..
AbsFloat.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
AbsFloat.glsl
Evaluate single-argument generic intrinsics at compile time.
2021-05-10 14:50:50 +00:00
AbsFloat.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
AbsInt.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
AbsInt.glsl
Evaluate single-argument generic intrinsics at compile time.
2021-05-10 14:50:50 +00:00
AbsInt.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Acos.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Acos.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Acos.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Acosh.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Acosh.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Acosh.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
All.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
All.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
All.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Any.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Any.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Any.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Asin.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Asin.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Asin.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Asinh.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Asinh.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Asinh.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Atan.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Atan.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Atan.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Atanh.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Atanh.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Atanh.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
BitCount.asm.frag
Revert "Revert "Added more RelaxedPrecision decorations""
2021-03-23 19:34:42 +00:00
BitCount.glsl
Change sksl tests to avoid SPIR-V validation errors
2021-03-16 13:39:53 +00:00
BitCount.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Ceil.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Ceil.glsl
Evaluate various single-argument float intrinsics at compile time.
2021-05-07 14:37:18 +00:00
Ceil.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ClampFloat.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ClampFloat.glsl
Add missing intrinsic tests for abs/max/min(genIType), clamp(genType)
2022-02-04 14:42:17 +00:00
ClampFloat.metal
Add missing intrinsic tests for abs/max/min(genIType), clamp(genType)
2022-02-04 14:42:17 +00:00
ClampInt.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ClampInt.glsl
Implement compile-time optimization for clamp().
2021-05-25 16:25:42 +00:00
ClampInt.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
ClampUInt.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
ClampUInt.glsl
Add support for clamp($genUType, ...) in SkSL.
2021-11-11 18:43:42 +00:00
ClampUInt.metal
Add support for clamp($genUType, ...) in SkSL.
2021-11-11 18:43:42 +00:00
Cos.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Cos.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Cos.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Cosh.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Cosh.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Cosh.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Cross.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Cross.glsl
Implement compile-time optimization for cross().
2021-06-01 15:51:53 +00:00
Cross.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
CrossNoInline.asm.frag
Rename SkSL's 2D cross product builtin function
2021-12-14 22:00:26 +00:00
CrossNoInline.glsl
Rename SkSL's 2D cross product builtin function
2021-12-14 22:00:26 +00:00
CrossNoInline.metal
Rename SkSL's 2D cross product builtin function
2021-12-14 22:00:26 +00:00
Degrees.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Degrees.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Degrees.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Determinant.asm.frag
Implement determinant() in SkSL ES3 public API.
2021-08-19 15:27:10 +00:00
Determinant.glsl
Implement determinant() in SkSL ES3 public API.
2021-08-19 15:27:10 +00:00
Determinant.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DFdx.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
DFdx.glsl
Avoid mix-up between MAIN_COORDS and FRAGCOORD.
2021-08-18 20:11:19 +00:00
DFdx.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
DFdy.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
DFdy.glsl
Wrap 'u_rtFlip.y * dfdy()' in parentheses, in GLSL.
2021-10-29 14:03:35 +00:00
DFdy.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Distance.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Distance.glsl
Implement compile-time optimization for distance().
2021-05-26 14:11:58 +00:00
Distance.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Dot.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Dot.glsl
Implement compile-time optimization for dot().
2021-05-26 15:05:08 +00:00
Dot.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Equal.asm.frag
Fix incorrect assertion discovered by fuzzer.
2021-10-04 13:41:56 +00:00
Equal.glsl
Fix incorrect assertion discovered by fuzzer.
2021-10-04 13:41:56 +00:00
Equal.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Exp2.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Exp2.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Exp2.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Exp.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Exp.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Exp.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
FaceForward.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
FaceForward.glsl
Implement compile-time optimization for faceforward().
2021-05-26 16:28:48 +00:00
FaceForward.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
FindLSB.asm.frag
Revert "Revert "Added more RelaxedPrecision decorations""
2021-03-23 19:34:42 +00:00
FindLSB.glsl
Change sksl tests to avoid SPIR-V validation errors
2021-03-16 13:39:53 +00:00
FindLSB.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
FindMSB.asm.frag
Revert "Revert "Added more RelaxedPrecision decorations""
2021-03-23 19:34:42 +00:00
FindMSB.glsl
Change sksl tests to avoid SPIR-V validation errors
2021-03-16 13:39:53 +00:00
FindMSB.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
FloatBitsToInt.asm.frag
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
FloatBitsToInt.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
FloatBitsToInt.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
FloatBitsToUint.asm.frag
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
FloatBitsToUint.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
FloatBitsToUint.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Floor.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Floor.glsl
Evaluate various single-argument float intrinsics at compile time.
