774168efac
A lot of the changes to get this compiling on the win_chromium_compile_dbg_ng bot (i.e., moving a lot of header files to private) should be undone if that bot is ever "fixed". Bug: skia:7988 Change-Id: I704ff793d80b18e7312048538874498824803580 Reviewed-on: https://skia-review.googlesource.com/130920 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
319 lines
7.8 KiB
C++
319 lines
7.8 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkTInternalLList_DEFINED
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#define SkTInternalLList_DEFINED
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#include "SkTypes.h"
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/**
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* Helper class to automatically initialize the doubly linked list created pointers.
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*/
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template <typename T> class SkPtrWrapper {
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public:
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SkPtrWrapper() : fPtr(nullptr) {}
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SkPtrWrapper& operator =(T* ptr) { fPtr = ptr; return *this; }
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operator T*() const { return fPtr; }
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T* operator->() { return fPtr; }
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private:
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T* fPtr;
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};
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/**
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* This macro creates the member variables required by the SkTInternalLList class. It should be
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* placed in the private section of any class that will be stored in a double linked list.
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*/
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#define SK_DECLARE_INTERNAL_LLIST_INTERFACE(ClassName) \
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friend class SkTInternalLList<ClassName>; \
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/* back pointer to the owning list - for debugging */ \
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SkDEBUGCODE(SkPtrWrapper<SkTInternalLList<ClassName> > fList;) \
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SkPtrWrapper<ClassName> fPrev; \
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SkPtrWrapper<ClassName> fNext
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/**
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* This class implements a templated internal doubly linked list data structure.
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*/
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template <class T> class SkTInternalLList : SkNoncopyable {
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public:
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SkTInternalLList()
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: fHead(nullptr)
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, fTail(nullptr) {
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}
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void reset() {
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fHead = nullptr;
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fTail = nullptr;
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}
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void remove(T* entry) {
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SkASSERT(fHead && fTail);
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SkASSERT(this->isInList(entry));
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T* prev = entry->fPrev;
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T* next = entry->fNext;
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if (prev) {
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prev->fNext = next;
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} else {
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fHead = next;
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}
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if (next) {
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next->fPrev = prev;
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} else {
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fTail = prev;
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}
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entry->fPrev = nullptr;
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entry->fNext = nullptr;
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#ifdef SK_DEBUG
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entry->fList = nullptr;
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#endif
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}
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void addToHead(T* entry) {
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SkASSERT(nullptr == entry->fPrev && nullptr == entry->fNext);
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SkASSERT(nullptr == entry->fList);
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entry->fPrev = nullptr;
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entry->fNext = fHead;
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if (fHead) {
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fHead->fPrev = entry;
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}
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fHead = entry;
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if (nullptr == fTail) {
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fTail = entry;
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}
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#ifdef SK_DEBUG
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entry->fList = this;
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#endif
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}
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void addToTail(T* entry) {
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SkASSERT(nullptr == entry->fPrev && nullptr == entry->fNext);
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SkASSERT(nullptr == entry->fList);
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entry->fPrev = fTail;
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entry->fNext = nullptr;
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if (fTail) {
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fTail->fNext = entry;
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}
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fTail = entry;
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if (nullptr == fHead) {
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fHead = entry;
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}
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#ifdef SK_DEBUG
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entry->fList = this;
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#endif
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}
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/**
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* Inserts a new list entry before an existing list entry. The new entry must not already be
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* a member of this or any other list. If existingEntry is NULL then the new entry is added
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* at the tail.
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*/
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void addBefore(T* newEntry, T* existingEntry) {
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SkASSERT(newEntry);
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if (nullptr == existingEntry) {
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this->addToTail(newEntry);
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return;
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}
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SkASSERT(this->isInList(existingEntry));
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newEntry->fNext = existingEntry;
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T* prev = existingEntry->fPrev;
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existingEntry->fPrev = newEntry;
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newEntry->fPrev = prev;
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if (nullptr == prev) {
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SkASSERT(fHead == existingEntry);
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fHead = newEntry;
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} else {
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prev->fNext = newEntry;
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}
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#ifdef SK_DEBUG
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newEntry->fList = this;
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#endif
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}
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/**
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* Inserts a new list entry after an existing list entry. The new entry must not already be
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* a member of this or any other list. If existingEntry is NULL then the new entry is added
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* at the head.
