aeadcdfbf2
Reason for revert: I believe that this is breaking the roll. https://codereview.chromium.org/2141923002 https://build.chromium.org/p/tryserver.chromium.mac/builders/mac_chromium_rel_ng/builds/258434/steps/cc_unittests%20%28with%20patch%29%20on%20Mac-10.9/logs/stdio Original issue's description: > Pre-crop filled rects to avoid scissor > > Updates GrDrawContext to crop filled rects to the clip bounds before > creating batches for them. Also adds clipping logic to ignore scissor > when the draw falls completely inside. These two changes combined > reduce API traffic and improve batching. > > In the future this can and should be improved by switching to floating > point clip boundaries, thus allowing us to throw out non pixel aligned > rectangle clips as well. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2132073002 > > Committed: https://skia.googlesource.com/skia/+/7969838702135b9f127bd738728da61bc49b050a TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2145573002 |
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.. | ||
effects | ||
gl | ||
vk | ||
GrBlend.h | ||
GrBuffer.h | ||
GrBufferAccess.h | ||
GrCaps.h | ||
GrClip.h | ||
GrColor.h | ||
GrConfig.h | ||
GrContext.h | ||
GrContextOptions.h | ||
GrCoordTransform.h | ||
GrDrawContext.h | ||
GrFragmentProcessor.h | ||
GrGpuResource.h | ||
GrGpuResourceRef.h | ||
GrInvariantOutput.h | ||
GrPaint.h | ||
GrProcessor.h | ||
GrProcessorUnitTest.h | ||
GrProgramElement.h | ||
GrRenderTarget.h | ||
GrResourceKey.h | ||
GrShaderVar.h | ||
GrSurface.h | ||
GrTestUtils.h | ||
GrTexture.h | ||
GrTextureAccess.h | ||
GrTextureParams.h | ||
GrTextureProvider.h | ||
GrTypes.h | ||
GrTypesPriv.h | ||
GrXferProcessor.h | ||
SkGr.h | ||
SkGrPixelRef.h | ||
SkGrTexturePixelRef.h |