2021-05-07 14:37:18 +00:00
Floor.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Fma.asm.frag
Revert "Revert "Added more RelaxedPrecision decorations""
2021-03-23 19:34:42 +00:00
Fma.glsl
Change sksl tests to avoid SPIR-V validation errors
2021-03-16 13:39:53 +00:00
Fma.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Fract.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Fract.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Fract.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Frexp.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Frexp.glsl
Migrate convertSwizzle to Swizzle::Make.
2021-02-19 21:26:58 +00:00
Frexp.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Fwidth.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Fwidth.glsl
Add fwidth intrinsic to public SkSL in ES3.
2021-09-16 01:56:32 +00:00
Fwidth.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
GreaterThan.asm.frag
Optimize intrinsic vector comparisons of constants.
2021-05-06 14:00:27 +00:00
GreaterThan.glsl
Optimize intrinsic vector comparisons of constants.
2021-05-06 14:00:27 +00:00
GreaterThan.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
GreaterThanEqual.asm.frag
Optimize intrinsic vector comparisons of constants.
2021-05-06 14:00:27 +00:00
GreaterThanEqual.glsl
Optimize intrinsic vector comparisons of constants.
2021-05-06 14:00:27 +00:00
GreaterThanEqual.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
IntBitsToFloat.asm.frag
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
IntBitsToFloat.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
IntBitsToFloat.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Inverse.asm.frag
Use op cache for constant matrix construction.
2022-04-12 21:43:14 +00:00
Inverse.glsl
Implement compile-time optimization for inverse().
2021-05-27 13:57:00 +00:00
Inverse.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Inversesqrt.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Inversesqrt.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Inversesqrt.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
IsInf.asm.frag
Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3."
2021-08-25 19:01:22 +00:00
IsInf.glsl
Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3."
2021-08-25 19:01:22 +00:00
IsInf.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
IsNan.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
IsNan.glsl
Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3."
2021-08-25 19:01:22 +00:00
IsNan.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Ldexp.asm.frag
Revert "Revert "Refactored SPIR-V RelaxedPrecision handling""
2021-03-18 15:01:15 +00:00
Ldexp.glsl
Change sksl tests to avoid SPIR-V validation errors
2021-03-16 13:39:53 +00:00
Ldexp.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Length.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Length.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Length.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
LessThan.asm.frag
Optimize intrinsic vector comparisons of constants.
2021-05-06 14:00:27 +00:00
LessThan.glsl
Optimize intrinsic vector comparisons of constants.
2021-05-06 14:00:27 +00:00
LessThan.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
LessThanEqual.asm.frag
Optimize intrinsic vector comparisons of constants.
2021-05-06 14:00:27 +00:00
LessThanEqual.glsl
Optimize intrinsic vector comparisons of constants.
2021-05-06 14:00:27 +00:00
LessThanEqual.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Log2.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Log2.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Log2.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Log.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Log.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Log.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MatrixCompMultES2.asm.frag
Use op cache for constant matrix construction.
2022-04-12 21:43:14 +00:00
MatrixCompMultES2.glsl
Add non-square MatrixCompMult support to public SkSL in ES3 mode.
2021-09-14 18:15:23 +00:00
MatrixCompMultES2.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MatrixCompMultES3.asm.frag
Use op cache for constant matrix construction.
2022-04-12 21:43:14 +00:00
MatrixCompMultES3.glsl
Revert "Disallow matrix ctors which overflow a column."
2021-10-14 01:30:08 +00:00
MatrixCompMultES3.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MaxFloat.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
MaxFloat.glsl
Implement compile-time optimization for min() and max().
2021-05-25 14:52:11 +00:00
MaxFloat.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MaxInt.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
MaxInt.glsl
Implement compile-time optimization for min() and max().
2021-05-25 14:52:11 +00:00
MaxInt.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MinFloat.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
MinFloat.glsl
Implement compile-time optimization for min() and max().
2021-05-25 14:52:11 +00:00
MinFloat.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MinInt.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
MinInt.glsl
Implement compile-time optimization for min() and max().
2021-05-25 14:52:11 +00:00
MinInt.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MixBool.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
MixBool.glsl
Implement compile-time optimization for mix().
