and returns false if:
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- Source and destination rectangles do not intersect.
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- SkCanvas pixels could not be converted to bitmap.colorType() or bitmap.alphaType().
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- SkCanvas pixels are not readable; for instance, SkCanvas is document-based.
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- bitmap pixels could not be allocated.
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- bitmap.rowBytes() is too small to contain one row of pixels.
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@param bitmap storage for pixels copied from SkCanvas
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@param srcX offset into readable pixels on x-axis; may be negative
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@param srcY offset into readable pixels on y-axis; may be negative
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@return true if pixels were copied
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*/
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bool readPixels(const SkBitmap& bitmap, int srcX, int srcY);
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/** Copies SkRect from pixels to SkCanvas. SkMatrix and clip are ignored.
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Source SkRect corners are (0, 0) and (info.width(), info.height()).
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Destination SkRect corners are (x, y) and
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(imageInfo().width(), imageInfo().height()).
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Copies each readable pixel intersecting both rectangles, without scaling,
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converting to imageInfo().colorType() and imageInfo().alphaType() if required.
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Pixels are writable when SkBaseDevice is raster, or backed by a GPU.
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Pixels are not writable when SkCanvas is returned by SkDocument::beginPage,
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returned by SkPictureRecorder::beginRecording, or SkCanvas is the base of a utility
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class like SkDebugCanvas.
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Pixel values are converted only if SkColorType and SkAlphaType
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do not match. Only pixels within both source and destination rectangles
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are copied. SkCanvas pixels outside SkRect intersection are unchanged.
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Pass negative values for x or y to offset pixels to the left or
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above SkCanvas pixels.
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Does not copy, and returns false if:
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- Source and destination rectangles do not intersect.
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- pixels could not be converted to SkCanvas imageInfo().colorType() or
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imageInfo().alphaType().
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- SkCanvas pixels are not writable; for instance, SkCanvas is document-based.
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- rowBytes is too small to contain one row of pixels.
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@param info width, height, SkColorType, and SkAlphaType of pixels
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@param pixels pixels to copy, of size info.height() times rowBytes, or larger
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@param rowBytes size of one row of pixels; info.width() times pixel size, or larger
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@param x offset into SkCanvas writable pixels on x-axis; may be negative
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@param y offset into SkCanvas writable pixels on y-axis; may be negative
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@return true if pixels were written to SkCanvas
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*/
|
|
bool writePixels(const SkImageInfo& info, const void* pixels, size_t rowBytes, int x, int y);
|
|
|
|
/** Copies SkRect from pixels to SkCanvas. SkMatrix and clip are ignored.
|
|
Source SkRect corners are (0, 0) and (bitmap.width(), bitmap.height()).
|
|
|
|
Destination SkRect corners are (x, y) and
|
|
(imageInfo().width(), imageInfo().height()).
|
|
|
|
Copies each readable pixel intersecting both rectangles, without scaling,
|
|
converting to imageInfo().colorType() and imageInfo().alphaType() if required.
|
|
|
|
Pixels are writable when SkBaseDevice is raster, or backed by a GPU.
|
|
Pixels are not writable when SkCanvas is returned by SkDocument::beginPage,
|
|
returned by SkPictureRecorder::beginRecording, or SkCanvas is the base of a utility
|
|
class like SkDebugCanvas.
|
|
|
|
Pixel values are converted only if SkColorType and SkAlphaType
|
|
do not match. Only pixels within both source and destination rectangles
|
|
are copied. SkCanvas pixels outside SkRect intersection are unchanged.
|
|
|
|
Pass negative values for x or y to offset pixels to the left or
|
|
above SkCanvas pixels.
|
|
|
|
Does not copy, and returns false if:
|
|
- Source and destination rectangles do not intersect.
|
|
- bitmap does not have allocated pixels.
|
|
- bitmap pixels could not be converted to SkCanvas imageInfo().colorType() or
|
|
imageInfo().alphaType().
|
|
- SkCanvas pixels are not writable; for instance, SkCanvas is document based.
|
|
- bitmap pixels are inaccessible; for instance, bitmap wraps a texture.
|
|
|
|
@param bitmap contains pixels copied to SkCanvas
|
|
@param x offset into SkCanvas writable pixels on x-axis; may be negative
|
|
@param y offset into SkCanvas writable pixels on y-axis; may be negative
|
|
@return true if pixels were written to SkCanvas
|
|
*/
|
|
bool writePixels(const SkBitmap& bitmap, int x, int y);
|
|
|
|
/** Saves SkMatrix and clip.
|
|
Calling restore() discards changes to SkMatrix and clip,
|
|
restoring the SkMatrix and clip to their state when save() was called.
|
|
|
|
SkMatrix may be changed by translate(), scale(), rotate(), skew(), concat(), setMatrix(),
|
|
and resetMatrix(). Clip may be changed by clipRect(), clipRRect(), clipPath(), clipRegion().
|
|
|
|
Saved SkCanvas state is put on a stack; multiple calls to save() should be balance
|
|
by an equal number of calls to restore().
|
|
|
|
Call restoreToCount() with result to restore this and subsequent saves.
|
|
|
|
@return depth of saved stack
|
|
*/
|
|
int save();
|
|
|
|
/** Saves SkMatrix and clip, and allocates a SkBitmap for subsequent drawing.
|
|
Calling restore() discards changes to SkMatrix and clip, and draws the SkBitmap.
|
|
|
|
SkMatrix may be changed by translate(), scale(), rotate(), skew(), concat(),
|
|
setMatrix(), and resetMatrix(). Clip may be changed by clipRect(), clipRRect(),
|
|
clipPath(), clipRegion().
|
|
|
|
SkRect bounds suggests but does not define the SkBitmap size. To clip drawing to
|
|
a specific rectangle, use clipRect().
|
|
|
|
Optional SkPaint paint applies alpha, SkColorFilter, SkImageFilter, and
|
|
SkBlendMode when restore() is called.
|
|
|
|
Call restoreToCount() with returned value to restore this and subsequent saves.
|
|
|
|
@param bounds hint to limit the size of the layer; may be nullptr
|
|
@param paint graphics state for layer; may be nullptr
|
|
@return depth of saved stack
|
|
*/
|
|
int saveLayer(const SkRect* bounds, const SkPaint* paint);
|
|
|
|
/** Saves SkMatrix and clip, and allocates a SkBitmap for subsequent drawing.
|
|
Calling restore() discards changes to SkMatrix and clip, and draws the SkBitmap.
|
|
|
|
SkMatrix may be changed by translate(), scale(), rotate(), skew(), concat(),
|
|
setMatrix(), and resetMatrix(). Clip may be changed by clipRect(), clipRRect(),
|
|
clipPath(), clipRegion().
|
|
|
|
SkRect bounds suggests but does not define the layer size. To clip drawing to
|
|
a specific rectangle, use clipRect().
|
|
|
|
Optional SkPaint paint applies alpha, SkColorFilter, SkImageFilter, and
|
|
SkBlendMode when restore() is called.
|
|
|
|
Call restoreToCount() with returned value to restore this and subsequent saves.
|
|
|
|
@param bounds hint to limit the size of layer; may be nullptr
|
|
@param paint graphics state for layer; may be nullptr
|
|
@return depth of saved stack
|
|
*/
|
|
int saveLayer(const SkRect& bounds, const SkPaint* paint) {
|
|
return this->saveLayer(&bounds, paint);
|
|
}
|
|
|
|
/** Saves SkMatrix and clip, and allocates SkBitmap for subsequent drawing.
|
|
|
|
Calling restore() discards changes to SkMatrix and clip,
|
|
and blends layer with alpha opacity onto prior layer.
|
|
|
|
SkMatrix may be changed by translate(), scale(), rotate(), skew(), concat(),
|
|
setMatrix(), and resetMatrix(). Clip may be changed by clipRect(), clipRRect(),
|
|
clipPath(), clipRegion().
|
|
|
|
SkRect bounds suggests but does not define layer size. To clip drawing to
|
|
a specific rectangle, use clipRect().
|
|
|
|
alpha of zero is fully transparent, 255 is fully opaque.
|
|
|
|
Call restoreToCount() with returned value to restore this and subsequent saves.
|
|
|
|
@param bounds hint to limit the size of layer; may be nullptr
|
|
@param alpha opacity of layer
|
|
@return depth of saved stack
|
|
*/
|
|
int saveLayerAlpha(const SkRect* bounds, U8CPU alpha);
|
|
|
|
/** \enum SkCanvas::SaveLayerFlagsSet
|
|
SaveLayerFlags provides options that may be used in any combination in SaveLayerRec,
|
|
defining how layer allocated by saveLayer() operates. It may be set to zero,
|
|
kPreserveLCDText_SaveLayerFlag, kInitWithPrevious_SaveLayerFlag, or both flags.
|
|
*/
|
|
enum SaveLayerFlagsSet {
|
|
// kPreserveLCDText_SaveLayerFlag = 1 << 1, (no longer used)
|
|
kInitWithPrevious_SaveLayerFlag = 1 << 2, //!< initializes with previous contents
|
|
kMaskAgainstCoverage_EXPERIMENTAL_DONT_USE_SaveLayerFlag =
|
|
1 << 3, //!< experimental: do not use
|
|
|
|
#ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
|
|
kDontClipToLayer_Legacy_SaveLayerFlag =
|
|
kDontClipToLayer_PrivateSaveLayerFlag, //!< deprecated
|
|
#endif
|
|
};
|
|
|
|
typedef uint32_t SaveLayerFlags;
|
|
|
|
/** \struct SkCanvas::SaveLayerRec
|
|
SaveLayerRec contains the state used to create the layer.
|
|
*/
|
|
struct SaveLayerRec {
|
|
|
|
/** Sets fBounds, fPaint, and fBackdrop to nullptr. Clears fSaveLayerFlags.
|
|
|
|
@return empty SaveLayerRec
|
|
*/
|
|
SaveLayerRec() {}
|
|
|
|
/** Sets fBounds, fPaint, and fSaveLayerFlags; sets fBackdrop to nullptr.
|
|
|
|
@param bounds layer dimensions; may be nullptr
|
|
@param paint applied to layer when overlaying prior layer; may be nullptr
|
|
@param saveLayerFlags SaveLayerRec options to modify layer
|
|
@return SaveLayerRec with empty fBackdrop
|
|
*/
|
|
SaveLayerRec(const SkRect* bounds, const SkPaint* paint, SaveLayerFlags saveLayerFlags = 0)
|
|
: fBounds(bounds)
|
|
, fPaint(paint)
|
|
, fSaveLayerFlags(saveLayerFlags)
|
|
{}
|
|
|
|
/** Sets fBounds, fPaint, fBackdrop, and fSaveLayerFlags.
|
|
|
|
@param bounds layer dimensions; may be nullptr
|
|
@param paint applied to layer when overlaying prior layer;
|
|
may be nullptr
|
|
@param backdrop If not null, this causes the current layer to be filtered by
|
|
backdrop, and then drawn into the new layer
|
|
(respecting the current clip).
|
|
If null, the new layer is initialized with transparent-black.
|
|
@param saveLayerFlags SaveLayerRec options to modify layer
|
|
@return SaveLayerRec fully specified
|
|
*/
|
|
SaveLayerRec(const SkRect* bounds, const SkPaint* paint, const SkImageFilter* backdrop,
|
|
SaveLayerFlags saveLayerFlags)
|
|
: fBounds(bounds)
|
|
, fPaint(paint)
|
|
, fBackdrop(backdrop)
|
|
, fSaveLayerFlags(saveLayerFlags)
|
|
{}
|
|
|
|
/** Experimental. Not ready for general use.
|
|
Sets fBounds, fPaint, fBackdrop, fClipMask, fClipMatrix, and fSaveLayerFlags.
|
|
clipMatrix uses alpha channel of image, transformed by clipMatrix, to clip
|
|
layer when drawn to SkCanvas.
|
|
|
|
Implementation is not complete; has no effect if SkBaseDevice is GPU-backed.
|
|
|
|
@param bounds layer dimensions; may be nullptr
|
|
@param paint graphics state applied to layer when overlaying prior
|
|
layer; may be nullptr
|
|
@param backdrop If not null, this causes the current layer to be filtered by
|
|
backdrop, and then drawn into the new layer
|
|
(respecting the current clip).
|
|
If null, the new layer is initialized with transparent-black.
|
|
@param clipMask clip applied to layer; may be nullptr
|
|
@param clipMatrix matrix applied to clipMask; may be nullptr to use
|
|
identity matrix
|
|
@param saveLayerFlags SaveLayerRec options to modify layer
|
|
@return SaveLayerRec fully specified
|
|
*/
|
|
SaveLayerRec(const SkRect* bounds, const SkPaint* paint, const SkImageFilter* backdrop,
|
|
const SkImage* clipMask, const SkMatrix* clipMatrix,
|
|
SaveLayerFlags saveLayerFlags)
|
|
: fBounds(bounds)
|
|
, fPaint(paint)
|
|
, fBackdrop(backdrop)
|
|
, fClipMask(clipMask)
|
|
, fClipMatrix(clipMatrix)
|
|
, fSaveLayerFlags(saveLayerFlags)
|
|
{}
|
|
|
|
/** hints at layer size limit */
|
|
const SkRect* fBounds = nullptr;
|
|
|
|
/** modifies overlay */
|
|
const SkPaint* fPaint = nullptr;
|
|
|
|
/**
|
|
* If not null, this triggers the same initialization behavior as setting
|
|
* kInitWithPrevious_SaveLayerFlag on fSaveLayerFlags: the current layer is copied into
|
|
* the new layer, rather than initializing the new layer with transparent-black.
|
|
* This is then filtered by fBackdrop (respecting the current clip).
