skia2/DEPS
angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com aa58935285 Roll skia/third_party/externals/angle2/ e5fe7aad8..df4b63164 (46 commits)
e5fe7aad84..df4b631648

$ git log e5fe7aad8..df4b63164 --date=short --no-merges --format='%ad %ae %s'
2018-01-18 fjhenigman Vulkan: Add unmap in BufferVk::getIndexRange.
2018-02-21 jmadill Fix missing include files visible to GN.
2018-02-20 jmadill Vulkan: Add CommandGraph class.
2018-02-20 jmadill Add gl::RenderbufferState shared state helper.
2018-02-02 geofflang D3D11: Downsample when copying to emulated 16-bit texture formats.
2018-02-20 jmadill Add empty file to prevent git clean from deleting the tools folder.
2018-02-14 geofflang StateManagerGL: Use dirty bits for VAO bindings.
2018-02-16 cwallez Expand the EGLIOSurfaceClientBufferTests
2018-02-16 oetuaho Add a constexpr constructor for TFunction
2018-02-16 oetuaho Avoid redundant symbol lookup when parsing functions
2018-02-16 jmadill Don't no-op draw calls for zero count in validation.
2018-02-15 jmadill Vulkan: Implement basic Renderbuffer attachments.
2018-02-16 oetuaho Simplify built-in function node initialization
2017-01-05 fjhenigman Vulkan: vertex attributes in client memory.
2018-02-15 thakis Mark third-party code in ANGLE as no_chromium_code.
2018-02-15 jmadill Add missing is_fuchsia to system_utils selection.
2018-02-15 jmadill Vulkan: Add depth/stencil surfaces.
2018-02-15 oetuaho Clean up dead insertion of unmangled symbols
2018-02-12 thakis Enable -Wimplicit-fallthrough for ANGLE.
2018-02-14 lfy GLES1: macOS: Add rpath to libGLESv1_CM.dylib
2018-02-09 shinchiro Fix mingw compile.
2018-02-08 lfy GLES1: Mat4 transform library
2018-02-14 ynovikov Fix standalone Linux build
2017-11-07 geofflang StateManagerGL: Use dirty bits for framebuffer bindings.
2018-02-14 jmadill Vulkan: Cache clear color in ContextVk.
2018-02-14 jmadill Vulkan: Pass RendererVk to Allocate helpers.
2018-02-14 jmadill Vulkan: Implement basic Renderbuffer creation.
2018-02-14 lucferron AngleWrangle: Suppress newly introduced flakyness
2018-02-08 lucferron Vulkan: Autogen mandatory texture caps
2017-09-21 geofflang D3D: Implement robust resource init for Surfaces.
2018-02-14 jmadill Revert "Vulkan: Add glslang validator to build."
2018-02-13 yunchao.he Code refactoring for end2end tests.
2018-02-09 lucferron Vulkan: Add culling rasterization states tests and invert front face
2018-02-07 lucferron Vulkan: Texture caps map
2018-02-13 oetuaho Store invariant varying names as ImmutableString
2018-02-08 oetuaho Don't search for nonexistent brackets in InitializeVariables
2018-02-12 tobine Put Vulkan mock ICD json file in separate dir
2018-01-29 oetuaho Add a constexpr constructor for TVariable
2018-02-12 geofflang Remove usage of ANGLE_FALLTHROUGH in EmulatePrecision.cpp
2018-02-12 jmadill Add test for scissored clear.
2018-02-08 brandon1.jones Enable Multisample Sources in copyImageInternal For D3D11
2018-02-12 jmadill Vulkan: Add glslang validator to build.
2018-02-02 jiawei.shao ES31: Add link validation on geometry shader itself
2018-02-12 geofflang Revert "GLES1: Link against angle_util_static instead of angle_util."
2018-02-02 jie.a.chen Vulkan: Prepend layer path to VK_LAYER_PATH
2018-02-11 yunchao.he Clean up end2end tests for Intel OSX.

Created with:
  roll-dep skia/third_party/externals/angle2
BUG=810767


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TBR=djsollen@google.com

Change-Id: I23133c2b60746b8cf251eba611ae84f56bd3247c
Reviewed-on: https://skia-review.googlesource.com/109103
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
2018-02-21 23:48:07 +00:00

31 lines
3.3 KiB
Python

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recursedeps = [ "common" ]