skia2/samplecode/SampleHairCurves.cpp
commit-bot@chromium.org e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00

134 lines
4.3 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkPath.h"
#include "SkRandom.h"
class HairCurvesView : public SampleView {
public:
HairCurvesView() {
}
protected:
// overrides from SkEventSink
virtual bool onQuery(SkEvent* evt) {
if (SampleCode::TitleQ(*evt)) {
SampleCode::TitleR(evt, "HairCurves");
return true;
}
return this->INHERITED::onQuery(evt);
}
virtual void onDrawContent(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(0);
canvas->save();
canvas->scale(1000 * SK_Scalar1, 1000 * SK_Scalar1);
SkRandom rand;
SkRandom randW;
SkPath curves;
SkPath hulls;
SkPath ctrlPts;
for (int i = 0; i < 100; ++i) {
SkScalar pts[] = {
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1()
};
curves.moveTo(pts[0], pts[1]);
curves.cubicTo(pts[2], pts[3],
pts[4], pts[5],
pts[6], pts[7]);
hulls.moveTo(pts[0], pts[1]);
hulls.lineTo(pts[2], pts[3]);
hulls.lineTo(pts[4], pts[5]);
hulls.lineTo(pts[6], pts[7]);
ctrlPts.addCircle(pts[0], pts[1], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[2], pts[3], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[4], pts[5], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[6], pts[7], SK_Scalar1 / 200);
}
for (int i = 0; i < 100; ++i) {
SkScalar pts[] = {
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
};
curves.moveTo(pts[0], pts[1]);
curves.quadTo(pts[2], pts[3],
pts[4], pts[5]);
hulls.moveTo(pts[0], pts[1]);
hulls.lineTo(pts[2], pts[3]);
hulls.lineTo(pts[4], pts[5]);
ctrlPts.addCircle(pts[0], pts[1], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[2], pts[3], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[4], pts[5], SK_Scalar1 / 200);
}
for (int i = 0; i < 100; ++i) {
SkScalar pts[] = {
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
};
SkScalar weight = randW.nextUScalar1() * 2.0f;
curves.moveTo(pts[0], pts[1]);
curves.conicTo(pts[2], pts[3],
pts[4], pts[5],
weight);
hulls.moveTo(pts[0], pts[1]);
hulls.lineTo(pts[2], pts[3]);
hulls.lineTo(pts[4], pts[5]);
ctrlPts.addCircle(pts[0], pts[1], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[2], pts[3], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[4], pts[5], SK_Scalar1 / 200);
}
for (int i = 0; i < 100; ++i) {
SkScalar pts[] = {
rand.nextUScalar1(), rand.nextUScalar1(),
rand.nextUScalar1(), rand.nextUScalar1(),
};
curves.moveTo(pts[0], pts[1]);
curves.lineTo(pts[2], pts[3]);
ctrlPts.addCircle(pts[0], pts[1], SK_Scalar1 / 200);
ctrlPts.addCircle(pts[2], pts[3], SK_Scalar1 / 200);
}
paint.setColor(SK_ColorBLACK);
canvas->drawPath(curves, paint);
paint.setColor(SK_ColorRED);
//canvas->drawPath(hulls, paint);
paint.setStyle(SkPaint::kFill_Style);
paint.setColor(SK_ColorBLUE);
//canvas->drawPath(ctrlPts, paint);
canvas->restore();
}
private:
typedef SampleView INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static SkView* MyFactory() { return new HairCurvesView; }
static SkViewRegister reg(MyFactory);