skia2/tests/PictureTest.cpp
Ben Wagner a93a14a998 Convert NULL and 0 to nullptr.
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 17:48:57 +00:00

1196 lines
40 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkBigPicture.h"
#include "SkBBoxHierarchy.h"
#include "SkBlurImageFilter.h"
#include "SkCanvas.h"
#include "SkColorMatrixFilter.h"
#include "SkColorPriv.h"
#include "SkDashPathEffect.h"
#include "SkData.h"
#include "SkImageGenerator.h"
#include "SkImageEncoder.h"
#include "SkImageGenerator.h"
#include "SkMD5.h"
#include "SkPaint.h"
#include "SkPicture.h"
#include "SkPictureAnalyzer.h"
#include "SkPictureRecorder.h"
#include "SkPixelRef.h"
#include "SkPixelSerializer.h"
#include "SkMiniRecorder.h"
#include "SkRRect.h"
#include "SkRandom.h"
#include "SkRecord.h"
#include "SkShader.h"
#include "SkStream.h"
#include "sk_tool_utils.h"
#include "Test.h"
#include "SkLumaColorFilter.h"
#include "SkColorFilterImageFilter.h"
static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) {
bm->allocN32Pixels(w, h);
bm->eraseColor(color);
if (immutable) {
bm->setImmutable();
}
}
// For a while willPlayBackBitmaps() ignored SkImages and just looked for SkBitmaps.
static void test_images_are_found_by_willPlayBackBitmaps(skiatest::Reporter* reporter) {
// We just need _some_ SkImage
const SkPMColor pixel = 0;
const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
sk_sp<SkImage> image(SkImage::MakeRasterCopy(SkPixmap(info, &pixel, sizeof(pixel))));
SkPictureRecorder recorder;
recorder.beginRecording(100,100)->drawImage(image, 0,0);
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
REPORTER_ASSERT(reporter, picture->willPlayBackBitmaps());
}
/* Hit a few SkPicture::Analysis cases not handled elsewhere. */
static void test_analysis(skiatest::Reporter* reporter) {
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(100, 100);
{
canvas->drawRect(SkRect::MakeWH(10, 10), SkPaint ());
}
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
REPORTER_ASSERT(reporter, !picture->willPlayBackBitmaps());
canvas = recorder.beginRecording(100, 100);
{
SkPaint paint;
// CreateBitmapShader is too smart for us; an empty (or 1x1) bitmap shader
// gets optimized into a non-bitmap form, so we create a 2x2 bitmap here.
SkBitmap bitmap;
bitmap.allocPixels(SkImageInfo::MakeN32Premul(2, 2));
bitmap.eraseColor(SK_ColorBLUE);
*(bitmap.getAddr32(0, 0)) = SK_ColorGREEN;
paint.setShader(SkShader::MakeBitmapShader(bitmap, SkShader::kClamp_TileMode,
SkShader::kClamp_TileMode));
REPORTER_ASSERT(reporter, paint.getShader()->isAImage());
canvas->drawRect(SkRect::MakeWH(10, 10), paint);
}
REPORTER_ASSERT(reporter, recorder.finishRecordingAsPicture()->willPlayBackBitmaps());
}
#ifdef SK_DEBUG
// Ensure that deleting an empty SkPicture does not assert. Asserts only fire
// in debug mode, so only run in debug mode.
static void test_deleting_empty_picture() {
SkPictureRecorder recorder;
// Creates an SkPictureRecord
recorder.beginRecording(0, 0);
// Turns that into an SkPicture
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
// Ceates a new SkPictureRecord
recorder.beginRecording(0, 0);
}
// Ensure that serializing an empty picture does not assert. Likewise only runs in debug mode.
