ee36412765
This CL adds a few more exceptions to our ES2 test import, and adds the dm code which actually runs the tests. Change-Id: If6691dd35931f4f10262d3a1eff020c2c347ca59 Bug: skia:12484 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459124 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
130 lines
4.6 KiB
C++
130 lines
4.6 KiB
C++
/*
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* Copyright 2021 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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/**
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* This test relies on GLSL ES2 conformance test files, which are not included in Skia.
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*
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* To run the test suite, open `resources/sksl/es2_conformance/import_conformance_tests.py` and
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* follow the instructions at the top to download and import the test suite.
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*/
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkData.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkStringView.h"
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#include "include/core/SkSurface.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/effects/SkImageFilters.h"
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#include "include/effects/SkRuntimeEffect.h"
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#include "include/utils/SkRandom.h"
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#include "src/core/SkOSFile.h"
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#include "src/core/SkRuntimeEffectPriv.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrDirectContextPriv.h"
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#include "src/utils/SkOSPath.h"
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#include "tests/Test.h"
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#include "tools/Resources.h"
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#include "tools/ToolUtils.h"
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static void test_expect_fail(skiatest::Reporter* r, const char* testFile) {
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SkRuntimeEffect::Options options{};
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sk_sp<SkData> shaderData = GetResourceAsData(testFile);
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if (!shaderData) {
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ERRORF(r, "%s: Unable to load file", SkOSPath::Basename(testFile).c_str());
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return;
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}
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SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()};
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SkRuntimeEffect::Result result = SkRuntimeEffect::MakeForShader(shaderString, options);
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if (result.effect) {
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ERRORF(r, "%s: Expected failure, but compiled successfully",
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SkOSPath::Basename(testFile).c_str());
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return;
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}
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}
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static void test_expect_pass(skiatest::Reporter* r, SkSurface* surface, const char* testFile) {
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SkRuntimeEffect::Options options{};
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sk_sp<SkData> shaderData = GetResourceAsData(testFile);
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if (!shaderData) {
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ERRORF(r, "%s: Unable to load file", testFile);
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return;
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}
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SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()};
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SkRuntimeEffect::Result result = SkRuntimeEffect::MakeForShader(shaderString, options);
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if (!result.effect) {
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ERRORF(r, "%s: %s", testFile, result.errorText.c_str());
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return;
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}
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SkRuntimeShaderBuilder builder(result.effect);
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sk_sp<SkShader> shader = builder.makeShader(/*localMatrix=*/nullptr, /*isOpaque=*/true);
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if (!shader) {
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ERRORF(r, "%s: Unable to build shader", testFile);
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return;
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}
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SkPaint paintShader;
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paintShader.setShader(shader);
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surface->getCanvas()->drawRect(SkRect::MakeWH(1, 1), paintShader);
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SkBitmap bitmap;
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REPORTER_ASSERT(r, bitmap.tryAllocPixels(surface->imageInfo()));
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REPORTER_ASSERT(r, surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(),
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/*srcX=*/0, /*srcY=*/0));
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SkColor color = bitmap.getColor(0, 0);
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if (color != SkColorSetARGB(0xFF, 0x00, 0xFF, 0x00)) {
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ERRORF(r, "%s: Expected solid green. Actual:\n"
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"RRGGBBAA\n"
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"%02X%02X%02X%02X",
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testFile,
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SkColorGetR(color), SkColorGetG(color), SkColorGetB(color), SkColorGetA(color));
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}
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}
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static void iterate_dir(const char* directory, const std::function<void(const char*)>& run) {
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SkString resourceDirectory = GetResourcePath(directory);
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SkOSFile::Iter iter(resourceDirectory.c_str(), ".rts");
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SkString name;
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while (iter.next(&name, /*getDir=*/false)) {
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SkString path(SkOSPath::Join(directory, name.c_str()));
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run(path.c_str());
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}
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}
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DEF_TEST(SkSL_ES2Conformance_Pass_CPU, r) {
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const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
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sk_sp<SkSurface> surface(SkSurface::MakeRaster(info));
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iterate_dir("sksl/es2_conformance/pass/", [&](const char* path) {
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test_expect_pass(r, surface.get(), path);
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});
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkSL_ES2Conformance_Pass_GPU, r, ctxInfo) {
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const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
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sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(ctxInfo.directContext(),
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SkBudgeted::kNo, info));
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iterate_dir("sksl/es2_conformance/pass/", [&](const char* path) {
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test_expect_pass(r, surface.get(), path);
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});
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}
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DEF_TEST(SkSL_ES2Conformance_Fail, r) {
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iterate_dir("sksl/es2_conformance/fail/", [&](const char* path) {
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test_expect_fail(r, path);
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});
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}
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