skia2/tools/VisualBench.cpp

148 lines
3.6 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*
*/
#include "VisualBench.h"
#include "SkApplication.h"
#include "SkCanvas.h"
#include "SkCommandLineFlags.h"
#include "SkCommonFlags.h"
#include "SkForceLinking.h"
#include "SkGraphics.h"
#include "SkGr.h"
#include "SkImageDecoder.h"
#include "SkOSFile.h"
#include "SkStream.h"
#include "Timer.h"
#include "gl/GrGLInterface.h"
__SK_FORCE_IMAGE_DECODER_LINKING;
VisualBench::VisualBench(void* hwnd, int argc, char** argv)
: INHERITED(hwnd)
, fCurrentLoops(1)
, fCurrentPicture(0)
, fCurrentFrame(0) {
SkCommandLineFlags::Parse(argc, argv);
SkTArray<SkString> skps;
for (int i = 0; i < FLAGS_skps.count(); i++) {
if (SkStrEndsWith(FLAGS_skps[i], ".skp")) {
skps.push_back() = FLAGS_skps[i];
} else {
SkOSFile::Iter it(FLAGS_skps[i], ".skp");
SkString path;
while (it.next(&path)) {
skps.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str());
}
}
}
this->setTitle();
this->setupBackend();
// Load picture for playback
for (int i = 0; i < skps.count(); i++) {
SkFILEStream stream(skps[i].c_str());
if (stream.isValid()) {
fPictures.push_back(SkPicture::CreateFromStream(&stream));
} else {
SkDebugf("couldn't load picture at \"path\"\n", skps[i].c_str());
}
}
}
VisualBench::~VisualBench() {
for (int i = 0; i < fPictures.count(); i++) {
fPictures[i]->~SkPicture();
}
INHERITED::detach();
}
void VisualBench::setTitle() {
SkString title("VisualBench");
INHERITED::setTitle(title.c_str());
}
SkSurface* VisualBench::createSurface() {
SkSurfaceProps props(INHERITED::getSurfaceProps());
return SkSurface::NewRenderTargetDirect(fRenderTarget, &props);
}
bool VisualBench::setupBackend() {
this->setColorType(kRGBA_8888_SkColorType);
this->setVisibleP(true);
this->setClipToBounds(false);
if (!this->attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo)) {
SkDebugf("Not possible to create backend.\n");
INHERITED::detach();
return false;
}
this->setFullscreen(true);
this->setVsync(false);
fInterface.reset(GrGLCreateNativeInterface());
SkASSERT(fInterface);
// setup contexts
fContext.reset(GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInterface.get()));
SkASSERT(fContext);
// setup rendertargets
this->setupRenderTarget();
return true;
}
void VisualBench::setupRenderTarget() {
fRenderTarget.reset(this->renderTarget(fAttachmentInfo, fInterface, fContext));
}
void VisualBench::draw(SkCanvas* canvas) {
fCurrentFrame++;
WallTimer timer;
timer.start();
for (int i = 0; i < fCurrentLoops; i++) {
canvas->drawPicture(fPictures[fCurrentPicture]);
}
// in case we have queued drawing calls
fContext->flush();
INHERITED::present();
timer.end();
SkDebugf("%s\n", HumanizeMs(timer.fWall).c_str());
// Invalidate the window to force a redraw. Poor man's animation mechanism.
this->inval(NULL);
}
void VisualBench::onSizeChange() {
this->setupRenderTarget();
}
bool VisualBench::onHandleChar(SkUnichar unichar) {
return true;
}
// Externally declared entry points
void application_init() {
SkGraphics::Init();
SkEvent::Init();
}
void application_term() {
SkEvent::Term();
SkGraphics::Term();
}
SkOSWindow* create_sk_window(void* hwnd, int argc, char** argv) {
return new VisualBench(hwnd, argc, argv);
}