skia2/include
John Stiles afa53f2e0b Replace Position::fEndOffset with fLength.
In a followup, this will make it easier to save memory.

Change-Id: I33e9838d1b3170362f4e7c58ba5f60a1928a4b55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/533698
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2022-04-27 00:01:06 +00:00
..
android [bazel] Run buildifier on BUILD.bazel files 2022-04-14 18:13:43 +00:00
c [bazel] Run buildifier on BUILD.bazel files 2022-04-14 18:13:43 +00:00
codec [bazel] Run buildifier on BUILD.bazel files 2022-04-14 18:13:43 +00:00
config [bazel] Run buildifier on BUILD.bazel files 2022-04-14 18:13:43 +00:00
core Add optional OT-SVG support to FreeType 2022-04-25 18:51:01 +00:00
docs [bazel] Run buildifier on BUILD.bazel files 2022-04-14 18:13:43 +00:00
effects Limit sksl_rt_shader to internal usage only. 2022-04-22 21:06:31 +00:00
encode [bazel] Run buildifier on BUILD.bazel files 2022-04-14 18:13:43 +00:00
gpu mipMapped -> mipmapped 2022-04-18 14:26:19 +00:00
pathops [bazel] Run buildifier on BUILD.bazel files 2022-04-14 18:13:43 +00:00
ports [bazel] Run buildifier on BUILD.bazel files 2022-04-14 18:13:43 +00:00
private Use layers properly in Slug drawing 2022-04-26 15:56:40 +00:00
sksl Replace Position::fEndOffset with fLength. 2022-04-27 00:01:06 +00:00
svg [bazel] Run buildifier on BUILD.bazel files 2022-04-14 18:13:43 +00:00
third_party [bazel] Move skcms and vulkanmemoryalloctor to subdirs 2022-04-21 12:15:50 +00:00
utils Revert "Move SkCamera.h to client_utils/android" 2022-04-25 12:33:01 +00:00
OWNERS Add Bazel folks as owners to BUILD.bazel files 2021-11-09 14:24:54 +00:00