skia2/third_party
Greg Daniel 54bfb18dad Privately include our version of vulkan header file in all our src files.
This should allow clients to include Skia and their vulkan files in any
order. However, it does require that when clients are building their
files that include skia with vulkan, they must have vulkan/vulkan_core.h
on their include path somewhere.

Bug: skia:
Change-Id: I969db396c92127be7c8df754926d175f38b8aafa
Reviewed-on: https://skia-review.googlesource.com/c/172147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-11-26 15:15:44 +00:00
..
angle2 Another manual ANGLE roll 2018-08-30 21:31:47 +00:00
cpu-features GN: Android 2016-08-25 14:50:44 -07:00
dng_sdk remove mips support and bots 2017-12-05 17:19:45 +00:00
expat Strengthen is_official_build, update docs. 2017-03-03 15:41:24 +00:00
freetype2 Roll FreeType to pick up color stuff. 2018-05-31 15:10:13 +00:00
gif Rename SkCodec::kNone to SkCodec::kNoFrame 2018-08-22 14:49:56 +00:00
googletest GPU-CTS Program 2017-10-17 19:01:13 +00:00
harfbuzz DEPS: update Harfbuzz to 2.1.1 2018-11-15 23:10:03 +00:00
icu Build ICU on iOS 2018-02-12 15:51:01 +00:00
imgui Integrate the ImGui library with viewer 2017-02-10 19:17:03 +00:00
jsoncpp Strengthen is_official_build, update docs. 2017-03-03 15:41:24 +00:00
libjpeg-turbo Update libjpeg-turbo to the official 2.0.0 2018-08-21 13:28:01 +00:00
libmicrohttpd GN/Win: everything links on my machine. 2016-10-12 16:39:42 +00:00
libpng Ignore PLTE chunks in non-palette PNGs 2018-08-27 15:05:47 +00:00
libsdl Add iOS support for SkiaSDLExample. 2017-08-30 18:56:46 +00:00
libwebp Roll libwebp to 0.6.1 2018-02-14 19:00:27 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue Add Android viewer to GN 2016-10-21 15:19:32 +00:00
Nima-Cpp [canvaskit] Expose nima animation as POC 2018-10-30 20:15:28 +00:00
piex Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
sfntly Compile the skia library for windows using gn. 2016-09-16 13:29:57 -07:00
skcms Roll skia/third_party/skcms 26679709b32f..ee5557693416 (1 commits) 2018-11-07 14:53:31 +00:00
spirv-headers wired up SPIR-V validator 2017-03-16 14:42:20 +00:00
spirv-tools corrected spirv tools output file name 2017-09-25 13:28:29 +00:00
vulkan Privately include our version of vulkan header file in all our src files. 2018-11-26 15:15:44 +00:00
vulkanmemoryallocator Privately include our version of vulkan header file in all our src files. 2018-11-26 15:15:44 +00:00
wuffs Reland "New GIF codec; new third_party/wuffs dep" 2018-10-26 13:53:04 +00:00
zlib clang on windows support 2017-07-31 18:39:23 +00:00
BUILD.gn GN: Android 2016-08-25 14:50:44 -07:00
README BUG=skia:5602 2016-09-02 11:19:34 -07:00
third_party.gni Reland "always optimize third_party code" 2018-09-20 23:21:01 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.