skia2/tests/sksl/shared/golden/Structs.glsl
John Stiles ab4ab20fcf Migrate most SkSL tests currently in /glsl/ to /shared/.
These tests will also be used for Metal and SPIR-V testing. A small
handful of GLSL-specific stragglers (#version-specific or type-precision
related) will remain in /glsl/.

Change-Id: I7f2b2bd92825c327922c8ce74e438d2daa440dff
Bug: skia:10649
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319408
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2020-09-25 17:13:53 +00:00

17 lines
226 B
GLSL

out vec4 sk_FragColor;
struct A {
int x;
int y;
} a1;
struct B {
float x;
float[2] y;
layout (binding = 1) A z;
} b1;
void main() {
a1.x = 0;
b1.x = 0.0;
sk_FragColor.x = float(a1.x) + b1.x;
}