skia2/dm
Mike Klein ac568a934f 1010102, 101010x, 888x in sw
Same sort of deal as before, now with all three new formats.
While I was at it, I made sure RGBA 8888 and BGRA 8888 both work too.

We don't want the 101010's in lowp, but 888x should be fine.

After looking at the DM images on monitors at work, I decided to
re-enable dither even on 10-bit images.

Looking at the GMs in 888x or 101010x is interesting... I think we must
not be clearing the memory allocated for layers?  Seems like we want to
allocate layers as 8888?

Change-Id: I3a85b4f00877792a6425a7e7eb31eacb04ae9218
Reviewed-on: https://skia-review.googlesource.com/101640
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-30 22:02:20 +00:00
..
DM.cpp 1010102, 101010x, 888x in sw 2018-01-30 22:02:20 +00:00
DMFontMgr.cpp DM: hide DM:FontMgr behind a factory 2017-11-14 16:24:44 +00:00
DMFontMgr.h DM: hide DM:FontMgr behind a factory 2017-11-14 16:24:44 +00:00
DMGpuSupport.h Drop support for OSMesa in test tools and remove build bot 2017-11-13 16:20:10 +00:00
DMGpuTestProcs.cpp Use GrContextFactories that produce a single GrContext in unit tests. 2017-11-15 22:03:07 +00:00
DMJsonWriter.cpp Move SkOSPath out of include/core. 2016-11-08 20:20:15 +00:00
DMJsonWriter.h Add gamma_correct option field to dm.json 2016-02-29 07:38:01 -08:00
DMSrcSink.cpp [skottie] Render DM frames out-of-order 2018-01-27 18:02:15 +00:00
DMSrcSink.h remove obsolete DM test configs 2018-01-26 20:30:40 +00:00