|
|
*/
|
|
const SkImageFilter* fBackdrop = nullptr;
|
|
|
|
/** clips layer with mask alpha */
|
|
const SkImage* fClipMask = nullptr;
|
|
|
|
/** transforms mask alpha used to clip */
|
|
const SkMatrix* fClipMatrix = nullptr;
|
|
|
|
/** preserves LCD text, creates with prior layer contents */
|
|
SaveLayerFlags fSaveLayerFlags = 0;
|
|
};
|
|
|
|
/** Saves SkMatrix and clip, and allocates SkBitmap for subsequent drawing.
|
|
|
|
Calling restore() discards changes to SkMatrix and clip,
|
|
and blends SkBitmap with alpha opacity onto the prior layer.
|
|
|
|
SkMatrix may be changed by translate(), scale(), rotate(), skew(), concat(),
|
|
setMatrix(), and resetMatrix(). Clip may be changed by clipRect(), clipRRect(),
|
|
clipPath(), clipRegion().
|
|
|
|
SaveLayerRec contains the state used to create the layer.
|
|
|
|
Call restoreToCount() with returned value to restore this and subsequent saves.
|
|
|
|
@param layerRec layer state
|
|
@return depth of save state stack before this call was made.
|
|
*/
|
|
int saveLayer(const SaveLayerRec& layerRec);
|
|
|
|
/** Removes changes to SkMatrix and clip since SkCanvas state was
|
|
last saved. The state is removed from the stack.
|
|
|
|
Does nothing if the stack is empty.
|
|
*/
|
|
void restore();
|
|
|
|
/** Returns the number of saved states, each containing: SkMatrix and clip.
|
|
Equals the number of save() calls less the number of restore() calls plus one.
|
|
The save count of a new canvas is one.
|
|
|
|
@return depth of save state stack
|
|
*/
|
|
int getSaveCount() const;
|
|
|
|
/** Restores state to SkMatrix and clip values when save(), saveLayer(),
|
|
saveLayerPreserveLCDTextRequests(), or saveLayerAlpha() returned saveCount.
|
|
|
|
Does nothing if saveCount is greater than state stack count.
|
|
Restores state to initial values if saveCount is less than or equal to one.
|
|
|
|
@param saveCount depth of state stack to restore
|
|
*/
|
|
void restoreToCount(int saveCount);
|
|
|
|
/** Translates SkMatrix by dx along the x-axis and dy along the y-axis.
|
|
|
|
Mathematically, replaces SkMatrix with a translation matrix
|
|
premultiplied with SkMatrix.
|
|
|
|
This has the effect of moving the drawing by (dx, dy) before transforming
|
|
the result with SkMatrix.
|
|
|
|
@param dx distance to translate on x-axis
|
|
@param dy distance to translate on y-axis
|
|
*/
|
|
void translate(SkScalar dx, SkScalar dy);
|
|
|
|
/** Scales SkMatrix by sx on the x-axis and sy on the y-axis.
|
|
|
|
Mathematically, replaces SkMatrix with a scale matrix
|
|
premultiplied with SkMatrix.
|
|
|
|
This has the effect of scaling the drawing by (sx, sy) before transforming
|
|
the result with SkMatrix.
|
|
|
|
@param sx amount to scale on x-axis
|
|
@param sy amount to scale on y-axis
|
|
*/
|
|
void scale(SkScalar sx, SkScalar sy);
|
|
|
|
/** Rotates SkMatrix by degrees. Positive degrees rotates clockwise.
|
|
|
|
Mathematically, replaces SkMatrix with a rotation matrix
|
|
premultiplied with SkMatrix.
|
|
|
|
This has the effect of rotating the drawing by degrees before transforming
|
|
the result with SkMatrix.
|
|
|
|
@param degrees amount to rotate, in degrees
|
|
*/
|
|
void rotate(SkScalar degrees);
|
|
|
|
/** Rotates SkMatrix by degrees about a point at (px, py). Positive degrees rotates
|
|
clockwise.
|
|
|
|
Mathematically, constructs a rotation matrix; premultiplies the rotation matrix by
|
|
a translation matrix; then replaces SkMatrix with the resulting matrix
|
|
premultiplied with SkMatrix.
|
|
|
|
This has the effect of rotating the drawing about a given point before
|
|
transforming the result with SkMatrix.
|
|
|
|
@param degrees amount to rotate, in degrees
|
|
@param px x-axis value of the point to rotate about
|
|
@param py y-axis value of the point to rotate about
|
|
*/
|
|
void rotate(SkScalar degrees, SkScalar px, SkScalar py);
|
|
|
|
/** Skews SkMatrix by sx on the x-axis and sy on the y-axis. A positive value of sx
|
|
skews the drawing right as y-axis values increase; a positive value of sy skews
|
|
the drawing down as x-axis values increase.
|
|
|
|
Mathematically, replaces SkMatrix with a skew matrix premultiplied with SkMatrix.
|
|
|
|
This has the effect of skewing the drawing by (sx, sy) before transforming
|
|
the result with SkMatrix.
|
|
|
|
@param sx amount to skew on x-axis
|
|
@param sy amount to skew on y-axis
|
|
*/
|
|
void skew(SkScalar sx, SkScalar sy);
|
|
|
|
/** Replaces SkMatrix with matrix premultiplied with existing SkMatrix.
|
|
|
|
This has the effect of transforming the drawn geometry by matrix, before
|
|
transforming the result with existing SkMatrix.
|
|
|
|
@param matrix matrix to premultiply with existing SkMatrix
|
|
*/
|
|
void concat(const SkMatrix& matrix);
|
|
|
|
/** Replaces SkMatrix with matrix.
|
|
Unlike concat(), any prior matrix state is overwritten.
|
|
|
|
@param matrix matrix to copy, replacing existing SkMatrix
|
|
*/
|
|
void setMatrix(const SkMatrix& matrix);
|
|
|
|
/** Sets SkMatrix to the identity matrix.
|
|
Any prior matrix state is overwritten.
|
|
*/
|
|
void resetMatrix();
|
|
|
|
/** Replaces clip with the intersection or difference of clip and rect,
|
|
with an aliased or anti-aliased clip edge. rect is transformed by SkMatrix
|
|
before it is combined with clip.
|
|
|
|
@param rect SkRect to combine with clip
|
|
@param op SkClipOp to apply to clip
|
|
@param doAntiAlias true if clip is to be anti-aliased
|
|
*/
|
|
void clipRect(const SkRect& rect, SkClipOp op, bool doAntiAlias);
|
|
|
|
/** Replaces clip with the intersection or difference of clip and rect.
|
|
Resulting clip is aliased; pixels are fully contained by the clip.
|
|
rect is transformed by SkMatrix before it is combined with clip.
|
|
|
|
@param rect SkRect to combine with clip
|
|
@param op SkClipOp to apply to clip
|
|
*/
|
|
void clipRect(const SkRect& rect, SkClipOp op) {
|
|
this->clipRect(rect, op, false);
|
|
}
|
|
|
|
/** Replaces clip with the intersection of clip and rect.
|
|
Resulting clip is aliased; pixels are fully contained by the clip.
|
|
rect is transformed by SkMatrix
|
|
before it is combined with clip.
|
|
|
|
@param rect SkRect to combine with clip
|
|
@param doAntiAlias true if clip is to be anti-aliased
|
|
*/
|
|
void clipRect(const SkRect& rect, bool doAntiAlias = false) {
|
|
this->clipRect(rect, SkClipOp::kIntersect, doAntiAlias);
|
|
}
|
|
|
|
/** Sets the maximum clip rectangle, which can be set by clipRect(), clipRRect() and
|
|
clipPath() and intersect the current clip with the specified rect.
|
|
The maximum clip affects only future clipping operations; it is not retroactive.
|
|
The clip restriction is not recorded in pictures.
|
|
|
|
Pass an empty rect to disable maximum clip.
|
|
This private API is for use by Android framework only.
|
|
|
|
@param rect maximum allowed clip in device coordinates
|
|
*/
|
|
void androidFramework_setDeviceClipRestriction(const SkIRect& rect);
|
|
|
|
/** Replaces clip with the intersection or difference of clip and rrect,
|
|
with an aliased or anti-aliased clip edge.
|
|
rrect is transformed by SkMatrix
|
|
before it is combined with clip.
|
|
|
|
@param rrect SkRRect to combine with clip
|
|
@param op SkClipOp to apply to clip
|
|
@param doAntiAlias true if clip is to be anti-aliased
|
|
*/
|
|
void clipRRect(const SkRRect& rrect, SkClipOp op, bool doAntiAlias);
|
|
|
|
/** Replaces clip with the intersection or difference of clip and rrect.
|
|
Resulting clip is aliased; pixels are fully contained by the clip.
|
|
rrect is transformed by SkMatrix before it is combined with clip.
|
|
|
|
@param rrect SkRRect to combine with clip
|
|
@param op SkClipOp to apply to clip
|
|
*/
|
|
void clipRRect(const SkRRect& rrect, SkClipOp op) {
|
|
this->clipRRect(rrect, op, false);
|
|
}
|
|
|
|
/** Replaces clip with the intersection of clip and rrect,
|
|
with an aliased or anti-aliased clip edge.
|
|
rrect is transformed by SkMatrix before it is combined with clip.
|
|
|
|
@param rrect SkRRect to combine with clip
|
|
@param doAntiAlias true if clip is to be anti-aliased
|
|
*/
|
|
void clipRRect(const SkRRect& rrect, bool doAntiAlias = false) {
|
|
this->clipRRect(rrect, SkClipOp::kIntersect, doAntiAlias);
|
|
}
|
|
|
|
/** Replaces clip with the intersection or difference of clip and path,
|
|
with an aliased or anti-aliased clip edge. SkPath::FillType determines if path
|
|
describes the area inside or outside its contours; and if path contour overlaps
|
|
itself or another path contour, whether the overlaps form part of the area.
|
|
path is transformed by SkMatrix before it is combined with clip.
|
|
|
|
@param path SkPath to combine with clip
|
|
@param op SkClipOp to apply to clip
|
|
@param doAntiAlias true if clip is to be anti-aliased
|
|
*/
|
|
void clipPath(const SkPath& path, SkClipOp op, bool doAntiAlias);
|
|
|
|
/** Replaces clip with the intersection or difference of clip and path.
|
|
Resulting clip is aliased; pixels are fully contained by the clip.
|
|
SkPath::FillType determines if path
|
|
describes the area inside or outside its contours; and if path contour overlaps
|
|
itself or another path contour, whether the overlaps form part of the area.
|
|
path is transformed by SkMatrix
|
|
before it is combined with clip.
|
|
|
|
@param path SkPath to combine with clip
|
|
@param op SkClipOp to apply to clip
|
|
*/
|
|
void clipPath(const SkPath& path, SkClipOp op) {
|
|
this->clipPath(path, op, false);
|
|
}
|
|
|
|
/** Replaces clip with the intersection of clip and path.
|
|
Resulting clip is aliased; pixels are fully contained by the clip.
|
|
SkPath::FillType determines if path
|
|
describes the area inside or outside its contours; and if path contour overlaps
|
|
itself or another path contour, whether the overlaps form part of the area.
|
|
path is transformed by SkMatrix before it is combined with clip.
|
|
|
|
@param path SkPath to combine with clip
|
|
@param doAntiAlias true if clip is to be anti-aliased
|
|
*/
|
|
void clipPath(const SkPath& path, bool doAntiAlias = false) {
|
|
this->clipPath(path, SkClipOp::kIntersect, doAntiAlias);
|
|
}
|
|
|
|
/** Experimental. For testing only.
|
|
Set to simplify clip stack using PathOps.
|
|
*/
|
|
void setAllowSimplifyClip(bool allow) {
|
|
fAllowSimplifyClip = allow;
|
|
}
|
|
|
|
/** Replaces clip with the intersection or difference of clip and SkRegion deviceRgn.
|
|
Resulting clip is aliased; pixels are fully contained by the clip.
|
|
deviceRgn is unaffected by SkMatrix.
|
|
|
|
@param deviceRgn SkRegion to combine with clip
|
|
@param op SkClipOp to apply to clip
|
|
*/
|
|
void clipRegion(const SkRegion& deviceRgn, SkClipOp op = SkClipOp::kIntersect);
|
|
|
|
/** Returns true if SkRect rect, transformed by SkMatrix, can be quickly determined to be
|
|
outside of clip. May return false even though rect is outside of clip.
|
|
|
|
Use to check if an area to be drawn is clipped out, to skip subsequent draw calls.
|
|
|
|
@param rect SkRect to compare with clip
|
|
@return true if rect, transformed by SkMatrix, does not intersect clip
|
|
*/
|
|
bool quickReject(const SkRect& rect) const;
|
|
|
|
/** Returns true if path, transformed by SkMatrix, can be quickly determined to be
|
|
outside of clip. May return false even though path is outside of clip.
|
|
|
|
Use to check if an area to be drawn is clipped out, to skip subsequent draw calls.
|
|
|
|
@param path SkPath to compare with clip
|
|
@return true if path, transformed by SkMatrix, does not intersect clip
|
|
*/
|
|
bool quickReject(const SkPath& path) const;
|
|
|
|
/** Returns bounds of clip, transformed by inverse of SkMatrix. If clip is empty,
|
|
return SkRect::MakeEmpty, where all SkRect sides equal zero.
|
|
|
|
SkRect returned is outset by one to account for partial pixel coverage if clip
|
|
is anti-aliased.
|
|
|
|
@return bounds of clip in local coordinates
|
|
*/
|
|
SkRect getLocalClipBounds() const;
|
|
|
|
/** Returns bounds of clip, transformed by inverse of SkMatrix. If clip is empty,
|
|
return false, and set bounds to SkRect::MakeEmpty, where all SkRect sides equal zero.
|
|
|
|
bounds is outset by one to account for partial pixel coverage if clip
|
|
is anti-aliased.
