skia2/tests/sksl/shared/golden/GeometricIntrinsics.asm.frag
John Stiles 77702f1704 Eliminate inliner temporary variables for top-level-exit functions.
When we determine that a function only contains a single return
statement and it is at the top level (i.e. not inside any scopes),
there is no need to create a temporary variable and store the
result expression into a variable. Instead, we can directly replace
the function-call expression with the return-statement's expression.

Unlike my previous solution, this does not require variable
declarations to be rewritten. The no-scopes limitation makes it
slightly less effective in theory, but in practice we still get
almost all of the benefit. The no-scope limitation bites us on
structures like

@if (true) {
    return x;
} else {
    return y;
}

Which will optimize away the if, but leave the scope:

{
    return x;
}

However, this is not a big deal; the biggest wins are single-line
helper functions like `guarded_divide` and `unpremul` which retain
the full benefit.

Change-Id: I7fbb725e65db021b9795c04c816819669815578f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345167
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2020-12-17 20:37:21 +00:00

84 lines
2.7 KiB
JavaScript

OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
OpExecutionMode %main OriginUpperLeft
OpName %sk_FragColor "sk_FragColor"
OpName %sk_Clockwise "sk_Clockwise"
OpName %main "main"
OpName %_1_x "_1_x"
OpName %x "x"
OpName %_3_x "_3_x"
OpName %y "y"
OpDecorate %sk_FragColor RelaxedPrecision
OpDecorate %sk_FragColor Location 0
OpDecorate %sk_FragColor Index 0
OpDecorate %sk_Clockwise RelaxedPrecision
OpDecorate %sk_Clockwise BuiltIn FrontFacing
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%sk_FragColor = OpVariable %_ptr_Output_v4float Output
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%void = OpTypeVoid
%11 = OpTypeFunction %void
%_ptr_Function_float = OpTypePointer Function %float
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%v2float = OpTypeVector %float 2
%_ptr_Function_v2float = OpTypePointer Function %v2float
%29 = OpConstantComposite %v2float %float_1 %float_2
%31 = OpConstantComposite %v2float %float_1 %float_2
%float_3 = OpConstant %float 3
%float_4 = OpConstant %float 4
%35 = OpConstantComposite %v2float %float_3 %float_4
%41 = OpConstantComposite %v2float %float_3 %float_4
%float_1_0 = OpConstant %float 1
%main = OpFunction %void None %11
%12 = OpLabel
%_1_x = OpVariable %_ptr_Function_float Function
%x = OpVariable %_ptr_Function_float Function
%_3_x = OpVariable %_ptr_Function_v2float Function
%y = OpVariable %_ptr_Function_v2float Function
OpStore %_1_x %float_1
%16 = OpExtInst %float %1 Length %float_1
OpStore %_1_x %16
%18 = OpLoad %float %_1_x
%17 = OpExtInst %float %1 Distance %18 %float_2
OpStore %_1_x %17
%21 = OpLoad %float %_1_x
%20 = OpFMul %float %21 %float_2
OpStore %_1_x %20
%23 = OpLoad %float %_1_x
%22 = OpExtInst %float %1 Normalize %23
OpStore %_1_x %22
%25 = OpLoad %float %_1_x
OpStore %x %25
OpStore %_3_x %29
%30 = OpExtInst %float %1 Length %31
%32 = OpCompositeConstruct %v2float %30 %30
OpStore %_3_x %32
%34 = OpLoad %v2float %_3_x
%33 = OpExtInst %float %1 Distance %34 %35
%38 = OpCompositeConstruct %v2float %33 %33
OpStore %_3_x %38
%40 = OpLoad %v2float %_3_x
%39 = OpDot %float %40 %41
%42 = OpCompositeConstruct %v2float %39 %39
OpStore %_3_x %42
%44 = OpLoad %v2float %_3_x
%43 = OpExtInst %v2float %1 Normalize %44
OpStore %_3_x %43
%46 = OpLoad %v2float %_3_x
OpStore %y %46
%47 = OpLoad %float %x
%48 = OpLoad %v2float %y
%49 = OpCompositeExtract %float %48 0
%50 = OpCompositeExtract %float %48 1
%52 = OpCompositeConstruct %v4float %47 %49 %50 %float_1_0
OpStore %sk_FragColor %52
OpReturn
OpFunctionEnd