ab8241880d
Reason for revert: Mac crashes in GrUploadPixmapToTexture Original issue's description: > Lots of progress on switching to SkColorSpace rather than SkColorProfileType > > Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld). > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002 > > Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170 TBR=reed@google.com,herb@google.com,msarett@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2072813002
95 lines
3.3 KiB
C++
95 lines
3.3 KiB
C++
/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkGr_DEFINED
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#define SkGr_DEFINED
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#include "GrColor.h"
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#include "GrTextureAccess.h"
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#include "SkColor.h"
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#include "SkColorPriv.h"
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#include "SkFilterQuality.h"
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#include "SkImageInfo.h"
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class GrCaps;
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class GrContext;
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class GrTexture;
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class GrTextureParams;
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class SkBitmap;
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////////////////////////////////////////////////////////////////////////////////
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// Sk to Gr Type conversions
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static inline GrColor SkColorToPremulGrColor(SkColor c) {
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SkPMColor pm = SkPreMultiplyColor(c);
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unsigned r = SkGetPackedR32(pm);
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unsigned g = SkGetPackedG32(pm);
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unsigned b = SkGetPackedB32(pm);
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unsigned a = SkGetPackedA32(pm);
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return GrColorPackRGBA(r, g, b, a);
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}
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static inline GrColor SkColorToUnpremulGrColor(SkColor c) {
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unsigned r = SkColorGetR(c);
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unsigned g = SkColorGetG(c);
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unsigned b = SkColorGetB(c);
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unsigned a = SkColorGetA(c);
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return GrColorPackRGBA(r, g, b, a);
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}
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static inline GrColor SkColorToOpaqueGrColor(SkColor c) {
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unsigned r = SkColorGetR(c);
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unsigned g = SkColorGetG(c);
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unsigned b = SkColorGetB(c);
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return GrColorPackRGBA(r, g, b, 0xFF);
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}
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/** Replicates the SkColor's alpha to all four channels of the GrColor. */
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static inline GrColor SkColorAlphaToGrColor(SkColor c) {
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U8CPU a = SkColorGetA(c);
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return GrColorPackRGBA(a, a, a, a);
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}
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static inline SkPMColor GrColorToSkPMColor(GrColor c) {
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GrColorIsPMAssert(c);
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return SkPackARGB32(GrColorUnpackA(c), GrColorUnpackR(c), GrColorUnpackG(c), GrColorUnpackB(c));
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}
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static inline GrColor SkPMColorToGrColor(SkPMColor c) {
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return GrColorPackRGBA(SkGetPackedR32(c), SkGetPackedG32(c), SkGetPackedB32(c),
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SkGetPackedA32(c));
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}
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////////////////////////////////////////////////////////////////////////////////
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/** Returns a texture representing the bitmap that is compatible with the GrTextureParams. The
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texture is inserted into the cache (unless the bitmap is marked volatile) and can be
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retrieved again via this function. */
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GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams&,
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SkSourceGammaTreatment);
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// TODO: Move SkImageInfo2GrPixelConfig to SkGrPriv.h (requires cleanup to SkWindow its subclasses).
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GrPixelConfig SkImageInfo2GrPixelConfig(SkColorType, SkAlphaType, SkColorProfileType, const GrCaps&);
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static inline GrPixelConfig SkImageInfo2GrPixelConfig(const SkImageInfo& info, const GrCaps& caps) {
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return SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(), info.profileType(), caps);
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}
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GrTextureParams::FilterMode GrSkFilterQualityToGrFilterMode(SkFilterQuality paintFilterQuality,
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const SkMatrix& viewM,
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const SkMatrix& localM,
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bool* doBicubic);
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////////////////////////////////////////////////////////////////////////////////
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SkImageInfo GrMakeInfoFromTexture(GrTexture* tex, int w, int h, bool isOpaque);
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// Using the dreaded SkGrPixelRef ...
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SK_API void GrWrapTextureInBitmap(GrTexture* src, int w, int h, bool isOpaque,
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SkBitmap* dst);
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#endif
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