2021-06-01 19:36:05 +00:00
MixBool.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
MixFloat.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
MixFloat.glsl
Implement compile-time optimization for mix().
2021-06-01 19:36:05 +00:00
MixFloat.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Mod.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Mod.glsl
Implement compile-time optimization for mod().
2021-05-25 22:07:53 +00:00
Mod.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Modf.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Modf.glsl
Add ES3 intrinsic modf to sksl_public.
2021-09-08 18:45:16 +00:00
Modf.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Normalize.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Normalize.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Normalize.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Not.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Not.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Not.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
NotEqual.asm.frag
Use unordered comparisons for != in SPIR-V.
2022-02-25 22:22:43 +00:00
NotEqual.glsl
Optimize intrinsic vector comparisons of constants.
2021-05-06 14:00:27 +00:00
NotEqual.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
OuterProduct.asm.frag
Use op cache for constant matrix construction.
2022-04-12 21:43:14 +00:00
OuterProduct.glsl
Implement compile-time optimization for outerProduct.
2021-09-10 14:34:32 +00:00
OuterProduct.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Pack.asm.frag
Revert "Revert "Added more RelaxedPrecision decorations""
2021-03-23 19:34:42 +00:00
Pack.glsl
Change sksl tests to avoid SPIR-V validation errors
2021-03-16 13:39:53 +00:00
Pack.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
PackUnorm2x16.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
PackUnorm2x16.glsl
Add support for pack/unpackUnorm2x16 to public SkSL.
2021-09-09 18:59:15 +00:00
PackUnorm2x16.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Pow.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Pow.glsl
Implement compile-time optimization for pow().
2021-05-26 19:54:09 +00:00
Pow.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Radians.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Radians.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Radians.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Reflect.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Reflect.glsl
Implement compile-time optimization for reflect().
2021-05-26 19:49:29 +00:00
Reflect.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Refract.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Refract.glsl
Implement compile-time optimization for refract().
2021-05-26 19:55:39 +00:00
Refract.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Round.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Round.glsl
Add trunc/round/roundEven SKSL ES3 public APIs.
2021-08-23 15:44:15 +00:00
Round.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
RoundEven.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
RoundEven.glsl
Add trunc/round/roundEven SKSL ES3 public APIs.
2021-08-23 15:44:15 +00:00
RoundEven.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Saturate.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Saturate.glsl
Optimize remaining simple 1-argument intrinsics.
2021-05-11 16:44:09 +00:00
Saturate.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SignFloat.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
SignFloat.glsl
Evaluate single-argument generic intrinsics at compile time.
2021-05-10 14:50:50 +00:00
SignFloat.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
SignInt.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
SignInt.glsl
Evaluate single-argument generic intrinsics at compile time.
2021-05-10 14:50:50 +00:00
SignInt.metal
Implement Metal polyfill for sign(genIType).
2022-02-03 15:21:03 +00:00
Sin.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Sin.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Sin.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Sinh.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Sinh.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Sinh.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Smoothstep.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Smoothstep.glsl
Implement compile-time optimization for smoothstep().
2021-05-25 20:32:46 +00:00
Smoothstep.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Sqrt.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Sqrt.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Sqrt.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Step.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Step.glsl
Implement compile-time optimization for step().
2021-05-25 16:59:22 +00:00
Step.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Tan.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Tan.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Tan.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Tanh.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Tanh.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
Tanh.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Transpose.asm.frag
Use op cache for constant matrix construction.
2022-04-12 21:43:14 +00:00
Transpose.glsl
Add compile-time optimization for transpose().
2021-08-18 13:49:04 +00:00
Transpose.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Trunc.asm.frag
Replace scalar/vector ID caches with op cache.
2022-04-12 21:33:50 +00:00
Trunc.glsl
Add trunc/round/roundEven SKSL ES3 public APIs.
2021-08-23 15:44:15 +00:00
Trunc.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
UintBitsToFloat.asm.frag
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
UintBitsToFloat.glsl
Rename variables named input
in test files.
2021-09-30 16:39:21 +00:00
UintBitsToFloat.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00
Unpack.asm.frag
Revert "Revert "Added more RelaxedPrecision decorations""
2021-03-23 19:34:42 +00:00
Unpack.glsl
Change sksl tests to avoid SPIR-V validation errors
2021-03-16 13:39:53 +00:00
Unpack.metal
Reland "Add support for half-precision types in Metal."
2021-10-30 14:33:52 +00:00