skia2/tests/sksl/blend/BlendLighten.glsl
John Stiles bfc9be0f77 Migrate SkSL test inputs to the resources/ directory.
This will allow us to load these inputs for unit testing in `dm`.

Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5
Bug: skia:11009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-01-22 18:57:29 +00:00

12 lines
233 B
GLSL

#version 400
out vec4 sk_FragColor;
in vec4 src;
in vec4 dst;
void main() {
vec4 _1_result = src + (1.0 - src.w) * dst;
_1_result.xyz = max(_1_result.xyz, (1.0 - dst.w) * src.xyz + dst.xyz);
sk_FragColor = _1_result;
}