|
|
|
|
@param bounds SkRect of clip in local coordinates
|
|
@return true if clip bounds is not empty
|
|
*/
|
|
bool getLocalClipBounds(SkRect* bounds) const {
|
|
*bounds = this->getLocalClipBounds();
|
|
return !bounds->isEmpty();
|
|
}
|
|
|
|
/** Returns SkIRect bounds of clip, unaffected by SkMatrix. If clip is empty,
|
|
return SkRect::MakeEmpty, where all SkRect sides equal zero.
|
|
|
|
Unlike getLocalClipBounds(), returned SkIRect is not outset.
|
|
|
|
@return bounds of clip in SkBaseDevice coordinates
|
|
*/
|
|
SkIRect getDeviceClipBounds() const;
|
|
|
|
/** Returns SkIRect bounds of clip, unaffected by SkMatrix. If clip is empty,
|
|
return false, and set bounds to SkRect::MakeEmpty, where all SkRect sides equal zero.
|
|
|
|
Unlike getLocalClipBounds(), bounds is not outset.
|
|
|
|
@param bounds SkRect of clip in device coordinates
|
|
@return true if clip bounds is not empty
|
|
*/
|
|
bool getDeviceClipBounds(SkIRect* bounds) const {
|
|
*bounds = this->getDeviceClipBounds();
|
|
return !bounds->isEmpty();
|
|
}
|
|
|
|
/** Fills clip with color color.
|
|
mode determines how ARGB is combined with destination.
|
|
|
|
@param color unpremultiplied ARGB
|
|
@param mode SkBlendMode used to combine source color and destination
|
|
*/
|
|
void drawColor(SkColor color, SkBlendMode mode = SkBlendMode::kSrcOver);
|
|
|
|
/** Fills clip with color color using SkBlendMode::kSrc.
|
|
This has the effect of replacing all pixels contained by clip with color.
|
|
|
|
@param color unpremultiplied ARGB
|
|
*/
|
|
void clear(SkColor color) {
|
|
this->drawColor(color, SkBlendMode::kSrc);
|
|
}
|
|
|
|
/** Makes SkCanvas contents undefined. Subsequent calls that read SkCanvas pixels,
|
|
such as drawing with SkBlendMode, return undefined results. discard() does
|
|
not change clip or SkMatrix.
|
|
|
|
discard() may do nothing, depending on the implementation of SkSurface or SkBaseDevice
|
|
that created SkCanvas.
|
|
|
|
discard() allows optimized performance on subsequent draws by removing
|
|
cached data associated with SkSurface or SkBaseDevice.
|
|
It is not necessary to call discard() once done with SkCanvas;
|
|
any cached data is deleted when owning SkSurface or SkBaseDevice is deleted.
|
|
*/
|
|
void discard() { this->onDiscard(); }
|
|
|
|
/** Fills clip with SkPaint paint. SkPaint components SkMaskFilter, SkShader,
|
|
SkColorFilter, SkImageFilter, and SkBlendMode affect drawing;
|
|
SkPathEffect in paint is ignored.
|
|
|
|
@param paint graphics state used to fill SkCanvas
|
|
*/
|
|
void drawPaint(const SkPaint& paint);
|
|
|
|
/** \enum SkCanvas::PointMode
|
|
Selects if an array of points are drawn as discrete points, as lines, or as
|
|
an open polygon.
|
|
*/
|
|
enum PointMode {
|
|
kPoints_PointMode, //!< draw each point separately
|
|
kLines_PointMode, //!< draw each pair of points as a line segment
|
|
kPolygon_PointMode, //!< draw the array of points as a open polygon
|
|
};
|
|
|
|
/** Draws pts using clip, SkMatrix and SkPaint paint.
|
|
count is the number of points; if count is less than one, has no effect.
|
|
mode may be one of: kPoints_PointMode, kLines_PointMode, or kPolygon_PointMode.
|
|
|
|
If mode is kPoints_PointMode, the shape of point drawn depends on paint
|
|
SkPaint::Cap. If paint is set to SkPaint::kRound_Cap, each point draws a
|
|
circle of diameter SkPaint stroke width. If paint is set to SkPaint::kSquare_Cap
|
|
or SkPaint::kButt_Cap, each point draws a square of width and height
|
|
SkPaint stroke width.
|
|
|
|
If mode is kLines_PointMode, each pair of points draws a line segment.
|
|
One line is drawn for every two points; each point is used once. If count is odd,
|
|
the final point is ignored.
|
|
|
|
If mode is kPolygon_PointMode, each adjacent pair of points draws a line segment.
|
|
count minus one lines are drawn; the first and last point are used once.
|
|
|
|
Each line segment respects paint SkPaint::Cap and SkPaint stroke width.
|
|
SkPaint::Style is ignored, as if were set to SkPaint::kStroke_Style.
|
|
|
|
Always draws each element one at a time; is not affected by
|
|
SkPaint::Join, and unlike drawPath(), does not create a mask from all points
|
|
and lines before drawing.
|
|
|
|
@param mode whether pts draws points or lines
|
|
@param count number of points in the array
|
|
@param pts array of points to draw
|
|
@param paint stroke, blend, color, and so on, used to draw
|
|
*/
|
|
void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint);
|
|
|
|
/** Draws point at (x, y) using clip, SkMatrix and SkPaint paint.
|
|
|
|
The shape of point drawn depends on paint SkPaint::Cap.
|
|
If paint is set to SkPaint::kRound_Cap, draw a circle of diameter
|
|
SkPaint stroke width. If paint is set to SkPaint::kSquare_Cap or SkPaint::kButt_Cap,
|
|
draw a square of width and height SkPaint stroke width.
|
|
SkPaint::Style is ignored, as if were set to SkPaint::kStroke_Style.
|
|
|
|
@param x left edge of circle or square
|
|
@param y top edge of circle or square
|
|
@param paint stroke, blend, color, and so on, used to draw
|
|
*/
|
|
void drawPoint(SkScalar x, SkScalar y, const SkPaint& paint);
|
|
|
|
/** Draws point p using clip, SkMatrix and SkPaint paint.
|
|
|
|
The shape of point drawn depends on paint SkPaint::Cap.
|
|
If paint is set to SkPaint::kRound_Cap, draw a circle of diameter
|
|
SkPaint stroke width. If paint is set to SkPaint::kSquare_Cap or SkPaint::kButt_Cap,
|
|
draw a square of width and height SkPaint stroke width.
|
|
SkPaint::Style is ignored, as if were set to SkPaint::kStroke_Style.
|
|
|
|
@param p top-left edge of circle or square
|
|
@param paint stroke, blend, color, and so on, used to draw
|
|
*/
|
|
void drawPoint(SkPoint p, const SkPaint& paint) {
|
|
this->drawPoint(p.x(), p.y(), paint);
|
|
}
|
|
|
|
/** Draws line segment from (x0, y0) to (x1, y1) using clip, SkMatrix, and SkPaint paint.
|
|
In paint: SkPaint stroke width describes the line thickness;
|
|
SkPaint::Cap draws the end rounded or square;
|
|
SkPaint::Style is ignored, as if were set to SkPaint::kStroke_Style.
|
|
|
|
@param x0 start of line segment on x-axis
|
|
@param y0 start of line segment on y-axis
|
|
@param x1 end of line segment on x-axis
|
|
@param y1 end of line segment on y-axis
|
|
@param paint stroke, blend, color, and so on, used to draw
|
|
*/
|
|
void drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint& paint);
|
|
|
|
/** Draws line segment from p0 to p1 using clip, SkMatrix, and SkPaint paint.
|
|
In paint: SkPaint stroke width describes the line thickness;
|
|
SkPaint::Cap draws the end rounded or square;
|
|
SkPaint::Style is ignored, as if were set to SkPaint::kStroke_Style.
|
|
|
|
@param p0 start of line segment
|
|
@param p1 end of line segment
|
|
@param paint stroke, blend, color, and so on, used to draw
|
|
*/
|
|
void drawLine(SkPoint p0, SkPoint p1, const SkPaint& paint) {
|
|
this->drawLine(p0.x(), p0.y(), p1.x(), p1.y(), paint);
|
|
}
|
|
|
|
/** Draws SkRect rect using clip, SkMatrix, and SkPaint paint.
|
|
In paint: SkPaint::Style determines if rectangle is stroked or filled;
|
|
if stroked, SkPaint stroke width describes the line thickness, and
|
|
SkPaint::Join draws the corners rounded or square.
|
|
|
|
@param rect rectangle to draw
|
|
@param paint stroke or fill, blend, color, and so on, used to draw
|
|
*/
|
|
void drawRect(const SkRect& rect, const SkPaint& paint);
|
|
|
|
/** Draws SkIRect rect using clip, SkMatrix, and SkPaint paint.
|
|
In paint: SkPaint::Style determines if rectangle is stroked or filled;
|
|
if stroked, SkPaint stroke width describes the line thickness, and
|
|
SkPaint::Join draws the corners rounded or square.
|
|
|
|
@param rect rectangle to draw
|
|
@param paint stroke or fill, blend, color, and so on, used to draw
|
|
*/
|
|
void drawIRect(const SkIRect& rect, const SkPaint& paint) {
|
|
SkRect r;
|
|
r.set(rect); // promotes the ints to scalars
|
|
this->drawRect(r, paint);
|
|
}
|
|
|
|
/** Draws SkRegion region using clip, SkMatrix, and SkPaint paint.
|
|
In paint: SkPaint::Style determines if rectangle is stroked or filled;
|
|
if stroked, SkPaint stroke width describes the line thickness, and
|
|
SkPaint::Join draws the corners rounded or square.
|
|
|
|
@param region region to draw
|
|
@param paint SkPaint stroke or fill, blend, color, and so on, used to draw
|
|
*/
|
|
void drawRegion(const SkRegion& region, const SkPaint& paint);
|
|
|
|
/** Draws oval oval using clip, SkMatrix, and SkPaint.
|
|
In paint: SkPaint::Style determines if oval is stroked or filled;
|
|
if stroked, SkPaint stroke width describes the line thickness.
|
|
|
|
@param oval SkRect bounds of oval
|
|
@param paint SkPaint stroke or fill, blend, color, and so on, used to draw
|
|
*/
|
|
void drawOval(const SkRect& oval, const SkPaint& paint);
|
|
|
|
/** Draws SkRRect rrect using clip, SkMatrix, and SkPaint paint.
|
|
In paint: SkPaint::Style determines if rrect is stroked or filled;
|
|
if stroked, SkPaint stroke width describes the line thickness.
|
|
|
|
rrect may represent a rectangle, circle, oval, uniformly rounded rectangle, or
|
|
may have any combination of positive non-square radii for the four corners.
|
|
|
|
@param rrect SkRRect with up to eight corner radii to draw
|
|
@param paint SkPaint stroke or fill, blend, color, and so on, used to draw
|
|
*/
|
|
void drawRRect(const SkRRect& rrect, const SkPaint& paint);
|
|
|
|
/** Draws SkRRect outer and inner
|
|
using clip, SkMatrix, and SkPaint paint.
|
|
outer must contain inner or the drawing is undefined.
|
|
In paint: SkPaint::Style determines if SkRRect is stroked or filled;
|
|
if stroked, SkPaint stroke width describes the line thickness.
|
|
If stroked and SkRRect corner has zero length radii, SkPaint::Join can
|
|
draw corners rounded or square.
|
|
|
|
GPU-backed platforms optimize drawing when both outer and inner are
|
|
concave and outer contains inner. These platforms may not be able to draw
|
|
SkPath built with identical data as fast.
|
|
|
|
@param outer SkRRect outer bounds to draw
|
|
@param inner SkRRect inner bounds to draw
|
|
@param paint SkPaint stroke or fill, blend, color, and so on, used to draw
|
|
*/
|
|
void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint);
|
|
|
|
/** Draws circle at (cx, cy) with radius using clip, SkMatrix, and SkPaint paint.
|
|
If radius is zero or less, nothing is drawn.
|
|
In paint: SkPaint::Style determines if circle is stroked or filled;
|
|
if stroked, SkPaint stroke width describes the line thickness.
|
|
|
|
@param cx circle center on the x-axis
|
|
@param cy circle center on the y-axis
|
|
@param radius half the diameter of circle
|
|
@param paint SkPaint stroke or fill, blend, color, and so on, used to draw
|
|
*/
|
|
void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint& paint);
|
|
|
|
/** Draws circle at center with radius using clip, SkMatrix, and SkPaint paint.
|
|
If radius is zero or less, nothing is drawn.
|
|
In paint: SkPaint::Style determines if circle is stroked or filled;
|
|
if stroked, SkPaint stroke width describes the line thickness.
|
|
|
|
@param center circle center
|
|
@param radius half the diameter of circle
|
|
@param paint SkPaint stroke or fill, blend, color, and so on, used to draw
|
|
*/
|
|
void drawCircle(SkPoint center, SkScalar radius, const SkPaint& paint) {
|
|
this->drawCircle(center.x(), center.y(), radius, paint);
|
|
}
|
|
|
|
/** Draws arc using clip, SkMatrix, and SkPaint paint.
|
|
|
|
Arc is part of oval bounded by oval, sweeping from startAngle to startAngle plus
|
|
sweepAngle. startAngle and sweepAngle are in degrees.
|
|
|
|
startAngle of zero places start point at the right middle edge of oval.
|
|
A positive sweepAngle places arc end point clockwise from start point;
|
|
a negative sweepAngle places arc end point counterclockwise from start point.
|
|
sweepAngle may exceed 360 degrees, a full circle.
|
|
If useCenter is true, draw a wedge that includes lines from oval
|
|
center to arc end points. If useCenter is false, draw arc between end points.
|
|
|
|
If SkRect oval is empty or sweepAngle is zero, nothing is drawn.
