..
effects
Simplify GrPaint::isConstantBlendedColor to avoid FP analysis and XP virtual calls
2017-02-21 18:29:37 +00:00
gl
Add image functions to GrGLInterface
2016-11-15 19:37:35 +00:00
vk
Remove SkAutoTUnref and SkAutoTDelete from public includes.
2016-10-27 09:30:08 -07:00
GrBlend.h
Create fragment processor for performing input color blend with child processor
2015-09-15 15:33:27 -07:00
GrBuffer.h
Add resource provider flag to avoid client-side buffers
2016-07-13 10:16:32 -07:00
GrCaps.h
Merge GrGLSLCaps into GrShaderCaps
2016-11-29 19:32:31 +00:00
GrClip.h
Relandx2 "Remove antialiasing control from GrPaint."
2016-12-09 20:43:41 +00:00
GrColor.h
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
2017-01-27 16:43:38 +00:00
GrColorSpaceXform.h
Add storage and computation of SkColor4f version of gradient stops.
2016-09-15 11:09:45 -07:00
GrConfig.h
Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
2016-04-29 06:41:35 -07:00
GrContext.h
GrContext option to prevent GPU based YUV -> RGB
2017-02-14 20:42:06 +00:00
GrContextOptions.h
GrContext option to prevent GPU based YUV -> RGB
2017-02-14 20:42:06 +00:00
GrCoordTransform.h
Make GrYUVEffect take GrTextureProxies
2017-01-24 12:23:28 +00:00
GrFragmentProcessor.h
Clarify when tweak alpha for coverage optimizaton can occur.
2017-02-15 17:27:10 +00:00
GrGpuResource.h
Fix undefined GrIORef test method on Chrome win bot
2017-01-11 21:11:12 +00:00
GrGpuResourceRef.h
Move resource ref/io manipulation from GrProgramElement to GrProcessor
2017-01-09 21:51:05 +00:00
GrPaint.h
Simplify GrPaint::isConstantBlendedColor to avoid FP analysis and XP virtual calls
2017-02-21 18:29:37 +00:00
GrProcessor.h
Replaced all calls to fragmentPosition() with sk_FragCoord
2017-02-13 14:49:09 +00:00
GrProcessorUnitTest.h
Remove GrProcessorTestData's GrTextures
2017-02-21 16:34:11 +00:00
GrProgramElement.h
Add class GrProcessorSet which represents color and coverage FPs and a XPFactory.
2017-01-18 16:48:41 +00:00
GrRenderTarget.h
Added GrSurfaceContext and GrTextureContext
2016-11-23 15:52:27 +00:00
GrRenderTargetContext.h
Re-enable processor optimization test with some fixes.
2017-02-09 19:25:21 +00:00
GrResourceKey.h
Add support for tagging GrUniqueKeys with a debug string
2017-01-06 17:54:03 +00:00
GrSamplerParams.h
Rename GrTextureParams to GrSamplerParams
2016-11-17 21:13:18 +00:00
GrShaderCaps.h
Add a workaround for platforms with broken geo shader invocations
2017-02-17 17:29:23 +00:00
GrShaderVar.h
Merge GrGLSLCaps into GrShaderCaps
2016-11-29 19:32:31 +00:00
GrSurface.h
Change GPU read/write pixels API to support color space conversion
2016-12-22 16:44:56 +00:00
GrSurfaceContext.h
Rationalize GrContext's Gr*Proxy getter naming
2017-01-30 19:05:36 +00:00
GrTestUtils.h
make GR_TEST_UTILS=0 work
2017-02-02 12:49:17 +00:00
GrTexture.h
Rename GrTextureParams to GrSamplerParams
2016-11-17 21:13:18 +00:00
GrTextureContext.h
Rationalize GrContext's Gr*Proxy getter naming
2017-01-30 19:05:36 +00:00
GrTextureProvider.h
Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"
2016-12-09 19:29:38 +00:00
GrTypes.h
Add GrTFlagsMask<> wrapper for C++11 bitfield enums
2017-02-21 19:34:59 +00:00
GrTypesPriv.h
Check that coverage FPs are compatible with alpha as coverage
2017-02-15 20:50:31 +00:00
GrXferProcessor.h
Simplify GrPaint::isConstantBlendedColor to avoid FP analysis and XP virtual calls
2017-02-21 18:29:37 +00:00
SkGr.h
Add GrMakeCachedBitmapProxy
2017-02-15 19:15:20 +00:00