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*/
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void addAfter(T* newEntry, T* existingEntry) {
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SkASSERT(newEntry);
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if (nullptr == existingEntry) {
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this->addToHead(newEntry);
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return;
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}
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SkASSERT(this->isInList(existingEntry));
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newEntry->fPrev = existingEntry;
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T* next = existingEntry->fNext;
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existingEntry->fNext = newEntry;
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newEntry->fNext = next;
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if (nullptr == next) {
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SkASSERT(fTail == existingEntry);
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fTail = newEntry;
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} else {
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next->fPrev = newEntry;
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}
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#ifdef SK_DEBUG
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newEntry->fList = this;
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#endif
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}
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void concat(SkTInternalLList&& list) {
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if (list.isEmpty()) {
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return;
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}
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list.fHead->fPrev = fTail;
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if (!fHead) {
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SkASSERT(!list.fHead->fPrev);
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fHead = list.fHead;
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} else {
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SkASSERT(fTail);
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fTail->fNext = list.fHead;
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}
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fTail = list.fTail;
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#ifdef SK_DEBUG
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for (T* node = list.fHead; node; node = node->fNext) {
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SkASSERT(node->fList == &list);
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node->fList = this;
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}
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#endif
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list.fHead = list.fTail = nullptr;
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}
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bool isEmpty() const {
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SkASSERT(SkToBool(fHead) == SkToBool(fTail));
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return !fHead;
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}
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T* head() { return fHead; }
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T* tail() { return fTail; }
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class Iter {
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public:
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enum IterStart {
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kHead_IterStart,
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kTail_IterStart
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};
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Iter() : fCurr(nullptr) {}
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Iter(const Iter& iter) : fCurr(iter.fCurr) {}
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Iter& operator= (const Iter& iter) { fCurr = iter.fCurr; return *this; }
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T* init(const SkTInternalLList& list, IterStart startLoc) {
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if (kHead_IterStart == startLoc) {
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fCurr = list.fHead;
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} else {
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SkASSERT(kTail_IterStart == startLoc);
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fCurr = list.fTail;
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}
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return fCurr;
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}
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T* get() { return fCurr; }
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/**
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* Return the next/previous element in the list or NULL if at the end.
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*/
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T* next() {
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if (nullptr == fCurr) {
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return nullptr;
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}
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fCurr = fCurr->fNext;
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return fCurr;
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}
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T* prev() {
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if (nullptr == fCurr) {
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return nullptr;
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}
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fCurr = fCurr->fPrev;
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return fCurr;
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}
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/**
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* C++11 range-for interface.
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*/
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bool operator!=(const Iter& that) { return fCurr != that.fCurr; }
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T* operator*() { return this->get(); }
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void operator++() { this->next(); }
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private:
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T* fCurr;
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};
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Iter begin() const {
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Iter iter;
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iter.init(*this, Iter::kHead_IterStart);
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return iter;
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}
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Iter end() const { return Iter(); }
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#ifdef SK_DEBUG
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void validate() const {
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SkASSERT(!fHead == !fTail);
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Iter iter;
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for (T* item = iter.init(*this, Iter::kHead_IterStart); item; item = iter.next()) {
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SkASSERT(this->isInList(item));
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if (nullptr == item->fPrev) {
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SkASSERT(fHead == item);
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} else {
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SkASSERT(item->fPrev->fNext == item);
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}
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if (nullptr == item->fNext) {
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SkASSERT(fTail == item);
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} else {
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SkASSERT(item->fNext->fPrev == item);
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}
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}
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}
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/**
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* Debugging-only method that uses the list back pointer to check if 'entry' is indeed in 'this'
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* list.
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*/
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bool isInList(const T* entry) const {
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return entry->fList == this;
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}
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/**
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* Debugging-only method that laboriously counts the list entries.
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*/
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int countEntries() const {
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int count = 0;
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for (T* entry = fHead; entry; entry = entry->fNext) {
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++count;
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}
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return count;
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}
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#endif // SK_DEBUG
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private:
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T* fHead;
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T* fTail;
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typedef SkNoncopyable INHERITED;
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};
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#endif
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