|
|
|
|
@param oval SkRect bounds of oval containing arc to draw
|
|
@param startAngle angle in degrees where arc begins
|
|
@param sweepAngle sweep angle in degrees; positive is clockwise
|
|
@param useCenter if true, include the center of the oval
|
|
@param paint SkPaint stroke or fill, blend, color, and so on, used to draw
|
|
*/
|
|
void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
|
|
bool useCenter, const SkPaint& paint);
|
|
|
|
/** Draws SkRRect bounded by SkRect rect, with corner radii (rx, ry) using clip,
|
|
SkMatrix, and SkPaint paint.
|
|
|
|
In paint: SkPaint::Style determines if SkRRect is stroked or filled;
|
|
if stroked, SkPaint stroke width describes the line thickness.
|
|
If rx or ry are less than zero, they are treated as if they are zero.
|
|
If rx plus ry exceeds rect width or rect height, radii are scaled down to fit.
|
|
If rx and ry are zero, SkRRect is drawn as SkRect and if stroked is affected by
|
|
SkPaint::Join.
|
|
|
|
@param rect SkRect bounds of SkRRect to draw
|
|
@param rx axis length on x-axis of oval describing rounded corners
|
|
@param ry axis length on y-axis of oval describing rounded corners
|
|
@param paint stroke, blend, color, and so on, used to draw
|
|
*/
|
|
void drawRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry, const SkPaint& paint);
|
|
|
|
/** Draws SkPath path using clip, SkMatrix, and SkPaint paint.
|
|
SkPath contains an array of path contour, each of which may be open or closed.
|
|
|
|
In paint: SkPaint::Style determines if SkRRect is stroked or filled:
|
|
if filled, SkPath::FillType determines whether path contour describes inside or
|
|
outside of fill; if stroked, SkPaint stroke width describes the line thickness,
|
|
SkPaint::Cap describes line ends, and SkPaint::Join describes how
|
|
corners are drawn.
|
|
|
|
@param path SkPath to draw
|
|
@param paint stroke, blend, color, and so on, used to draw
|
|
*/
|
|
void drawPath(const SkPath& path, const SkPaint& paint);
|
|
|
|
/** Draws SkImage image, with its top-left corner at (left, top),
|
|
using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
This is equivalent to drawImageRect() using a dst rect at (x,y) with the
|
|
same width and height of the image.
|
|
|
|
@param image uncompressed rectangular map of pixels
|
|
@param left left side of image
|
|
@param top top side of image
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawImage(const SkImage* image, SkScalar left, SkScalar top,
|
|
const SkPaint* paint = nullptr);
|
|
|
|
/** Draws SkImage image, with its top-left corner at (left, top),
|
|
using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
This is equivalent to drawImageRect() using a dst rect at (x,y) with the
|
|
same width and height of the image.
|
|
|
|
@param image uncompressed rectangular map of pixels
|
|
@param left left side of image
|
|
@param top pop side of image
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawImage(const sk_sp<SkImage>& image, SkScalar left, SkScalar top,
|
|
const SkPaint* paint = nullptr) {
|
|
this->drawImage(image.get(), left, top, paint);
|
|
}
|
|
|
|
/** \enum SkCanvas::SrcRectConstraint
|
|
SrcRectConstraint controls the behavior at the edge of source SkRect,
|
|
provided to drawImageRect(), trading off speed for precision.
|
|
|
|
SkFilterQuality in SkPaint may sample multiple pixels in the image. Source SkRect
|
|
restricts the bounds of pixels that may be read. SkFilterQuality may slow down if
|
|
it cannot read outside the bounds, when sampling near the edge of source SkRect.
|
|
SrcRectConstraint specifies whether an SkImageFilter is allowed to read pixels
|
|
outside source SkRect.
|
|
*/
|
|
enum SrcRectConstraint {
|
|
kStrict_SrcRectConstraint, //!< sample only inside bounds; slower
|
|
kFast_SrcRectConstraint, //!< sample outside bounds; faster
|
|
};
|
|
|
|
/** Draws SkRect src of SkImage image, scaled and translated to fill SkRect dst.
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If image is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from image bounds.
|
|
|
|
If generated mask extends beyond image bounds, replicate image edge colors, just
|
|
as SkShader made from SkImage::makeShader with SkShader::kClamp_TileMode set
|
|
replicates the image edge color when it samples outside of its bounds.
|
|
|
|
When using a shader or shader mask filter, its coordinate system is based on the
|
|
current CTM, so will reflect the dst rect geometry and is equivalent to
|
|
drawRect(dst). The src rect is only used to access the provided image.
|
|
|
|
constraint set to kStrict_SrcRectConstraint limits SkPaint SkFilterQuality to
|
|
sample within src; set to kFast_SrcRectConstraint allows sampling outside to
|
|
improve performance.
|
|
|
|
@param image SkImage containing pixels, dimensions, and format
|
|
@param src source SkRect of image to draw from
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
@param constraint filter strictly within src or draw faster
|
|
*/
|
|
void drawImageRect(const SkImage* image, const SkRect& src, const SkRect& dst,
|
|
const SkPaint* paint,
|
|
SrcRectConstraint constraint = kStrict_SrcRectConstraint);
|
|
|
|
/** Draws SkIRect isrc of SkImage image, scaled and translated to fill SkRect dst.
|
|
Note that isrc is on integer pixel boundaries; dst may include fractional
|
|
boundaries. Additionally transform draw using clip, SkMatrix, and optional SkPaint
|
|
paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If image is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from image bounds.
|
|
|
|
If generated mask extends beyond image bounds, replicate image edge colors, just
|
|
as SkShader made from SkImage::makeShader with SkShader::kClamp_TileMode set
|
|
replicates the image edge color when it samples outside of its bounds.
|
|
|
|
When using a shader or shader mask filter, its coordinate system is based on the
|
|
current CTM, so will reflect the dst rect geometry and is equivalent to
|
|
drawRect(dst). The src rect is only used to access the provided image.
|
|
|
|
constraint set to kStrict_SrcRectConstraint limits SkPaint SkFilterQuality to
|
|
sample within isrc; set to kFast_SrcRectConstraint allows sampling outside to
|
|
improve performance.
|
|
|
|
@param image SkImage containing pixels, dimensions, and format
|
|
@param isrc source SkIRect of image to draw from
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
@param constraint filter strictly within isrc or draw faster
|
|
*/
|
|
void drawImageRect(const SkImage* image, const SkIRect& isrc, const SkRect& dst,
|
|
const SkPaint* paint,
|
|
SrcRectConstraint constraint = kStrict_SrcRectConstraint);
|
|
|
|
/** Draws SkImage image, scaled and translated to fill SkRect dst, using clip, SkMatrix,
|
|
and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If image is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from image bounds.
|
|
|
|
If generated mask extends beyond image bounds, replicate image edge colors, just
|
|
as SkShader made from SkImage::makeShader with SkShader::kClamp_TileMode set
|
|
replicates the image edge color when it samples outside of its bounds.
|
|
|
|
When using a shader or shader mask filter, its coordinate system is based on the
|
|
current CTM, so will reflect the dst rect geometry and is equivalent to
|
|
drawRect(dst).
|
|
|
|
@param image SkImage containing pixels, dimensions, and format
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawImageRect(const SkImage* image, const SkRect& dst, const SkPaint* paint);
|
|
|
|
/** Draws SkRect src of SkImage image, scaled and translated to fill SkRect dst.
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If image is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from image bounds.
|
|
|
|
If generated mask extends beyond image bounds, replicate image edge colors, just
|
|
as SkShader made from SkImage::makeShader with SkShader::kClamp_TileMode set
|
|
replicates the image edge color when it samples outside of its bounds.
|
|
|
|
When using a shader or shader mask filter, its coordinate system is based on the
|
|
current CTM, so will reflect the dst rect geometry and is equivalent to
|
|
drawRect(dst). The src rect is only used to access the provided image.
|
|
|
|
@param image SkImage containing pixels, dimensions, and format
|
|
@param src source SkRect of image to draw from
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
@param constraint filter strictly within src or draw faster
|
|
*/
|
|
void drawImageRect(const sk_sp<SkImage>& image, const SkRect& src, const SkRect& dst,
|
|
const SkPaint* paint,
|
|
SrcRectConstraint constraint = kStrict_SrcRectConstraint) {
|
|
this->drawImageRect(image.get(), src, dst, paint, constraint);
|
|
}
|
|
|
|
/** Draws SkIRect isrc of SkImage image, scaled and translated to fill SkRect dst.
|
|
isrc is on integer pixel boundaries; dst may include fractional boundaries.
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If image is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from image bounds.
|
|
|
|
If generated mask extends beyond image bounds, replicate image edge colors, just
|
|
as SkShader made from SkImage::makeShader with SkShader::kClamp_TileMode set
|
|
replicates the image edge color when it samples outside of its bounds.
|
|
|
|
When using a shader or shader mask filter, its coordinate system is based on the
|
|
current CTM, so will reflect the dst rect geometry and is equivalent to
|
|
drawRect(dst). The src rect is only used to access the provided image.
|
|
|
|
constraint set to kStrict_SrcRectConstraint limits SkPaint SkFilterQuality to
|
|
sample within image; set to kFast_SrcRectConstraint allows sampling outside to
|
|
improve performance.
|
|
|
|
@param image SkImage containing pixels, dimensions, and format
|
|
@param isrc source SkIRect of image to draw from
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
@param constraint filter strictly within image or draw faster
|
|
*/
|
|
void drawImageRect(const sk_sp<SkImage>& image, const SkIRect& isrc, const SkRect& dst,
|
|
const SkPaint* paint,
|
|
SrcRectConstraint constraint = kStrict_SrcRectConstraint) {
|
|
this->drawImageRect(image.get(), isrc, dst, paint, constraint);
|
|
}
|
|
|
|
/** Draws SkImage image, scaled and translated to fill SkRect dst,
|
|
using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If image is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from image bounds.
|
|
|
|
If generated mask extends beyond image bounds, replicate image edge colors, just
|
|
as SkShader made from SkImage::makeShader with SkShader::kClamp_TileMode set
|
|
replicates the image edge color when it samples outside of its bounds.
|
|
|
|
When using a shader or shader mask filter, its coordinate system is based on the
|
|
current CTM, so will reflect the dst rect geometry and is equivalent to
|
|
drawRect(dst).
|
|
|
|
constraint set to kStrict_SrcRectConstraint limits SkPaint SkFilterQuality to
|
|
sample within image; set to kFast_SrcRectConstraint allows sampling outside to
|
|
improve performance.
|
|
|
|
@param image SkImage containing pixels, dimensions, and format
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawImageRect(const sk_sp<SkImage>& image, const SkRect& dst, const SkPaint* paint) {
|
|
this->drawImageRect(image.get(), dst, paint);
|
|
}
|
|
|
|
/** Draws SkImage image stretched proportionally to fit into SkRect dst.
|
|
SkIRect center divides the image into nine sections: four sides, four corners, and
|
|
the center. Corners are unmodified or scaled down proportionately if their sides
|
|
are larger than dst; center and four sides are scaled to fit remaining space, if any.
|
|
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If image is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from image bounds. If paint
|
|
SkFilterQuality set to kNone_SkFilterQuality, disable pixel filtering. For all
|
|
other values of paint SkFilterQuality, use kLow_SkFilterQuality to filter pixels.
|
|
Any SkMaskFilter on paint is ignored as is paint anti-aliasing state.
|
|
|
|
If generated mask extends beyond image bounds, replicate image edge colors, just
|
|
as SkShader made from SkImage::makeShader with SkShader::kClamp_TileMode set
|
|
replicates the image edge color when it samples outside of its bounds.
|
|
|
|
@param image SkImage containing pixels, dimensions, and format
|
|
@param center SkIRect edge of image corners and sides
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawImageNine(const SkImage* image, const SkIRect& center, const SkRect& dst,
|
|
const SkPaint* paint = nullptr);
|
|
|
|
/** Draws SkImage image stretched proportionally to fit into SkRect dst.
|
|
SkIRect center divides the image into nine sections: four sides, four corners, and
|
|
the center. Corners are not scaled, or scaled down proportionately if their sides
|
|
are larger than dst; center and four sides are scaled to fit remaining space, if any.
|
|
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If image is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from image bounds. If paint
|
|
SkFilterQuality set to kNone_SkFilterQuality, disable pixel filtering. For all
|
|
other values of paint SkFilterQuality, use kLow_SkFilterQuality to filter pixels.
|
|
Any SkMaskFilter on paint is ignored as is paint anti-aliasing state.
|
|
|
|
If generated mask extends beyond image bounds, replicate image edge colors, just
|
|
as SkShader made from SkImage::makeShader with SkShader::kClamp_TileMode set
|
|
replicates the image edge color when it samples outside of its bounds.
|
|
|
|
@param image SkImage containing pixels, dimensions, and format
|
|
@param center SkIRect edge of image corners and sides
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawImageNine(const sk_sp<SkImage>& image, const SkIRect& center, const SkRect& dst,
|
|
const SkPaint* paint = nullptr) {
|
|
this->drawImageNine(image.get(), center, dst, paint);
|
|
}
|
|
|
|
/** Draws SkBitmap bitmap, with its top-left corner at (left, top),
|
|
using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is not nullptr, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If bitmap is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from bitmap bounds.
|
|
|
|
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
|
|
just as SkShader made from SkShader::MakeBitmapShader with
|
|
SkShader::kClamp_TileMode set replicates the bitmap edge color when it samples
|
|
outside of its bounds.
|
|
|
|
@param bitmap SkBitmap containing pixels, dimensions, and format
|
|
@param left left side of bitmap
|
|
@param top top side of bitmap
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
|
|
const SkPaint* paint = nullptr);
|
|
|
|
/** Draws SkRect src of SkBitmap bitmap, scaled and translated to fill SkRect dst.
