ce8840e384
* clip-path attribute handling * clipPath container element * asPath() SkSVGNode virtual for capturing subtree geometry R=robertphillips@google.com,stephana@google.com Change-Id: I9597534fe3047b631da6309eafac055dff5696e9 Reviewed-on: https://skia-review.googlesource.com/5650 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
38 lines
910 B
C++
38 lines
910 B
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSVGPath_DEFINED
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#define SkSVGPath_DEFINED
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#include "SkPath.h"
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#include "SkSVGShape.h"
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class SkSVGPath final : public SkSVGShape {
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public:
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virtual ~SkSVGPath() = default;
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static sk_sp<SkSVGPath> Make() { return sk_sp<SkSVGPath>(new SkSVGPath()); }
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void setPath(const SkPath& path) { fPath = path; }
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protected:
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void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
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void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
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SkPath::FillType) const override;
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SkPath onAsPath(const SkSVGRenderContext&) const override;
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private:
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SkSVGPath();
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mutable SkPath fPath; // mutated in onDraw(), to apply inherited fill types.
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typedef SkSVGShape INHERITED;
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};
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#endif // SkSVGPath_DEFINED
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