b042508dd5
SkVx.h attempted to not use vector instructions if SKNX_NO_SIMD was set. However, this was incomplete and could lead to a wasm build with SKNX_NO_SIMD still trying to use some vector instructions which are not present if __wasm_simd128__ is defined. This change requires some additional "include what you use" includes since some other files were depending on SkVx.h including the vector instruction headers. Bug: cl/421848579 Change-Id: I6a878d64b76677a925b94724926c62f3e42ddd4c Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496313 Reviewed-by: Herb Derby <herb@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Ben Wagner <bungeman@google.com> |
||
---|---|---|
.. | ||
android | ||
c | ||
codec | ||
config | ||
core | ||
docs | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
sksl | ||
svg | ||
third_party | ||
utils | ||
OWNERS |