169c8903be
This is a reland of 22dcb5fd7e
Original change's description:
> Add coords parameter to all .sksl test files used as runtime effects
>
> Convert to use the newer MakeForShader factory, which requires this.
>
> Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:11919
Change-Id: I5f745c54b2bc3712f2281db6e067345903e81931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401836
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
23 lines
1.1 KiB
Plaintext
23 lines
1.1 KiB
Plaintext
uniform half4 testInputs;
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uniform half4 colorGreen, colorRed;
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half4 main(float2 coords) {
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half4 expectedA = half4(-1, 0, 0.75, 1);
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// (-1.25, 0, 0.75, 2.25)
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half4 clampLow = half4(-1, -2, -2, 1);
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half4 expectedB = half4(-1, 0, 0.5, 2.25);
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half4 clampHigh = half4( 1, 2, 0.5, 3);
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return (clamp(testInputs.x, -1, 1) == expectedA.x &&
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clamp(testInputs.xy, -1, 1) == expectedA.xy &&
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clamp(testInputs.xyz, -1, 1) == expectedA.xyz &&
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clamp(testInputs.xyzw, -1, 1) == expectedA.xyzw &&
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clamp(testInputs.x, clampLow.x, clampHigh.x ) == expectedB.x &&
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clamp(testInputs.xy, clampLow.xy, clampHigh.xy ) == expectedB.xy &&
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clamp(testInputs.xyz, clampLow.xyz, clampHigh.xyz ) == expectedB.xyz &&
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clamp(testInputs.xyzw, clampLow.xyzw, clampHigh.xyzw) == expectedB.xyzw) ? colorGreen
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: colorRed;
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}
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