static void test_serializing_empty_picture() {
SkPictureRecorder recorder;
recorder.beginRecording(0, 0);
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
SkDynamicMemoryWStream stream;
picture->serialize(&stream);
}
#endif
static void rand_op(SkCanvas* canvas, SkRandom& rand) {
SkPaint paint;
SkRect rect = SkRect::MakeWH(50, 50);
SkScalar unit = rand.nextUScalar1();
if (unit <= 0.3) {
// SkDebugf("save\n");
canvas->save();
} else if (unit <= 0.6) {
// SkDebugf("restore\n");
canvas->restore();
} else if (unit <= 0.9) {
// SkDebugf("clip\n");
canvas->clipRect(rect);
} else {
// SkDebugf("draw\n");
canvas->drawPaint(paint);
}
}
#if SK_SUPPORT_GPU
static SkPath make_convex_path() {
SkPath path;
path.lineTo(100, 0);
path.lineTo(50, 100);
path.close();
return path;
}
static SkPath make_concave_path() {
SkPath path;
path.lineTo(50, 50);
path.lineTo(100, 0);
path.lineTo(50, 100);
path.close();
return path;
}
static void test_gpu_veto(skiatest::Reporter* reporter) {
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(100, 100);
{
SkPath path;
path.moveTo(0, 0);
path.lineTo(50, 50);
SkScalar intervals[] = { 1.0f, 1.0f };
sk_sp<SkPathEffect> dash(SkDashPathEffect::Make(intervals, 2, 0));
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setPathEffect(dash);
for (int i = 0; i < 50; ++i) {
canvas->drawPath(path, paint);
}
}
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
// path effects currently render an SkPicture undesireable for GPU rendering
const char *reason = nullptr;
REPORTER_ASSERT(reporter,
!SkPictureGpuAnalyzer(picture).suitableForGpuRasterization(&reason));
REPORTER_ASSERT(reporter, reason);
canvas = recorder.beginRecording(100, 100);
{
SkPath path;
path.moveTo(0, 0);
path.lineTo(0, 50);
path.lineTo(25, 25);
path.lineTo(50, 50);
path.lineTo(50, 0);
path.close();
REPORTER_ASSERT(reporter, !path.isConvex());
SkPaint paint;
paint.setAntiAlias(true);
for (int i = 0; i < 50; ++i) {
canvas->drawPath(path, paint);
}
}
picture = recorder.finishRecordingAsPicture();
// A lot of small AA concave paths should be fine for GPU rendering
REPORTER_ASSERT(reporter, SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
canvas = recorder.beginRecording(100, 100);
{
SkPath path;
path.moveTo(0, 0);
path.lineTo(0, 100);
path.lineTo(50, 50);
path.lineTo(100, 100);
path.lineTo(100, 0);
path.close();
REPORTER_ASSERT(reporter, !path.isConvex());
SkPaint paint;
paint.setAntiAlias(true);
for (int i = 0; i < 50; ++i) {
canvas->drawPath(path, paint);
}
}
picture = recorder.finishRecordingAsPicture();
// A lot of large AA concave paths currently render an SkPicture undesireable for GPU rendering
REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
canvas = recorder.beginRecording(100, 100);
{
SkPath path;
path.moveTo(0, 0);
path.lineTo(0, 50);
path.lineTo(25, 25);
path.lineTo(50, 50);
path.lineTo(50, 0);
path.close();
REPORTER_ASSERT(reporter, !path.isConvex());
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(0);
for (int i = 0; i < 50; ++i) {
canvas->drawPath(path, paint);
}
}
picture = recorder.finishRecordingAsPicture();
// hairline stroked AA concave paths are fine for GPU rendering
REPORTER_ASSERT(reporter, SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
canvas = recorder.beginRecording(100, 100);
{
SkPaint paint;
SkScalar intervals [] = { 10, 20 };
paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 25));
SkPoint points [2] = { { 0, 0 }, { 100, 0 } };
for (int i = 0; i < 50; ++i) {
canvas->drawPoints(SkCanvas::kLines_PointMode, 2, points, paint);
}
}
picture = recorder.finishRecordingAsPicture();
// fast-path dashed effects are fine for GPU rendering ...
