skia2/include/gpu/gl
Robert Phillips b0855273ab Add SkImage::CompressionType::kBC1_RGBA8_UNORM support
This is mainly so we can test the compression code on macOS.

Bug: skia:9680
Change-Id: Ie0a2eacfe9100ee4ce4cc94c878d3032d6985832
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264480
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-01-16 21:45:33 +00:00
..
GrGLAssembleHelpers.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLAssembleInterface.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLConfig_chrome.h Infer GL null buffer hint usage from whether on command buffer or WebGL. 2018-12-19 20:28:05 +00:00
GrGLConfig.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLExtensions.h rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
GrGLFunctions.h Add a mechanism to insert framebuffer barriers for NVIDIA tessellation 2019-12-31 00:18:36 +00:00
GrGLInterface.h Add a mechanism to insert framebuffer barriers for NVIDIA tessellation 2019-12-31 00:18:36 +00:00
GrGLTypes.h Add SkImage::CompressionType::kBC1_RGBA8_UNORM support 2020-01-16 21:45:33 +00:00