bfc9be0f77
This will allow us to load these inputs for unit testing in `dm`. Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5 Bug: skia:11009 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
13 lines
316 B
GLSL
13 lines
316 B
GLSL
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out vec4 sk_FragColor;
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int intMin = -2147483648;
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int intMinMinusOne = -2147483649;
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int intMax = 2147483647;
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int intMaxPlusOne = 2147483648;
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void main() {
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sk_FragColor.x = float(intMin);
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sk_FragColor.x = float(intMax);
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sk_FragColor.x = float(intMinMinusOne);
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sk_FragColor.x = float(intMaxPlusOne);
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}
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