REPORTER_ASSERT(reporter, SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
canvas = recorder.beginRecording(100, 100);
{
SkPaint paint;
SkScalar intervals [] = { 10, 20 };
paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 25));
for (int i = 0; i < 50; ++i) {
canvas->drawRect(SkRect::MakeWH(10, 10), paint);
}
}
picture = recorder.finishRecordingAsPicture();
// ... but only when applied to drawPoint() calls
REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
canvas = recorder.beginRecording(100, 100);
{
const SkPath convexClip = make_convex_path();
const SkPath concaveClip = make_concave_path();
for (int i = 0; i < 50; ++i) {
canvas->clipPath(convexClip);
canvas->clipPath(concaveClip);
canvas->clipPath(convexClip, kIntersect_SkClipOp, true);
canvas->drawRect(SkRect::MakeWH(100, 100), SkPaint());
}
}
picture = recorder.finishRecordingAsPicture();
// Convex clips and non-AA concave clips are fine on the GPU.
REPORTER_ASSERT(reporter, SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
canvas = recorder.beginRecording(100, 100);
{
const SkPath concaveClip = make_concave_path();
for (int i = 0; i < 50; ++i) {
canvas->clipPath(concaveClip, kIntersect_SkClipOp, true);
canvas->drawRect(SkRect::MakeWH(100, 100), SkPaint());
}
}
picture = recorder.finishRecordingAsPicture();
// ... but AA concave clips are not.
REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
// Nest the previous picture inside a new one.
canvas = recorder.beginRecording(100, 100);
{
canvas->drawPicture(picture);
}
picture = recorder.finishRecordingAsPicture();
REPORTER_ASSERT(reporter, !SkPictureGpuAnalyzer(picture).suitableForGpuRasterization());
}
#endif // SK_SUPPORT_GPU
static void set_canvas_to_save_count_4(SkCanvas* canvas) {
canvas->restoreToCount(1);
canvas->save();
canvas->save();
canvas->save();
}
/**
* A canvas that records the number of saves, saveLayers and restores.
*/
class SaveCountingCanvas : public SkCanvas {
public:
SaveCountingCanvas(int width, int height)
: INHERITED(width, height)
, fSaveCount(0)
, fSaveLayerCount(0)
, fRestoreCount(0){
}
SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec& rec) override {
++fSaveLayerCount;
return this->INHERITED::getSaveLayerStrategy(rec);
}
void willSave() override {
++fSaveCount;
this->INHERITED::willSave();
}
void willRestore() override {
++fRestoreCount;
this->INHERITED::willRestore();
}
unsigned int getSaveCount() const { return fSaveCount; }
unsigned int getSaveLayerCount() const { return fSaveLayerCount; }
unsigned int getRestoreCount() const { return fRestoreCount; }
private:
unsigned int fSaveCount;
unsigned int fSaveLayerCount;
unsigned int fRestoreCount;
typedef SkCanvas INHERITED;
};
void check_save_state(skiatest::Reporter* reporter, SkPicture* picture,
unsigned int numSaves, unsigned int numSaveLayers,
unsigned int numRestores) {
SaveCountingCanvas canvas(SkScalarCeilToInt(picture->cullRect().width()),
SkScalarCeilToInt(picture->cullRect().height()));
picture->playback(&canvas);
// Optimizations may have removed these,
// so expect to have seen no more than num{Saves,SaveLayers,Restores}.