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If bitmap is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from bitmap bounds.
|
|
|
|
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
|
|
just as SkShader made from SkShader::MakeBitmapShader with
|
|
SkShader::kClamp_TileMode set replicates the bitmap edge color when it samples
|
|
outside of its bounds.
|
|
|
|
constraint set to kStrict_SrcRectConstraint limits SkPaint SkFilterQuality to
|
|
sample within src; set to kFast_SrcRectConstraint allows sampling outside to
|
|
improve performance.
|
|
|
|
@param bitmap SkBitmap containing pixels, dimensions, and format
|
|
@param src source SkRect of image to draw from
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
@param constraint filter strictly within src or draw faster
|
|
*/
|
|
void drawBitmapRect(const SkBitmap& bitmap, const SkRect& src, const SkRect& dst,
|
|
const SkPaint* paint,
|
|
SrcRectConstraint constraint = kStrict_SrcRectConstraint);
|
|
|
|
/** Draws SkIRect isrc of SkBitmap bitmap, scaled and translated to fill SkRect dst.
|
|
isrc is on integer pixel boundaries; dst may include fractional boundaries.
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If bitmap is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from bitmap bounds.
|
|
|
|
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
|
|
just as SkShader made from SkShader::MakeBitmapShader with
|
|
SkShader::kClamp_TileMode set replicates the bitmap edge color when it samples
|
|
outside of its bounds.
|
|
|
|
constraint set to kStrict_SrcRectConstraint limits SkPaint SkFilterQuality to
|
|
sample within isrc; set to kFast_SrcRectConstraint allows sampling outside to
|
|
improve performance.
|
|
|
|
@param bitmap SkBitmap containing pixels, dimensions, and format
|
|
@param isrc source SkIRect of image to draw from
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
@param constraint sample strictly within isrc, or draw faster
|
|
*/
|
|
void drawBitmapRect(const SkBitmap& bitmap, const SkIRect& isrc, const SkRect& dst,
|
|
const SkPaint* paint,
|
|
SrcRectConstraint constraint = kStrict_SrcRectConstraint);
|
|
|
|
/** Draws SkBitmap bitmap, scaled and translated to fill SkRect dst.
|
|
bitmap bounds is on integer pixel boundaries; dst may include fractional boundaries.
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If bitmap is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from bitmap bounds.
|
|
|
|
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
|
|
just as SkShader made from SkShader::MakeBitmapShader with
|
|
SkShader::kClamp_TileMode set replicates the bitmap edge color when it samples
|
|
outside of its bounds.
|
|
|
|
constraint set to kStrict_SrcRectConstraint limits SkPaint SkFilterQuality to
|
|
sample within bitmap; set to kFast_SrcRectConstraint allows sampling outside to
|
|
improve performance.
|
|
|
|
@param bitmap SkBitmap containing pixels, dimensions, and format
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
@param constraint filter strictly within bitmap or draw faster
|
|
*/
|
|
void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst, const SkPaint* paint,
|
|
SrcRectConstraint constraint = kStrict_SrcRectConstraint);
|
|
|
|
/** Draws SkBitmap bitmap stretched proportionally to fit into SkRect dst.
|
|
SkIRect center divides the bitmap into nine sections: four sides, four corners,
|
|
and the center. Corners are not scaled, or scaled down proportionately if their
|
|
sides are larger than dst; center and four sides are scaled to fit remaining
|
|
space, if any.
|
|
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If bitmap is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from bitmap bounds. If paint
|
|
SkFilterQuality set to kNone_SkFilterQuality, disable pixel filtering. For all
|
|
other values of paint SkFilterQuality, use kLow_SkFilterQuality to filter pixels.
|
|
Any SkMaskFilter on paint is ignored as is paint anti-aliasing state.
|
|
|
|
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
|
|
just as SkShader made from SkShader::MakeBitmapShader with
|
|
SkShader::kClamp_TileMode set replicates the bitmap edge color when it samples
|
|
outside of its bounds.
|
|
|
|
@param bitmap SkBitmap containing pixels, dimensions, and format
|
|
@param center SkIRect edge of image corners and sides
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst,
|
|
const SkPaint* paint = nullptr);
|
|
|
|
/** \struct SkCanvas::Lattice
|
|
SkCanvas::Lattice divides SkBitmap or SkImage into a rectangular grid.
|
|
Grid entries on even columns and even rows are fixed; these entries are
|
|
always drawn at their original size if the destination is large enough.
|
|
If the destination side is too small to hold the fixed entries, all fixed
|
|
entries are proportionately scaled down to fit.
|
|
The grid entries not on even columns and rows are scaled to fit the
|
|
remaining space, if any.
|
|
*/
|
|
struct Lattice {
|
|
|
|
/** \enum SkCanvas::Lattice::RectType
|
|
Optional setting per rectangular grid entry to make it transparent,
|
|
or to fill the grid entry with a color.
|
|
*/
|
|
enum RectType : uint8_t {
|
|
kDefault = 0, //!< draws SkBitmap into lattice rectangle
|
|
kTransparent, //!< skips lattice rectangle by making it transparent
|
|
kFixedColor, //!< draws one of fColors into lattice rectangle
|
|
};
|
|
|
|
const int* fXDivs; //!< x-axis values dividing bitmap
|
|
const int* fYDivs; //!< y-axis values dividing bitmap
|
|
const RectType* fRectTypes; //!< array of fill types
|
|
int fXCount; //!< number of x-coordinates
|
|
int fYCount; //!< number of y-coordinates
|
|
const SkIRect* fBounds; //!< source bounds to draw from
|
|
const SkColor* fColors; //!< array of colors
|
|
};
|
|
|
|
/** Draws SkBitmap bitmap stretched proportionally to fit into SkRect dst.
|
|
|
|
SkCanvas::Lattice lattice divides bitmap into a rectangular grid.
|
|
Each intersection of an even-numbered row and column is fixed; like the corners
|
|
of drawBitmapNine(), fixed lattice elements never scale larger than their initial
|
|
size and shrink proportionately when all fixed elements exceed the bitmap
|
|
dimension. All other grid elements scale to fill the available space, if any.
|
|
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If bitmap is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from bitmap bounds. If paint
|
|
SkFilterQuality set to kNone_SkFilterQuality, disable pixel filtering. For all
|
|
other values of paint SkFilterQuality, use kLow_SkFilterQuality to filter pixels.
|
|
Any SkMaskFilter on paint is ignored as is paint anti-aliasing state.
|
|
|
|
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
|
|
just as SkShader made from SkShader::MakeBitmapShader with
|
|
SkShader::kClamp_TileMode set replicates the bitmap edge color when it samples
|
|
outside of its bounds.
|
|
|
|
@param bitmap SkBitmap containing pixels, dimensions, and format
|
|
@param lattice division of bitmap into fixed and variable rectangles
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawBitmapLattice(const SkBitmap& bitmap, const Lattice& lattice, const SkRect& dst,
|
|
const SkPaint* paint = nullptr);
|
|
|
|
/** Draws SkImage image stretched proportionally to fit into SkRect dst.
|
|
|
|
SkCanvas::Lattice lattice divides image into a rectangular grid.
|
|
Each intersection of an even-numbered row and column is fixed; like the corners
|
|
of drawBitmapNine(), fixed lattice elements never scale larger than their initial
|
|
size and shrink proportionately when all fixed elements exceed the bitmap
|
|
dimension. All other grid elements scale to fill the available space, if any.
|
|
|
|
Additionally transform draw using clip, SkMatrix, and optional SkPaint paint.
|
|
|
|
If SkPaint paint is supplied, apply SkColorFilter, alpha, SkImageFilter,
|
|
SkBlendMode, and SkDrawLooper. If image is kAlpha_8_SkColorType, apply SkShader.
|
|
If paint contains SkMaskFilter, generate mask from image bounds. If paint
|
|
SkFilterQuality set to kNone_SkFilterQuality, disable pixel filtering. For all
|
|
other values of paint SkFilterQuality, use kLow_SkFilterQuality to filter pixels.
|
|
Any SkMaskFilter on paint is ignored as is paint anti-aliasing state.
|
|
|
|
If generated mask extends beyond bitmap bounds, replicate bitmap edge colors,
|
|
just as SkShader made from SkShader::MakeBitmapShader with
|
|
SkShader::kClamp_TileMode set replicates the bitmap edge color when it samples
|
|
outside of its bounds.
|
|
|
|
@param image SkImage containing pixels, dimensions, and format
|
|
@param lattice division of bitmap into fixed and variable rectangles
|
|
@param dst destination SkRect of image to draw to
|
|
@param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
|
|
and so on; or nullptr
|
|
*/
|
|
void drawImageLattice(const SkImage* image, const Lattice& lattice, const SkRect& dst,
|
|
const SkPaint* paint = nullptr);
|
|
|
|
/**
|
|
* Experimental. Controls anti-aliasing of each edge of images in an image-set.
|
|
*/
|
|
enum QuadAAFlags : unsigned {
|
|
kLeft_QuadAAFlag = 0b0001,
|
|
kTop_QuadAAFlag = 0b0010,
|
|
kRight_QuadAAFlag = 0b0100,
|
|
kBottom_QuadAAFlag = 0b1000,
|
|
|
|
kNone_QuadAAFlags = 0b0000,
|
|
kAll_QuadAAFlags = 0b1111,
|
|
};
|
|
|
|
/** This is used by the experimental API below. */
|
|
struct ImageSetEntry {
|
|
sk_sp<const SkImage> fImage;
|
|
SkRect fSrcRect;
|
|
SkRect fDstRect;
|
|
float fAlpha;
|
|
unsigned fAAFlags; // QuadAAFlags
|
|
};
|
|
|
|
/**
|
|
* This is an experimental API for the SkiaRenderer Chromium project. The signature will
|
|
* surely evolve if this is not removed. It currently offers no performance advantage over
|
|
* drawing images independently, though may in the future. The antialiasing flags are intended
|
|
* to allow control over each edge's AA status, to allow perfect seaming for tile sets. The
|
|
* current implementation only antialiases if all edges are flagged, however.
|
|
* Results are undefined if an image's src rect is not within the image's bounds.
|
|
*/
|
|
void experimental_DrawImageSetV1(const ImageSetEntry imageSet[], int cnt,
|
|
SkFilterQuality quality, SkBlendMode mode);
|
|
|
|
/**
|
|
* This is an experimental API for the SkiaRenderer Chromium project. The signature will
|
|
* surely evolve if this is not removed. The antialiasing flags are intended to allow control
|
|
* over each edge's AA status, to allow perfect seaming for tile sets.
|
|
*
|
|
* When not fully supported, the implementation only antialiases if all edges are flagged.
|
|
*/
|
|
void experimental_DrawEdgeAARectV1(const SkRect& r, QuadAAFlags edgeAA, SkColor color,
|
|
SkBlendMode mode);
|
|
|
|
/** Draws text, with origin at (x, y), using clip, SkMatrix, SkFont font,
|
|
and SkPaint paint.
|
|
|
|
When encoding is SkTextEncoding::kUTF8, SkTextEncoding::kUTF16, or
|
|
SkTextEncoding::kUTF32, this function uses the default
|
|
character-to-glyph mapping from the SkTypeface in font. It does not
|
|
perform typeface fallback for characters not found in the SkTypeface.
|
|
It does not perform kerning or other complex shaping; glyphs are
|
|
positioned based on their default advances.
|
|
|
|
Text meaning depends on SkTextEncoding.
|
|
|
|
Text size is affected by SkMatrix and SkFont text size. Default text
|
|
size is 12 point.
|
|
|
|
All elements of paint: SkPathEffect, SkMaskFilter, SkShader,
|
|
SkColorFilter, SkImageFilter, and SkDrawLooper; apply to text. By
|
|
default, draws filled black glyphs.
|
|
|
|
@param text character code points or glyphs drawn
|
|
@param byteLength byte length of text array
|
|
@param encoding text encoding used in the text array
|
|
@param x start of text on x-axis
|
|
@param y start of text on y-axis
|
|
@param font typeface, text size and so, used to describe the text
|
|
@param paint blend, color, and so on, used to draw
|
|
*/
|
|
void drawSimpleText(const void* text, size_t byteLength, SkTextEncoding encoding,
|
|
SkScalar x, SkScalar y, const SkFont& font, const SkPaint& paint);
|
|
|
|
/** Experimental.
|
|
|
|
Draws null terminated string, with origin at (x, y), using clip, SkMatrix,
|
|
SkFont font, and SkPaint paint.
|
|
|
|
This function uses the default character-to-glyph mapping from the
|
|
SkTypeface in font. It does not perform typeface fallback for
|
|
characters not found in the SkTypeface. It does not perform kerning;
|
|
glyphs are positioned based on their default advances.
|
|
|
|
String str is encoded as UTF-8.
|
|
|
|
Text size is affected by SkMatrix and font text size. Default text
|
|
size is 12 point.
|
|
|
|
All elements of paint: SkPathEffect, SkMaskFilter, SkShader,
|
|
SkColorFilter, SkImageFilter, and SkDrawLooper; apply to text. By
|
|
default, draws filled black glyphs.
|
|
|
|
@param str character code points drawn,
|
|
ending with a char value of zero
|
|
@param x start of string on x-axis
|
|
@param y start of string on y-axis
|
|
@param font typeface, text size and so, used to describe the text
|
|
@param paint blend, color, and so on, used to draw
|
|
*/
|
|
void drawString(const char str[], SkScalar x, SkScalar y, const SkFont& font,
|
|
const SkPaint& paint) {
|
|
this->drawSimpleText(str, strlen(str), kUTF8_SkTextEncoding, x, y, font, paint);
|
|
}
|
|
|
|
/** Experimental.
