skia2/include/views/SkOSWindow_Unix.h
2012-03-05 18:29:23 +00:00

68 lines
1.5 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkOSWindow_Unix_DEFINED
#define SkOSWindow_Unix_DEFINED
#include <GL/glx.h>
#include <X11/Xlib.h>
#include "SkWindow.h"
class SkEvent;
struct SkUnixWindow {
Display* fDisplay;
Window fWin;
size_t fOSWin;
GC fGc;
GLXContext fGLContext;
bool fGLCreated;
};
class SkOSWindow : public SkWindow {
public:
SkOSWindow(void*);
~SkOSWindow();
void* getHWND() const { return (void*)fUnixWindow.fWin; }
void* getDisplay() const { return (void*)fUnixWindow.fDisplay; }
void* getUnixWindow() const { return (void*)&fUnixWindow; }
void loop();
void post_linuxevent();
bool attachGL();
void detachGL();
void presentGL();
//static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay);
//static bool WndProc(SkUnixWindow* w, XEvent &e);
protected:
// Overridden from from SkWindow:
virtual bool onEvent(const SkEvent&) SK_OVERRIDE;
virtual void onHandleInval(const SkIRect&) SK_OVERRIDE;
virtual bool onHandleChar(SkUnichar) SK_OVERRIDE;
virtual bool onHandleKey(SkKey) SK_OVERRIDE;
virtual bool onHandleKeyUp(SkKey) SK_OVERRIDE;
virtual void onSetTitle(const char title[]) SK_OVERRIDE;
private:
void doPaint();
void mapWindowAndWait();
SkUnixWindow fUnixWindow;
bool fGLAttached;
// Needed for GL
XVisualInfo* fVi;
typedef SkWindow INHERITED;
};
#endif