REPORTER_ASSERT(reporter, numSaves >= canvas.getSaveCount());
REPORTER_ASSERT(reporter, numSaveLayers >= canvas.getSaveLayerCount());
REPORTER_ASSERT(reporter, numRestores >= canvas.getRestoreCount());
}
// This class exists so SkPicture can friend it and give it access to
// the 'partialReplay' method.
class SkPictureRecorderReplayTester {
public:
static sk_sp<SkPicture> Copy(SkPictureRecorder* recorder) {
SkPictureRecorder recorder2;
SkCanvas* canvas = recorder2.beginRecording(10, 10);
recorder->partialReplay(canvas);
return recorder2.finishRecordingAsPicture();
}
};
static void create_imbalance(SkCanvas* canvas) {
SkRect clipRect = SkRect::MakeWH(2, 2);
SkRect drawRect = SkRect::MakeWH(10, 10);
canvas->save();
canvas->clipRect(clipRect, kReplace_SkClipOp);
canvas->translate(1.0f, 1.0f);
SkPaint p;
p.setColor(SK_ColorGREEN);
canvas->drawRect(drawRect, p);
// no restore
}
// This tests that replaying a potentially unbalanced picture into a canvas
// doesn't affect the canvas' save count or matrix/clip state.
static void check_balance(skiatest::Reporter* reporter, SkPicture* picture) {
SkBitmap bm;
bm.allocN32Pixels(4, 3);
SkCanvas canvas(bm);
int beforeSaveCount = canvas.getSaveCount();
SkMatrix beforeMatrix = canvas.getTotalMatrix();
SkRect beforeClip = canvas.getLocalClipBounds();
canvas.drawPicture(picture);
REPORTER_ASSERT(reporter, beforeSaveCount == canvas.getSaveCount());
REPORTER_ASSERT(reporter, beforeMatrix == canvas.getTotalMatrix());
SkRect afterClip = canvas.getLocalClipBounds();
REPORTER_ASSERT(reporter, afterClip == beforeClip);
}
// Test out SkPictureRecorder::partialReplay
DEF_TEST(PictureRecorder_replay, reporter) {
// check save/saveLayer state
{
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->saveLayer(nullptr, nullptr);
sk_sp<SkPicture> copy(SkPictureRecorderReplayTester::Copy(&recorder));
// The extra save and restore comes from the Copy process.
check_save_state(reporter, copy.get(), 2, 1, 3);
canvas->saveLayer(nullptr, nullptr);
sk_sp<SkPicture> final(recorder.finishRecordingAsPicture());
check_save_state(reporter, final.get(), 1, 2, 3);
// The copy shouldn't pick up any operations added after it was made
check_save_state(reporter, copy.get(), 2, 1, 3);
}
// (partially) check leakage of draw ops
{
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(10, 10);
SkRect r = SkRect::MakeWH(5, 5);
SkPaint p;
canvas->drawRect(r, p);
sk_sp<SkPicture> copy(SkPictureRecorderReplayTester::Copy(&recorder));
REPORTER_ASSERT(reporter, !copy->willPlayBackBitmaps());
SkBitmap bm;
make_bm(&bm, 10, 10, SK_ColorRED, true);
r.offset(5.0f, 5.0f);
canvas->drawBitmapRect(bm, r, nullptr);
sk_sp<SkPicture> final(recorder.finishRecordingAsPicture());
REPORTER_ASSERT(reporter, final->willPlayBackBitmaps());
REPORTER_ASSERT(reporter, copy->uniqueID() != final->uniqueID());
// The snapshot shouldn't pick up any operations added after it was made
REPORTER_ASSERT(reporter, !copy->willPlayBackBitmaps());
}
// Recreate the Android partialReplay test case
{
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(4, 3, nullptr, 0);
