skia2/tests/SRGBTest.cpp
mtklein ac41bac40f Move sRGB <-> linear conversion components to their own files.
This makes them a little easier to use outside SkColorXform code.

I've added some notes about how best to use them and their eccentricities, and added a test.

Ultimately any software sRGB <-> linear conversion should funnel somehow through here.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128893002
CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Release-Trybot;client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Committed: https://skia.googlesource.com/skia/+/45e58c8807179638980aae8503573b950b844e4c
Review-Url: https://codereview.chromium.org/2128893002
2016-07-08 06:33:16 -07:00

42 lines
1.1 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkSRGB.h"
#include "SkTypes.h"
#include "Test.h"
#include <math.h>
static uint8_t linear_to_srgb(float l) {
return (uint8_t)roundf(sk_linear_to_srgb(Sk4f{l})[0]);
}
DEF_TEST(sk_linear_to_srgb, r) {
// Should map 0 -> 0 and 1 -> 1.
REPORTER_ASSERT(r, 0 == linear_to_srgb(0.0f));
REPORTER_ASSERT(r, 255 == linear_to_srgb(1.0f));
// Should be monotonic between 0 and 1.
// We don't bother checking denorm values.
int tolerated_regressions = 0;
#if defined(SK_ARM_HAS_NEON)
// Values around 0.166016 are usually 72 but drop briefly (41 floats) down to 71.
tolerated_regressions = 1;
#endif
uint8_t prev = 0;
for (float f = FLT_MIN; f <= 1.0f; ) {
uint8_t srgb = linear_to_srgb(f);
REPORTER_ASSERT(r, srgb >= prev || tolerated_regressions > 0);
if (srgb < prev) { tolerated_regressions--; }
prev = srgb;
union { float flt; uint32_t bits; } pun = { f };
pun.bits++;
f = pun.flt;
}
}