|
|
|
|
Draws SkString, with origin at (x, y), using clip, SkMatrix, SkFont font,
|
|
and SkPaint paint.
|
|
|
|
This function uses the default character-to-glyph mapping from the
|
|
SkTypeface in font. It does not perform typeface fallback for
|
|
characters not found in the SkTypeface. It does not perform kerning;
|
|
glyphs are positioned based on their default advances.
|
|
|
|
SkString str is encoded as UTF-8.
|
|
|
|
Text size is affected by SkMatrix and SkFont text size. Default text
|
|
size is 12 point.
|
|
|
|
All elements of paint: SkPathEffect, SkMaskFilter, SkShader,
|
|
SkColorFilter, SkImageFilter, and SkDrawLooper; apply to text. By
|
|
default, draws filled black glyphs.
|
|
|
|
@param str character code points drawn,
|
|
ending with a char value of zero
|
|
@param x start of string on x-axis
|
|
@param y start of string on y-axis
|
|
@param font typeface, text size and so, used to describe the text
|
|
@param paint blend, color, and so on, used to draw
|
|
*/
|
|
void drawString(const SkString& str, SkScalar x, SkScalar y, const SkFont& font,
|
|
const SkPaint& paint) {
|
|
this->drawSimpleText(str.c_str(), str.size(), kUTF8_SkTextEncoding, x, y, font, paint);
|
|
}
|
|
|
|
/** Draws SkTextBlob blob at (x, y), using clip, SkMatrix, and SkPaint paint.
|
|
|
|
blob contains glyphs, their positions, and paint attributes specific to text:
|
|
SkTypeface, SkPaint text size, SkPaint text scale x,
|
|
SkPaint text skew x, SkPaint::Align, SkPaint::Hinting, anti-alias, SkPaint fake bold,
|
|
SkPaint font embedded bitmaps, SkPaint full hinting spacing, LCD text, SkPaint linear text,
|
|
and SkPaint subpixel text.
|
|
|
|
SkTextEncoding must be set to kGlyphID_SkTextEncoding.
|
|
|
|
Elements of paint: anti-alias, SkBlendMode, color including alpha,
|
|
SkColorFilter, SkPaint dither, SkDrawLooper, SkMaskFilter, SkPathEffect, SkShader, and
|
|
SkPaint::Style; apply to blob. If SkPaint contains SkPaint::kStroke_Style:
|
|
SkPaint miter limit, SkPaint::Cap, SkPaint::Join, and SkPaint stroke width;
|
|
apply to SkPath created from blob.
|
|
|
|
@param blob glyphs, positions, and their paints' text size, typeface, and so on
|
|
@param x horizontal offset applied to blob
|
|
@param y vertical offset applied to blob
|
|
@param paint blend, color, stroking, and so on, used to draw
|
|
*/
|
|
void drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint);
|
|
|
|
/** Draws SkTextBlob blob at (x, y), using clip, SkMatrix, and SkPaint paint.
|
|
|
|
blob contains glyphs, their positions, and paint attributes specific to text:
|
|
SkTypeface, SkPaint text size, SkPaint text scale x,
|
|
SkPaint text skew x, SkPaint::Align, SkPaint::Hinting, anti-alias, SkPaint fake bold,
|
|
SkPaint font embedded bitmaps, SkPaint full hinting spacing, LCD text, SkPaint linear text,
|
|
and SkPaint subpixel text.
|
|
|
|
SkTextEncoding must be set to kGlyphID_SkTextEncoding.
|
|
|
|
Elements of paint: SkPathEffect, SkMaskFilter, SkShader, SkColorFilter,
|
|
SkImageFilter, and SkDrawLooper; apply to blob.
|
|
|
|
@param blob glyphs, positions, and their paints' text size, typeface, and so on
|
|
@param x horizontal offset applied to blob
|
|
@param y vertical offset applied to blob
|
|
@param paint blend, color, stroking, and so on, used to draw
|
|
*/
|
|
void drawTextBlob(const sk_sp<SkTextBlob>& blob, SkScalar x, SkScalar y, const SkPaint& paint) {
|
|
this->drawTextBlob(blob.get(), x, y, paint);
|
|
}
|
|
|
|
/** Draws SkPicture picture, using clip and SkMatrix.
|
|
Clip and SkMatrix are unchanged by picture contents, as if
|
|
save() was called before and restore() was called after drawPicture().
|
|
|
|
SkPicture records a series of draw commands for later playback.
|
|
|
|
@param picture recorded drawing commands to play
|
|
*/
|
|
void drawPicture(const SkPicture* picture) {
|
|
this->drawPicture(picture, nullptr, nullptr);
|
|
}
|
|
|
|
/** Draws SkPicture picture, using clip and SkMatrix.
|
|
Clip and SkMatrix are unchanged by picture contents, as if
|
|
save() was called before and restore() was called after drawPicture().
|
|
|
|
SkPicture records a series of draw commands for later playback.
|
|
|
|
@param picture recorded drawing commands to play
|
|
*/
|
|
void drawPicture(const sk_sp<SkPicture>& picture) {
|
|
this->drawPicture(picture.get());
|
|
}
|
|
|
|
/** Draws SkPicture picture, using clip and SkMatrix; transforming picture with
|
|
SkMatrix matrix, if provided; and use SkPaint paint alpha, SkColorFilter,
|
|
SkImageFilter, and SkBlendMode, if provided.
|
|
|
|
matrix transformation is equivalent to: save(), concat(), drawPicture(), restore().
|
|
paint use is equivalent to: saveLayer(), drawPicture(), restore().
|
|
|
|
@param picture recorded drawing commands to play
|
|
@param matrix SkMatrix to rotate, scale, translate, and so on; may be nullptr
|
|
@param paint SkPaint to apply transparency, filtering, and so on; may be nullptr
|
|
*/
|
|
void drawPicture(const SkPicture* picture, const SkMatrix* matrix, const SkPaint* paint);
|
|
|
|
/** Draws SkPicture picture, using clip and SkMatrix; transforming picture with
|
|
SkMatrix matrix, if provided; and use SkPaint paint alpha, SkColorFilter,
|
|
SkImageFilter, and SkBlendMode, if provided.
|
|
|
|
matrix transformation is equivalent to: save(), concat(), drawPicture(), restore().
|
|
paint use is equivalent to: saveLayer(), drawPicture(), restore().
|
|
|
|
@param picture recorded drawing commands to play
|
|
@param matrix SkMatrix to rotate, scale, translate, and so on; may be nullptr
|
|
@param paint SkPaint to apply transparency, filtering, and so on; may be nullptr
|
|
*/
|
|
void drawPicture(const sk_sp<SkPicture>& picture, const SkMatrix* matrix,
|
|
const SkPaint* paint) {
|
|
this->drawPicture(picture.get(), matrix, paint);
|
|
}
|
|
|
|
/** Draws SkVertices vertices, a triangle mesh, using clip and SkMatrix.
|
|
If vertices texs and vertices colors are defined in vertices, and SkPaint paint
|
|
contains SkShader, SkBlendMode mode combines vertices colors with SkShader.
|
|
|
|
@param vertices triangle mesh to draw
|
|
@param mode combines vertices colors with SkShader, if both are present
|
|
@param paint specifies the SkShader, used as SkVertices texture; may be nullptr
|
|
*/
|
|
void drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint);
|
|
|
|
/** Draws SkVertices vertices, a triangle mesh, using clip and SkMatrix.
|
|
If vertices texs and vertices colors are defined in vertices, and SkPaint paint
|
|
contains SkShader, SkBlendMode mode combines vertices colors with SkShader.
|
|
|
|
@param vertices triangle mesh to draw
|
|
@param mode combines vertices colors with SkShader, if both are present
|
|
@param paint specifies the SkShader, used as SkVertices texture, may be nullptr
|
|
*/
|
|
void drawVertices(const sk_sp<SkVertices>& vertices, SkBlendMode mode, const SkPaint& paint);
|
|
|
|
/** Draws SkVertices vertices, a triangle mesh, using clip and SkMatrix. Bone data is used to
|
|
deform vertices with bone weights.
|
|
If vertices texs and vertices colors are defined in vertices, and SkPaint paint
|
|
contains SkShader, SkBlendMode mode combines vertices colors with SkShader.
|
|
The first element of bones should be an object to world space transformation matrix that
|
|
will be applied before performing mesh deformations. If no such transformation is needed,
|
|
it should be the identity matrix.
|
|
boneCount must be at most 80, and thus the size of bones should be at most 80.
|
|
|
|
@param vertices triangle mesh to draw
|
|
@param bones bone matrix data
|
|
@param boneCount number of bone matrices
|
|
@param mode combines vertices colors with SkShader, if both are present
|
|
@param paint specifies the SkShader, used as SkVertices texture, may be nullptr
|
|
*/
|
|
void drawVertices(const SkVertices* vertices, const SkVertices::Bone bones[], int boneCount,
|
|
SkBlendMode mode, const SkPaint& paint);
|
|
|
|
/** Draws SkVertices vertices, a triangle mesh, using clip and SkMatrix. Bone data is used to
|
|
deform vertices with bone weights.
|
|
If vertices texs and vertices colors are defined in vertices, and SkPaint paint
|
|
contains SkShader, SkBlendMode mode combines vertices colors with SkShader.
|
|
The first element of bones should be an object to world space transformation matrix that
|
|
will be applied before performing mesh deformations. If no such transformation is needed,
|
|
it should be the identity matrix.
|
|
boneCount must be at most 80, and thus the size of bones should be at most 80.
|
|
|
|
@param vertices triangle mesh to draw
|
|
@param bones bone matrix data
|
|
@param boneCount number of bone matrices
|
|
@param mode combines vertices colors with SkShader, if both are present
|
|
@param paint specifies the SkShader, used as SkVertices texture, may be nullptr
|
|
*/
|
|
void drawVertices(const sk_sp<SkVertices>& vertices, const SkVertices::Bone bones[],
|
|
int boneCount, SkBlendMode mode, const SkPaint& paint);
|
|
|
|
/** Draws a Coons patch: the interpolation of four cubics with shared corners,
|
|
associating a color, and optionally a texture SkPoint, with each corner.
|
|
|
|
Coons patch uses clip and SkMatrix, paint SkShader, SkColorFilter,
|
|
alpha, SkImageFilter, and SkBlendMode. If SkShader is provided it is treated
|
|
as Coons patch texture; SkBlendMode mode combines color colors and SkShader if
|
|
both are provided.
|
|
|
|
SkPoint array cubics specifies four SkPath cubic starting at the top-left corner,
|
|
in clockwise order, sharing every fourth point. The last SkPath cubic ends at the
|
|
first point.
|
|
|
|
Color array color associates colors with corners in top-left, top-right,
|
|
bottom-right, bottom-left order.
|
|
|
|
If paint contains SkShader, SkPoint array texCoords maps SkShader as texture to
|
|
corners in top-left, top-right, bottom-right, bottom-left order.
|
|
|
|
@param cubics SkPath cubic array, sharing common points
|
|
@param colors color array, one for each corner
|
|
@param texCoords SkPoint array of texture coordinates, mapping SkShader to corners;
|
|
may be nullptr
|
|
@param mode SkBlendMode for colors, and for SkShader if paint has one
|
|
@param paint SkShader, SkColorFilter, SkBlendMode, used to draw
|
|
*/
|
|
void drawPatch(const SkPoint cubics[12], const SkColor colors[4],
|
|
const SkPoint texCoords[4], SkBlendMode mode, const SkPaint& paint);
|
|
|
|
/** Draws SkPath cubic Coons patch: the interpolation of four cubics with shared corners,
|
|
associating a color, and optionally a texture SkPoint, with each corner.
|
|
|
|
Coons patch uses clip and SkMatrix, paint SkShader, SkColorFilter,
|
|
alpha, SkImageFilter, and SkBlendMode. If SkShader is provided it is treated
|
|
as Coons patch texture; SkBlendMode mode combines color colors and SkShader if
|
|
both are provided.
|
|
|
|
SkPoint array cubics specifies four SkPath cubic starting at the top-left corner,
|
|
in clockwise order, sharing every fourth point. The last SkPath cubic ends at the
|
|
first point.
|
|
|
|
Color array color associates colors with corners in top-left, top-right,
|
|
bottom-right, bottom-left order.
|
|
|
|
If paint contains SkShader, SkPoint array texCoords maps SkShader as texture to
|
|
corners in top-left, top-right, bottom-right, bottom-left order.
|
|
|
|
@param cubics SkPath cubic array, sharing common points
|
|
@param colors color array, one for each corner
|
|
@param texCoords SkPoint array of texture coordinates, mapping SkShader to corners;
|
|
may be nullptr
|
|
@param paint SkShader, SkColorFilter, SkBlendMode, used to draw
|
|
*/
|
|
void drawPatch(const SkPoint cubics[12], const SkColor colors[4],
|
|
const SkPoint texCoords[4], const SkPaint& paint) {
|
|
this->drawPatch(cubics, colors, texCoords, SkBlendMode::kModulate, paint);
|
|
}
|
|
|
|
/** Draws a set of sprites from atlas, using clip, SkMatrix, and optional SkPaint paint.
|
|
paint uses anti-alias, alpha, SkColorFilter, SkImageFilter, and SkBlendMode
|
|
to draw, if present. For each entry in the array, SkRect tex locates sprite in
|
|
atlas, and SkRSXform xform transforms it into destination space.
|
|
|
|
xform, text, and colors if present, must contain count entries.
|
|
Optional colors are applied for each sprite using SkBlendMode mode, treating
|
|
sprite as source and colors as destination.
|
|
Optional cullRect is a conservative bounds of all transformed sprites.
|
|
If cullRect is outside of clip, canvas can skip drawing.