create_imbalance(canvas);
int expectedSaveCount = canvas->getSaveCount();
sk_sp<SkPicture> copy(SkPictureRecorderReplayTester::Copy(&recorder));
check_balance(reporter, copy.get());
REPORTER_ASSERT(reporter, expectedSaveCount = canvas->getSaveCount());
// End the recording of source to test the picture finalization
// process isn't complicated by the partialReplay step
sk_sp<SkPicture> final(recorder.finishRecordingAsPicture());
}
}
static void test_unbalanced_save_restores(skiatest::Reporter* reporter) {
SkCanvas testCanvas(100, 100);
set_canvas_to_save_count_4(&testCanvas);
REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount());
SkPaint paint;
SkRect rect = SkRect::MakeLTRB(-10000000, -10000000, 10000000, 10000000);
SkPictureRecorder recorder;
{
// Create picture with 2 unbalanced saves
SkCanvas* canvas = recorder.beginRecording(100, 100);
canvas->save();
canvas->translate(10, 10);
canvas->drawRect(rect, paint);
canvas->save();
canvas->translate(10, 10);
canvas->drawRect(rect, paint);
sk_sp<SkPicture> extraSavePicture(recorder.finishRecordingAsPicture());
testCanvas.drawPicture(extraSavePicture);
REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount());
}
set_canvas_to_save_count_4(&testCanvas);
{
// Create picture with 2 unbalanced restores
SkCanvas* canvas = recorder.beginRecording(100, 100);
canvas->save();
canvas->translate(10, 10);
canvas->drawRect(rect, paint);
canvas->save();
canvas->translate(10, 10);
canvas->drawRect(rect, paint);
canvas->restore();
canvas->restore();
canvas->restore();
canvas->restore();
sk_sp<SkPicture> extraRestorePicture(recorder.finishRecordingAsPicture());
testCanvas.drawPicture(extraRestorePicture);
REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount());
}
set_canvas_to_save_count_4(&testCanvas);
{
SkCanvas* canvas = recorder.beginRecording(100, 100);
canvas->translate(10, 10);
canvas->drawRect(rect, paint);
sk_sp<SkPicture> noSavePicture(recorder.finishRecordingAsPicture());
testCanvas.drawPicture(noSavePicture);
REPORTER_ASSERT(reporter, 4 == testCanvas.getSaveCount());
REPORTER_ASSERT(reporter, testCanvas.getTotalMatrix().isIdentity());
}
}
static void test_peephole() {
SkRandom rand;
SkPictureRecorder recorder;
for (int j = 0; j < 100; j++) {
SkRandom rand2(rand); // remember the seed
SkCanvas* canvas = recorder.beginRecording(100, 100);
for (int i = 0; i < 1000; ++i) {
rand_op(canvas, rand);
}
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
rand = rand2;
}
{
SkCanvas* canvas = recorder.beginRecording(100, 100);
SkRect rect = SkRect::MakeWH(50, 50);
for (int i = 0; i < 100; ++i) {
canvas->save();
}
while (canvas->getSaveCount() > 1) {
canvas->clipRect(rect);
canvas->restore();
}
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
}
}
#ifndef SK_DEBUG
// Only test this is in release mode. We deliberately crash in debug mode, since a valid caller
// should never do this.
static void test_bad_bitmap() {
// This bitmap has a width and height but no pixels. As a result, attempting to record it will
// fail.
