fae8fceb4a
Add guard to transition clients Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com> Auto-Submit: Mike Reed <reed@google.com>
79 lines
2.5 KiB
C++
79 lines
2.5 KiB
C++
/*
|
|
* Copyright 2014 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "SkCanvas.h"
|
|
#include "SkPicture.h"
|
|
#include "SkPictureRecorder.h"
|
|
#include "SkPictureShader.h"
|
|
#include "SkShader.h"
|
|
#include "SkSurface.h"
|
|
#include "Test.h"
|
|
|
|
#ifdef SK_SUPPORT_LEGACY_TILEMODE_ENUM
|
|
// Test that attempting to create a picture shader with a nullptr picture or
|
|
// empty picture returns a shader that draws nothing.
|
|
DEF_TEST(PictureShader_empty, reporter) {
|
|
SkPaint paint;
|
|
|
|
SkBitmap bitmap;
|
|
bitmap.allocN32Pixels(1,1);
|
|
|
|
SkCanvas canvas(bitmap);
|
|
canvas.clear(SK_ColorGREEN);
|
|
|
|
paint.setShader(SkShader::MakePictureShader(
|
|
nullptr, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, nullptr, nullptr));
|
|
|
|
canvas.drawRect(SkRect::MakeWH(1,1), paint);
|
|
REPORTER_ASSERT(reporter, *bitmap.getAddr32(0,0) == SK_ColorGREEN);
|
|
|
|
|
|
SkPictureRecorder factory;
|
|
factory.beginRecording(0, 0, nullptr, 0);
|
|
paint.setShader(SkShader::MakePictureShader(factory.finishRecordingAsPicture(),
|
|
SkShader::kClamp_TileMode,
|
|
SkShader::kClamp_TileMode, nullptr, nullptr));
|
|
|
|
canvas.drawRect(SkRect::MakeWH(1,1), paint);
|
|
REPORTER_ASSERT(reporter, *bitmap.getAddr32(0,0) == SK_ColorGREEN);
|
|
}
|
|
#endif
|
|
|
|
// Test that the SkPictureShader cache is purged on shader deletion.
|
|
DEF_TEST(PictureShader_caching, reporter) {
|
|
auto makePicture = [] () {
|
|
SkPictureRecorder recorder;
|
|
recorder.beginRecording(100, 100)->drawColor(SK_ColorGREEN);
|
|
return recorder.finishRecordingAsPicture();
|
|
};
|
|
|
|
sk_sp<SkPicture> picture = makePicture();
|
|
REPORTER_ASSERT(reporter, picture->unique());
|
|
|
|
sk_sp<SkSurface> surface = SkSurface::MakeRasterN32Premul(100, 100);
|
|
|
|
{
|
|
SkPaint paint;
|
|
paint.setShader(picture->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat));
|
|
surface->getCanvas()->drawPaint(paint);
|
|
|
|
// We should have about 3 refs by now: local + shader + shader cache.
|
|
REPORTER_ASSERT(reporter, !picture->unique());
|
|
}
|
|
|
|
// Draw another picture shader to have a chance to purge.
|
|
{
|
|
SkPaint paint;
|
|
paint.setShader(makePicture()->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat));
|
|
surface->getCanvas()->drawPaint(paint);
|
|
|
|
}
|
|
|
|
// All but the local ref should be gone now.
|
|
REPORTER_ASSERT(reporter, picture->unique());
|
|
}
|