|
|
|
|
@param atlas SkImage containing sprites
|
|
@param xform SkRSXform mappings for sprites in atlas
|
|
@param tex SkRect locations of sprites in atlas
|
|
@param colors one per sprite, blended with sprite using SkBlendMode; may be nullptr
|
|
@param count number of sprites to draw
|
|
@param mode SkBlendMode combining colors and sprites
|
|
@param cullRect bounds of transformed sprites for efficient clipping; may be nullptr
|
|
@param paint SkColorFilter, SkImageFilter, SkBlendMode, and so on; may be nullptr
|
|
*/
|
|
void drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[],
|
|
const SkColor colors[], int count, SkBlendMode mode, const SkRect* cullRect,
|
|
const SkPaint* paint);
|
|
|
|
/** Draws a set of sprites from atlas, using clip, SkMatrix, and optional SkPaint paint.
|
|
paint uses anti-alias, alpha, SkColorFilter, SkImageFilter, and SkBlendMode
|
|
to draw, if present. For each entry in the array, SkRect tex locates sprite in
|
|
atlas, and SkRSXform xform transforms it into destination space.
|
|
|
|
xform, text, and colors if present, must contain count entries.
|
|
Optional colors is applied for each sprite using SkBlendMode.
|
|
Optional cullRect is a conservative bounds of all transformed sprites.
|
|
If cullRect is outside of clip, canvas can skip drawing.
|
|
|
|
@param atlas SkImage containing sprites
|
|
@param xform SkRSXform mappings for sprites in atlas
|
|
@param tex SkRect locations of sprites in atlas
|
|
@param colors one per sprite, blended with sprite using SkBlendMode; may be nullptr
|
|
@param count number of sprites to draw
|
|
@param mode SkBlendMode combining colors and sprites
|
|
@param cullRect bounds of transformed sprites for efficient clipping; may be nullptr
|
|
@param paint SkColorFilter, SkImageFilter, SkBlendMode, and so on; may be nullptr
|
|
*/
|
|
void drawAtlas(const sk_sp<SkImage>& atlas, const SkRSXform xform[], const SkRect tex[],
|
|
const SkColor colors[], int count, SkBlendMode mode, const SkRect* cullRect,
|
|
const SkPaint* paint) {
|
|
this->drawAtlas(atlas.get(), xform, tex, colors, count, mode, cullRect, paint);
|
|
}
|
|
|
|
/** Draws a set of sprites from atlas, using clip, SkMatrix, and optional SkPaint paint.
|
|
paint uses anti-alias, alpha, SkColorFilter, SkImageFilter, and SkBlendMode
|
|
to draw, if present. For each entry in the array, SkRect tex locates sprite in
|
|
atlas, and SkRSXform xform transforms it into destination space.
|
|
|
|
xform and text must contain count entries.
|
|
Optional cullRect is a conservative bounds of all transformed sprites.
|
|
If cullRect is outside of clip, canvas can skip drawing.
|
|
|
|
@param atlas SkImage containing sprites
|
|
@param xform SkRSXform mappings for sprites in atlas
|
|
@param tex SkRect locations of sprites in atlas
|
|
@param count number of sprites to draw
|
|
@param cullRect bounds of transformed sprites for efficient clipping; may be nullptr
|
|
@param paint SkColorFilter, SkImageFilter, SkBlendMode, and so on; may be nullptr
|
|
*/
|
|
void drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], int count,
|
|
const SkRect* cullRect, const SkPaint* paint) {
|
|
this->drawAtlas(atlas, xform, tex, nullptr, count, SkBlendMode::kDst, cullRect, paint);
|
|
}
|
|
|
|
/** Draws a set of sprites from atlas, using clip, SkMatrix, and optional SkPaint paint.
|
|
paint uses anti-alias, alpha, SkColorFilter, SkImageFilter, and SkBlendMode
|
|
to draw, if present. For each entry in the array, SkRect tex locates sprite in
|
|
atlas, and SkRSXform xform transforms it into destination space.
|
|
|
|
xform and text must contain count entries.
|
|
Optional cullRect is a conservative bounds of all transformed sprites.
|
|
If cullRect is outside of clip, canvas can skip drawing.
|
|
|
|
@param atlas SkImage containing sprites
|
|
@param xform SkRSXform mappings for sprites in atlas
|
|
@param tex SkRect locations of sprites in atlas
|
|
@param count number of sprites to draw
|
|
@param cullRect bounds of transformed sprites for efficient clipping; may be nullptr
|
|
@param paint SkColorFilter, SkImageFilter, SkBlendMode, and so on; may be nullptr
|
|
*/
|
|
void drawAtlas(const sk_sp<SkImage>& atlas, const SkRSXform xform[], const SkRect tex[],
|
|
int count, const SkRect* cullRect, const SkPaint* paint) {
|
|
this->drawAtlas(atlas.get(), xform, tex, nullptr, count, SkBlendMode::kDst,
|
|
cullRect, paint);
|
|
}
|
|
|
|
/** Draws SkDrawable drawable using clip and SkMatrix, concatenated with
|
|
optional matrix.
|
|
|
|
If SkCanvas has an asynchronous implementation, as is the case
|
|
when it is recording into SkPicture, then drawable will be referenced,
|
|
so that SkDrawable::draw() can be called when the operation is finalized. To force
|
|
immediate drawing, call SkDrawable::draw() instead.
|
|
|
|
@param drawable custom struct encapsulating drawing commands
|
|
@param matrix transformation applied to drawing; may be nullptr
|
|
*/
|
|
void drawDrawable(SkDrawable* drawable, const SkMatrix* matrix = nullptr);
|
|
|
|
/** Draws SkDrawable drawable using clip and SkMatrix, offset by (x, y).
|
|
|
|
If SkCanvas has an asynchronous implementation, as is the case
|
|
when it is recording into SkPicture, then drawable will be referenced,
|
|
so that SkDrawable::draw() can be called when the operation is finalized. To force
|
|
immediate drawing, call SkDrawable::draw() instead.
|
|
|
|
@param drawable custom struct encapsulating drawing commands
|
|
@param x offset into SkCanvas writable pixels on x-axis
|
|
@param y offset into SkCanvas writable pixels on y-axis
|
|
*/
|
|
void drawDrawable(SkDrawable* drawable, SkScalar x, SkScalar y);
|
|
|
|
/** Associates SkRect on SkCanvas with an annotation; a key-value pair, where the key is
|
|
a null-terminated UTF-8 string, and optional value is stored as SkData.
|
|
|
|
Only some canvas implementations, such as recording to SkPicture, or drawing to
|
|
document PDF, use annotations.
|
|
|
|
@param rect SkRect extent of canvas to annotate
|
|
@param key string used for lookup
|
|
@param value data holding value stored in annotation
|
|
*/
|
|
void drawAnnotation(const SkRect& rect, const char key[], SkData* value);
|
|
|
|
/** Associates SkRect on SkCanvas when an annotation; a key-value pair, where the key is
|
|
a null-terminated UTF-8 string, and optional value is stored as SkData.
|
|
|
|
Only some canvas implementations, such as recording to SkPicture, or drawing to
|
|
document PDF, use annotations.
|
|
|
|
@param rect SkRect extent of canvas to annotate
|
|
@param key string used for lookup
|
|
@param value data holding value stored in annotation
|
|
*/
|
|
void drawAnnotation(const SkRect& rect, const char key[], const sk_sp<SkData>& value) {
|
|
this->drawAnnotation(rect, key, value.get());
|
|
}
|
|
|
|
/** Returns true if clip is empty; that is, nothing will draw.
|
|
|
|
May do work when called; it should not be called
|
|
more often than needed. However, once called, subsequent calls perform no
|
|
work until clip changes.
|
|
|
|
@return true if clip is empty
|
|
*/
|
|
virtual bool isClipEmpty() const;
|
|
|
|
/** Returns true if clip is SkRect and not empty.
|
|
Returns false if the clip is empty, or if it is not SkRect.
|
|
|
|
@return true if clip is SkRect and not empty
|
|
*/
|
|
virtual bool isClipRect() const;
|
|
|
|
/** Returns SkMatrix.
|
|
This does not account for translation by SkBaseDevice or SkSurface.
|
|
|
|
@return SkMatrix in SkCanvas
|
|
*/
|
|
const SkMatrix& getTotalMatrix() const;
|
|
|
|
///////////////////////////////////////////////////////////////////////////
|
|
|
|
// don't call
|
|
virtual GrRenderTargetContext* internal_private_accessTopLayerRenderTargetContext();
|
|
SkIRect internal_private_getTopLayerBounds() const { return getTopLayerBounds(); }
|
|
|
|
// TEMP helpers until we switch virtual over to const& for src-rect
|
|
void legacy_drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
|
|
const SkPaint* paint,
|
|
SrcRectConstraint constraint = kStrict_SrcRectConstraint);
|
|
void legacy_drawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst,
|
|
const SkPaint* paint,
|
|
SrcRectConstraint constraint = kStrict_SrcRectConstraint);
|
|
|
|
/**
|
|
* Returns the global clip as a region. If the clip contains AA, then only the bounds
|
|
* of the clip may be returned.
|
|
*/
|
|
void temporary_internal_getRgnClip(SkRegion* region);
|
|
|
|
void private_draw_shadow_rec(const SkPath&, const SkDrawShadowRec&);
|
|
|
|
|
|
protected:
|
|
// default impl defers to getDevice()->newSurface(info)
|
|
virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props);
|
|
|
|
// default impl defers to its device
|
|
virtual bool onPeekPixels(SkPixmap* pixmap);
|
|
virtual bool onAccessTopLayerPixels(SkPixmap* pixmap);
|
|
virtual SkImageInfo onImageInfo() const;
|
|
virtual bool onGetProps(SkSurfaceProps* props) const;
|
|
virtual void onFlush();
|
|
|
|
// Subclass save/restore notifiers.
|
|
// Overriders should call the corresponding INHERITED method up the inheritance chain.
|
|
// getSaveLayerStrategy()'s return value may suppress full layer allocation.
|
|
enum SaveLayerStrategy {
|
|
kFullLayer_SaveLayerStrategy,
|
|
kNoLayer_SaveLayerStrategy,
|
|
};
|
|
|
|
virtual void willSave() {}
|
|
// Overriders should call the corresponding INHERITED method up the inheritance chain.
|
|
virtual SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec& ) {
|
|
return kFullLayer_SaveLayerStrategy;
|
|
}
|
|
// returns true if we should actually perform the saveBehind, or false if we should just save.
|
|
virtual bool onDoSaveBehind(const SkRect*) { return true; }
|
|
virtual void willRestore() {}
|
|
virtual void didRestore() {}
|
|
virtual void didConcat(const SkMatrix& ) {}
|
|
virtual void didSetMatrix(const SkMatrix& ) {}
|
|
virtual void didTranslate(SkScalar dx, SkScalar dy) {
|
|
this->didConcat(SkMatrix::MakeTrans(dx, dy));
|
|
}
|
|
|
|
// NOTE: If you are adding a new onDraw virtual to SkCanvas, PLEASE add an override to
|
|
// SkCanvasVirtualEnforcer (in SkCanvasVirtualEnforcer.h). This ensures that subclasses using
|
|
// that mechanism will be required to implement the new function.
|
|
virtual void onDrawPaint(const SkPaint& paint);
|
|
virtual void onDrawRect(const SkRect& rect, const SkPaint& paint);
|
|
virtual void onDrawEdgeAARect(const SkRect& rect, QuadAAFlags edgeAA, SkColor color,
|
|
SkBlendMode mode);
|
|
virtual void onDrawRRect(const SkRRect& rrect, const SkPaint& paint);
|
|
virtual void onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint);
|
|
virtual void onDrawOval(const SkRect& rect, const SkPaint& paint);
|
|
virtual void onDrawArc(const SkRect& rect, SkScalar startAngle, SkScalar sweepAngle,
|
|
bool useCenter, const SkPaint& paint);
|
|
virtual void onDrawPath(const SkPath& path, const SkPaint& paint);
|
|
virtual void onDrawRegion(const SkRegion& region, const SkPaint& paint);
|
|
|
|
virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
|
|
const SkPaint& paint);
|
|
|
|
virtual void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
|
|
const SkPoint texCoords[4], SkBlendMode mode, const SkPaint& paint);
|
|
virtual void onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
|
|
const SkPaint& paint);
|
|
|
|
// TODO: Remove old signature
|
|
virtual void onDrawVerticesObject(const SkVertices* vertices, SkBlendMode mode,
|
|
const SkPaint& paint) {
|
|
this->onDrawVerticesObject(vertices, nullptr, 0, mode, paint);
|
|
}
|
|
virtual void onDrawVerticesObject(const SkVertices* vertices, const SkVertices::Bone bones[],
|
|
int boneCount, SkBlendMode mode, const SkPaint& paint);
|
|
|
|
virtual void onDrawImage(const SkImage* image, SkScalar dx, SkScalar dy, const SkPaint* paint);
|
|
virtual void onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
|
|
const SkPaint* paint, SrcRectConstraint constraint);
|
|
virtual void onDrawImageNine(const SkImage* image, const SkIRect& center, const SkRect& dst,
|
|
const SkPaint* paint);
|
|
virtual void onDrawImageLattice(const SkImage* image, const Lattice& lattice, const SkRect& dst,
|
|
const SkPaint* paint);
|
|
|
|
virtual void onDrawImageSet(const ImageSetEntry imageSet[], int count, SkFilterQuality,
|
|
SkBlendMode);
|
|
|
|
virtual void onDrawBitmap(const SkBitmap& bitmap, SkScalar dx, SkScalar dy,
|
|
const SkPaint* paint);
|
|
virtual void onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst,
|
|
const SkPaint* paint, SrcRectConstraint constraint);
|
|
virtual void onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst,
|
|
const SkPaint* paint);
|
|
virtual void onDrawBitmapLattice(const SkBitmap& bitmap, const Lattice& lattice,
|
|
const SkRect& dst, const SkPaint* paint);
|
|
|
|
virtual void onDrawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect rect[],
|
|
const SkColor colors[], int count, SkBlendMode mode,
|
|
const SkRect* cull, const SkPaint* paint);
|
|
|
|
virtual void onDrawAnnotation(const SkRect& rect, const char key[], SkData* value);
|
|
virtual void onDrawShadowRec(const SkPath&, const SkDrawShadowRec&);
|
|
|
|
virtual void onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix);
|
|
virtual void onDrawPicture(const SkPicture* picture, const SkMatrix* matrix,
|
|
const SkPaint* paint);
|
|
|
|
enum ClipEdgeStyle {
|
|
kHard_ClipEdgeStyle,
|
|
kSoft_ClipEdgeStyle
|
|
};
|
|
|
|
virtual void onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle);
|
|
virtual void onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle);
|
|
virtual void onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle);
|
|
virtual void onClipRegion(const SkRegion& deviceRgn, SkClipOp op);
|
|
|
|
virtual void onDiscard();
|
|
|
|
// Clip rectangle bounds. Called internally by saveLayer.