SkBitmap bm;
bm.setInfo(SkImageInfo::MakeN32Premul(100, 100));
SkPictureRecorder recorder;
SkCanvas* recordingCanvas = recorder.beginRecording(100, 100);
recordingCanvas->drawBitmap(bm, 0, 0);
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
SkCanvas canvas;
canvas.drawPicture(picture);
}
#endif
static void test_clip_bound_opt(skiatest::Reporter* reporter) {
// Test for crbug.com/229011
SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(4), SkIntToScalar(4),
SkIntToScalar(2), SkIntToScalar(2));
SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(7), SkIntToScalar(7),
SkIntToScalar(1), SkIntToScalar(1));
SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(6), SkIntToScalar(6),
SkIntToScalar(1), SkIntToScalar(1));
SkPath invPath;
invPath.addOval(rect1);
invPath.setFillType(SkPath::kInverseEvenOdd_FillType);
SkPath path;
path.addOval(rect2);
SkPath path2;
path2.addOval(rect3);
SkIRect clipBounds;
SkPictureRecorder recorder;
// Testing conservative-raster-clip that is enabled by PictureRecord
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->clipPath(invPath);
clipBounds = canvas->getDeviceClipBounds();
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
}
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->clipPath(path);
canvas->clipPath(invPath);
clipBounds = canvas->getDeviceClipBounds();
REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
}
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->clipPath(path);
canvas->clipPath(invPath, kUnion_SkClipOp);
clipBounds = canvas->getDeviceClipBounds();
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
}
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->clipPath(path, kDifference_SkClipOp);
clipBounds = canvas->getDeviceClipBounds();
REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
}
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->clipPath(path, kReverseDifference_SkClipOp);
clipBounds = canvas->getDeviceClipBounds();
// True clip is actually empty in this case, but the best
// determination we can make using only bounds as input is that the
// clip is included in the bounds of 'path'.
REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
}
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->clipPath(path, kIntersect_SkClipOp);
canvas->clipPath(path2, kXOR_SkClipOp);
clipBounds = canvas->getDeviceClipBounds();
REPORTER_ASSERT(reporter, 6 == clipBounds.fLeft);
REPORTER_ASSERT(reporter, 6 == clipBounds.fTop);
REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
}
}
static void test_cull_rect_reset(skiatest::Reporter* reporter) {
SkPictureRecorder recorder;
SkRect bounds = SkRect::MakeWH(10, 10);
SkRTreeFactory factory;
SkCanvas* canvas = recorder.beginRecording(bounds, &factory);
bounds = SkRect::MakeWH(100, 100);
SkPaint paint;
canvas->drawRect(bounds, paint);
canvas->drawRect(bounds, paint);
sk_sp<SkPicture> p(recorder.finishRecordingAsPictureWithCull(bounds));
const SkBigPicture* picture = p->asSkBigPicture();
REPORTER_ASSERT(reporter, picture);
SkRect finalCullRect = picture->cullRect();
REPORTER_ASSERT(reporter, 0 == finalCullRect.fLeft);
REPORTER_ASSERT(reporter, 0 == finalCullRect.fTop);
REPORTER_ASSERT(reporter, 100 == finalCullRect.fBottom);
REPORTER_ASSERT(reporter, 100 == finalCullRect.fRight);
const SkBBoxHierarchy* pictureBBH = picture->bbh();
SkRect bbhCullRect = pictureBBH->getRootBound();
REPORTER_ASSERT(reporter, 0 == bbhCullRect.fLeft);
REPORTER_ASSERT(reporter, 0 == bbhCullRect.fTop);
REPORTER_ASSERT(reporter, 100 == bbhCullRect.fBottom);
REPORTER_ASSERT(reporter, 100 == bbhCullRect.fRight);
}
/**
* A canvas that records the number of clip commands.
*/
class ClipCountingCanvas : public SkCanvas {
public:
ClipCountingCanvas(int width, int height)
: INHERITED(width, height)
, fClipCount(0){
}
void onClipRect(const SkRect& r, SkClipOp op, ClipEdgeStyle edgeStyle) override {
fClipCount += 1;
this->INHERITED::onClipRect(r, op, edgeStyle);
}
void onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle)override {
fClipCount += 1;
this->INHERITED::onClipRRect(rrect, op, edgeStyle);
}
void onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) override {
fClipCount += 1;
this->INHERITED::onClipPath(path, op, edgeStyle);
}
void onClipRegion(const SkRegion& deviceRgn, SkClipOp op) override {
fClipCount += 1;
this->INHERITED::onClipRegion(deviceRgn, op);
}
unsigned getClipCount() const { return fClipCount; }
private:
unsigned fClipCount;
typedef SkCanvas INHERITED;
};
static void test_clip_expansion(skiatest::Reporter* reporter) {
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->clipRect(SkRect::MakeEmpty(), kReplace_SkClipOp);
// The following expanding clip should not be skipped.
canvas->clipRect(SkRect::MakeXYWH(4, 4, 3, 3), kUnion_SkClipOp);
// Draw something so the optimizer doesn't just fold the world.
