ab4ab20fcf
These tests will also be used for Metal and SPIR-V testing. A small handful of GLSL-specific stragglers (#version-specific or type-precision related) will remain in /glsl/. Change-Id: I7f2b2bd92825c327922c8ce74e438d2daa440dff Bug: skia:10649 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319408 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
24 lines
340 B
GLSL
24 lines
340 B
GLSL
|
|
void main() {
|
|
int i1 = 0;
|
|
i1++;
|
|
int i2 = 305441741;
|
|
i2++;
|
|
int i3 = 2147483647;
|
|
i3++;
|
|
int i4 = -1;
|
|
i4++;
|
|
int i5 = -48879;
|
|
i5++;
|
|
uint u1 = 0u;
|
|
u1++;
|
|
uint u2 = 305441741u;
|
|
u2++;
|
|
uint u3 = 2147483647u;
|
|
u3++;
|
|
uint u4 = 4294967295u;
|
|
u4++;
|
|
uint u5 = 65535u;
|
|
u5++;
|
|
}
|