|
|
// returns false if the entire rectangle is entirely clipped out
|
|
// If non-NULL, The imageFilter parameter will be used to expand the clip
|
|
// and offscreen bounds for any margin required by the filter DAG.
|
|
bool clipRectBounds(const SkRect* bounds, SaveLayerFlags flags, SkIRect* intersection,
|
|
const SkImageFilter* imageFilter = nullptr);
|
|
|
|
SkBaseDevice* getTopDevice() const;
|
|
|
|
private:
|
|
/** After calling saveLayer(), there can be any number of devices that make
|
|
up the top-most drawing area. LayerIter can be used to iterate through
|
|
those devices. Note that the iterator is only valid until the next API
|
|
call made on the canvas. Ownership of all pointers in the iterator stays
|
|
with the canvas, so none of them should be modified or deleted.
|
|
*/
|
|
class LayerIter /*: SkNoncopyable*/ {
|
|
public:
|
|
/** Initialize iterator with canvas, and set values for 1st device */
|
|
LayerIter(SkCanvas*);
|
|
~LayerIter();
|
|
|
|
/** Return true if the iterator is done */
|
|
bool done() const { return fDone; }
|
|
/** Cycle to the next device */
|
|
void next();
|
|
|
|
// These reflect the current device in the iterator
|
|
|
|
SkBaseDevice* device() const;
|
|
const SkMatrix& matrix() const;
|
|
SkIRect clipBounds() const;
|
|
const SkPaint& paint() const;
|
|
int x() const;
|
|
int y() const;
|
|
|
|
private:
|
|
// used to embed the SkDrawIter object directly in our instance, w/o
|
|
// having to expose that class def to the public. There is an assert
|
|
// in our constructor to ensure that fStorage is large enough
|
|
// (though needs to be a compile-time-assert!). We use intptr_t to work
|
|
// safely with 32 and 64 bit machines (to ensure the storage is enough)
|
|
intptr_t fStorage[32];
|
|
class SkDrawIter* fImpl; // this points at fStorage
|
|
SkPaint fDefaultPaint;
|
|
bool fDone;
|
|
};
|
|
|
|
static bool BoundsAffectsClip(SaveLayerFlags);
|
|
|
|
static void DrawDeviceWithFilter(SkBaseDevice* src, const SkImageFilter* filter,
|
|
SkBaseDevice* dst, const SkIPoint& dstOrigin,
|
|
const SkMatrix& ctm);
|
|
|
|
enum ShaderOverrideOpacity {
|
|
kNone_ShaderOverrideOpacity, //!< there is no overriding shader (bitmap or image)
|
|
kOpaque_ShaderOverrideOpacity, //!< the overriding shader is opaque
|
|
kNotOpaque_ShaderOverrideOpacity, //!< the overriding shader may not be opaque
|
|
};
|
|
|
|
// notify our surface (if we have one) that we are about to draw, so it
|
|
// can perform copy-on-write or invalidate any cached images
|
|
void predrawNotify(bool willOverwritesEntireSurface = false);
|
|
void predrawNotify(const SkRect* rect, const SkPaint* paint, ShaderOverrideOpacity);
|
|
void predrawNotify(const SkRect* rect, const SkPaint* paint, bool shaderOverrideIsOpaque) {
|
|
this->predrawNotify(rect, paint, shaderOverrideIsOpaque ? kOpaque_ShaderOverrideOpacity
|
|
: kNotOpaque_ShaderOverrideOpacity);
|
|
}
|
|
|
|
SkBaseDevice* getDevice() const;
|
|
|
|
class MCRec;
|
|
|
|
SkDeque fMCStack;
|
|
// points to top of stack
|
|
MCRec* fMCRec;
|
|
|
|
// the first N recs that can fit here mean we won't call malloc
|
|
static constexpr int kMCRecSize = 128; // most recent measurement
|
|
static constexpr int kMCRecCount = 32; // common depth for save/restores
|
|
static constexpr int kDeviceCMSize = 224; // most recent measurement
|
|
|
|
intptr_t fMCRecStorage[kMCRecSize * kMCRecCount / sizeof(intptr_t)];
|
|
intptr_t fDeviceCMStorage[kDeviceCMSize / sizeof(intptr_t)];
|
|
|
|
const SkSurfaceProps fProps;
|
|
|
|
int fSaveCount; // value returned by getSaveCount()
|
|
|
|
std::unique_ptr<SkRasterHandleAllocator> fAllocator;
|
|
|
|
SkSurface_Base* fSurfaceBase;
|
|
SkSurface_Base* getSurfaceBase() const { return fSurfaceBase; }
|
|
void setSurfaceBase(SkSurface_Base* sb) {
|
|
fSurfaceBase = sb;
|
|
}
|
|
friend class SkSurface_Base;
|
|
friend class SkSurface_Gpu;
|
|
|
|
SkIRect fClipRestrictionRect = SkIRect::MakeEmpty();
|
|
|
|
void doSave();
|
|
void checkForDeferredSave();
|
|
void internalSetMatrix(const SkMatrix&);
|
|
|
|
friend class SkAndroidFrameworkUtils;
|
|
friend class SkCanvasPriv; // needs kDontClipToLayer_PrivateSaveLayerFlag
|
|
friend class SkDrawIter; // needs setupDrawForLayerDevice()
|
|
friend class AutoDrawLooper;
|
|
friend class SkDebugCanvas; // needs experimental fAllowSimplifyClip
|
|
friend class SkSurface_Raster; // needs getDevice()
|
|
friend class SkNoDrawCanvas; // needs resetForNextPicture()
|
|
friend class SkPictureRecord; // predrawNotify (why does it need it? <reed>)
|
|
friend class SkOverdrawCanvas;
|
|
friend class SkRasterHandleAllocator;
|
|
friend class ClipTileRenderer; // GM needs getTopDevice() until API is in SkCanvas
|
|
protected:
|
|
// For use by SkNoDrawCanvas (via SkCanvasVirtualEnforcer, which can't be a friend)
|
|
SkCanvas(const SkIRect& bounds);
|
|
private:
|
|
SkCanvas(const SkBitmap&, std::unique_ptr<SkRasterHandleAllocator>,
|
|
SkRasterHandleAllocator::Handle);
|
|
|
|
SkCanvas(SkCanvas&&) = delete;
|
|
SkCanvas(const SkCanvas&) = delete;
|
|
SkCanvas& operator=(SkCanvas&&) = delete;
|
|
SkCanvas& operator=(const SkCanvas&) = delete;
|
|
|
|
/** Experimental
|
|
* Saves the specified subset of the current pixels in the current layer,
|
|
* and then clears those pixels to transparent black.
|
|
* Restores the pixels on restore() by drawing them in SkBlendMode::kDstOver.
|
|
*
|
|
* @param subset conservative bounds of the area to be saved / restored.
|
|
* @return depth of save state stack before this call was made.
|
|
*/
|
|
int only_axis_aligned_saveBehind(const SkRect* subset);
|
|
|
|
void resetForNextPicture(const SkIRect& bounds);
|
|
|
|
// needs gettotalclip()
|
|
friend class SkCanvasStateUtils;
|
|
|
|
// call this each time we attach ourselves to a device
|
|
// - constructor
|
|
// - internalSaveLayer
|
|
void setupDevice(SkBaseDevice*);
|
|
|
|
void init(sk_sp<SkBaseDevice>);
|
|
|
|
/**
|
|
* Gets the bounds of the top level layer in global canvas coordinates. We don't want this
|
|
* to be public because it exposes decisions about layer sizes that are internal to the canvas.
|
|
*/
|
|
SkIRect getTopLayerBounds() const;
|
|
|
|
void internalDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src,
|
|
const SkRect& dst, const SkPaint* paint,
|
|
SrcRectConstraint);
|
|
void internalDrawPaint(const SkPaint& paint);
|
|
void internalSaveLayer(const SaveLayerRec&, SaveLayerStrategy);
|
|
void internalSaveBehind(const SkRect*);
|
|
void internalDrawDevice(SkBaseDevice*, int x, int y, const SkPaint*, SkImage* clipImage,
|
|
const SkMatrix& clipMatrix);
|
|
|
|
// shared by save() and saveLayer()
|
|
void internalSave();
|
|
void internalRestore();
|
|
|
|
/*
|
|
* Returns true if drawing the specified rect (or all if it is null) with the specified
|
|
* paint (or default if null) would overwrite the entire root device of the canvas
|
|
* (i.e. the canvas' surface if it had one).
|
|
*/
|
|
bool wouldOverwriteEntireSurface(const SkRect*, const SkPaint*, ShaderOverrideOpacity) const;
|
|
|
|
/**
|
|
* Returns true if the paint's imagefilter can be invoked directly, without needed a layer.
|
|
*/
|
|
bool canDrawBitmapAsSprite(SkScalar x, SkScalar y, int w, int h, const SkPaint&);
|
|
|
|
/**
|
|
* Returns true if the clip (for any active layer) contains antialiasing.
|
|
* If the clip is empty, this will return false.
|
|
*/
|
|
bool androidFramework_isClipAA() const;
|
|
|
|
/**
|
|
* Keep track of the device clip bounds and if the matrix is scale-translate. This allows
|
|
* us to do a fast quick reject in the common case.
|
|
*/
|
|
bool fIsScaleTranslate;
|
|
SkRect fDeviceClipBounds;
|
|
|
|
bool fAllowSoftClip;
|
|
bool fAllowSimplifyClip;
|
|
|
|
class AutoValidateClip {
|
|
public:
|
|
explicit AutoValidateClip(SkCanvas* canvas) : fCanvas(canvas) {
|
|
fCanvas->validateClip();
|
|
}
|
|
~AutoValidateClip() { fCanvas->validateClip(); }
|
|
|
|
private:
|
|
const SkCanvas* fCanvas;
|
|
|
|
AutoValidateClip(AutoValidateClip&&) = delete;
|
|
AutoValidateClip(const AutoValidateClip&) = delete;
|
|
AutoValidateClip& operator=(AutoValidateClip&&) = delete;
|
|
AutoValidateClip& operator=(const AutoValidateClip&) = delete;
|
|
};
|
|
|
|
#ifdef SK_DEBUG
|
|
void validateClip() const;
|
|
#else
|
|
void validateClip() const {}
|
|
#endif
|
|
|
|
std::unique_ptr<SkGlyphRunBuilder> fScratchGlyphRunBuilder;
|
|
|
|
typedef SkRefCnt INHERITED;
|
|
};
|
|
|
|
/** \class SkAutoCanvasRestore
|
|
Stack helper class calls SkCanvas::restoreToCount when SkAutoCanvasRestore
|
|
goes out of scope. Use this to guarantee that the canvas is restored to a known
|
|
state.
|
|
*/
|
|
class SkAutoCanvasRestore {
|
|
public:
|
|
|
|
/** Preserves SkCanvas::save() count. Optionally saves SkCanvas clip and SkCanvas matrix.
|
|
|
|
@param canvas SkCanvas to guard
|
|
@param doSave call SkCanvas::save()
|
|
@return utility to restore SkCanvas state on destructor
|
|
*/
|
|
SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) : fCanvas(canvas), fSaveCount(0) {
|
|
if (fCanvas) {
|
|
fSaveCount = canvas->getSaveCount();
|
|
if (doSave) {
|
|
canvas->save();
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Restores SkCanvas to saved state. Destructor is called when container goes out of
|
|
scope.
|
|
*/
|
|
~SkAutoCanvasRestore() {
|
|
if (fCanvas) {
|
|
fCanvas->restoreToCount(fSaveCount);
|
|
}
|
|
}
|
|
|
|
/** Restores SkCanvas to saved state immediately. Subsequent calls and
|
|
~SkAutoCanvasRestore() have no effect.
|
|
*/
|
|
void restore() {
|
|
if (fCanvas) {
|
|
fCanvas->restoreToCount(fSaveCount);
|
|
fCanvas = nullptr;
|
|
}
|
|
}
|
|
|
|
private:
|
|
SkCanvas* fCanvas;
|
|
int fSaveCount;
|
|
|
|
SkAutoCanvasRestore(SkAutoCanvasRestore&&) = delete;
|
|
SkAutoCanvasRestore(const SkAutoCanvasRestore&) = delete;
|
|
SkAutoCanvasRestore& operator=(SkAutoCanvasRestore&&) = delete;
|
|
SkAutoCanvasRestore& operator=(const SkAutoCanvasRestore&) = delete;
|
|
};
|
|
|
|
// Private
|
|
#define SkAutoCanvasRestore(...) SK_REQUIRE_LOCAL_VAR(SkAutoCanvasRestore)
|
|
|
|
#endif
|