SkPaint p;
p.setColor(SK_ColorBLUE);
canvas->drawPaint(p);
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
ClipCountingCanvas testCanvas(10, 10);
picture->playback(&testCanvas);
// Both clips should be present on playback.
REPORTER_ASSERT(reporter, testCanvas.getClipCount() == 2);
}
static void test_hierarchical(skiatest::Reporter* reporter) {
SkBitmap bm;
make_bm(&bm, 10, 10, SK_ColorRED, true);
SkPictureRecorder recorder;
recorder.beginRecording(10, 10);
sk_sp<SkPicture> childPlain(recorder.finishRecordingAsPicture());
REPORTER_ASSERT(reporter, !childPlain->willPlayBackBitmaps()); // 0
recorder.beginRecording(10, 10)->drawBitmap(bm, 0, 0);
sk_sp<SkPicture> childWithBitmap(recorder.finishRecordingAsPicture());
REPORTER_ASSERT(reporter, childWithBitmap->willPlayBackBitmaps()); // 1
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->drawPicture(childPlain);
sk_sp<SkPicture> parentPP(recorder.finishRecordingAsPicture());
REPORTER_ASSERT(reporter, !parentPP->willPlayBackBitmaps()); // 0
}
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->drawPicture(childWithBitmap);
sk_sp<SkPicture> parentPWB(recorder.finishRecordingAsPicture());
REPORTER_ASSERT(reporter, parentPWB->willPlayBackBitmaps()); // 1
}
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->drawBitmap(bm, 0, 0);
canvas->drawPicture(childPlain);
sk_sp<SkPicture> parentWBP(recorder.finishRecordingAsPicture());
REPORTER_ASSERT(reporter, parentWBP->willPlayBackBitmaps()); // 1
}
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
canvas->drawBitmap(bm, 0, 0);
canvas->drawPicture(childWithBitmap);
sk_sp<SkPicture> parentWBWB(recorder.finishRecordingAsPicture());
REPORTER_ASSERT(reporter, parentWBWB->willPlayBackBitmaps()); // 2
}
}
static void test_gen_id(skiatest::Reporter* reporter) {
SkPictureRecorder recorder;
recorder.beginRecording(0, 0);
sk_sp<SkPicture> empty(recorder.finishRecordingAsPicture());
// Empty pictures should still have a valid ID
REPORTER_ASSERT(reporter, empty->uniqueID() != SK_InvalidGenID);
SkCanvas* canvas = recorder.beginRecording(1, 1);
canvas->drawColor(SK_ColorWHITE);
sk_sp<SkPicture> hasData(recorder.finishRecordingAsPicture());
// picture should have a non-zero id after recording
REPORTER_ASSERT(reporter, hasData->uniqueID() != SK_InvalidGenID);
// both pictures should have different ids
REPORTER_ASSERT(reporter, hasData->uniqueID() != empty->uniqueID());
}
static void test_typeface(skiatest::Reporter* reporter) {
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(10, 10);
SkPaint paint;
paint.setTypeface(SkTypeface::MakeFromName("Arial", SkFontStyle::Italic()));
canvas->drawString("Q", 0, 10, paint);
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
SkDynamicMemoryWStream stream;
picture->serialize(&stream);
}
DEF_TEST(Picture, reporter) {
test_typeface(reporter);
#ifdef SK_DEBUG
test_deleting_empty_picture();
test_serializing_empty_picture();
#else
test_bad_bitmap();
#endif
test_unbalanced_save_restores(reporter);
test_peephole();
#if SK_SUPPORT_GPU
test_gpu_veto(reporter);
#endif
test_images_are_found_by_willPlayBackBitmaps(reporter);
test_analysis(reporter);
test_clip_bound_opt(reporter);
test_clip_expansion(reporter);
test_hierarchical(reporter);
test_gen_id(reporter);
test_cull_rect_reset(reporter);
}
static void draw_bitmaps(const SkBitmap bitmap, SkCanvas* canvas) {
const SkPaint paint;
const SkRect rect = { 5.0f, 5.0f, 8.0f, 8.0f };
const SkIRect irect = { 2, 2, 3, 3 };
int divs[] = { 2, 3 };
SkCanvas::Lattice lattice;
lattice.fXCount = lattice.fYCount = 2;
lattice.fXDivs = lattice.fYDivs = divs;
// Don't care what these record, as long as they're legal.
