skia2/tests/sksl/shared/golden/Operators.glsl
John Stiles ab4ab20fcf Migrate most SkSL tests currently in /glsl/ to /shared/.
These tests will also be used for Metal and SPIR-V testing. A small
handful of GLSL-specific stragglers (#version-specific or type-precision
related) will remain in /glsl/.

Change-Id: I7f2b2bd92825c327922c8ce74e438d2daa440dff
Bug: skia:10649
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319408
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2020-09-25 17:13:53 +00:00

24 lines
402 B
GLSL

void main() {
float x = 1.0, y = 2.0;
int z = 3;
x = -6.0;
y = -1.0;
z = 8;
bool b = false == true || 2.0 >= sqrt(2.0);
x += 12.0;
x -= 12.0;
x *= (y /= float(z = 10));
b ||= false;
b &&= true;
b ^^= false;
z |= 0;
z &= -1;
z ^= 0;
z >>= 2;
z <<= 4;
z %= 5;
x = float((vec2(sqrt(1.0)) , 6));
z = (vec2(sqrt(1.0)) , 6);
}