canvas->drawBitmap(bitmap, 0.0f, 0.0f, &paint);
canvas->drawBitmapRect(bitmap, rect, rect, &paint, SkCanvas::kStrict_SrcRectConstraint);
canvas->drawBitmapNine(bitmap, irect, rect, &paint);
canvas->drawBitmap(bitmap, 1, 1); // drawSprite
canvas->drawBitmapLattice(bitmap, lattice, rect, &paint);
}
static void test_draw_bitmaps(SkCanvas* canvas) {
SkBitmap empty;
draw_bitmaps(empty, canvas);
empty.setInfo(SkImageInfo::MakeN32Premul(10, 10));
draw_bitmaps(empty, canvas);
}
DEF_TEST(Picture_EmptyBitmap, r) {
SkPictureRecorder recorder;
test_draw_bitmaps(recorder.beginRecording(10, 10));
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
}
DEF_TEST(Canvas_EmptyBitmap, r) {
SkBitmap dst;
dst.allocN32Pixels(10, 10);
SkCanvas canvas(dst);
test_draw_bitmaps(&canvas);
}
DEF_TEST(DontOptimizeSaveLayerDrawDrawRestore, reporter) {
// This test is from crbug.com/344987.
// The commands are:
// saveLayer with paint that modifies alpha
// drawBitmapRect
// drawBitmapRect
// restore
// The bug was that this structure was modified so that:
// - The saveLayer and restore were eliminated
// - The alpha was only applied to the first drawBitmapRectToRect
// This test draws blue and red squares inside a 50% transparent
// layer. Both colours should show up muted.
// When the bug is present, the red square (the second bitmap)
// shows upwith full opacity.
SkBitmap blueBM;
make_bm(&blueBM, 100, 100, SkColorSetARGB(255, 0, 0, 255), true);
SkBitmap redBM;
make_bm(&redBM, 100, 100, SkColorSetARGB(255, 255, 0, 0), true);
SkPaint semiTransparent;
semiTransparent.setAlpha(0x80);
SkPictureRecorder recorder;
SkCanvas* canvas = recorder.beginRecording(100, 100);
canvas->drawColor(0);
canvas->saveLayer(nullptr, &semiTransparent);
canvas->drawBitmap(blueBM, 25, 25);
canvas->drawBitmap(redBM, 50, 50);
canvas->restore();
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
// Now replay the picture back on another canvas
// and check a couple of its pixels.
SkBitmap replayBM;
make_bm(&replayBM, 100, 100, SK_ColorBLACK, false);
SkCanvas replayCanvas(replayBM);
picture->playback(&replayCanvas);
replayCanvas.flush();
// With the bug present, at (55, 55) we would get a fully opaque red
// intead of a dark red.
REPORTER_ASSERT(reporter, replayBM.getColor(30, 30) == 0xff000080);
REPORTER_ASSERT(reporter, replayBM.getColor(55, 55) == 0xff800000);
}
struct CountingBBH : public SkBBoxHierarchy {
mutable int searchCalls;
SkRect rootBound;
CountingBBH(const SkRect& bound) : searchCalls(0), rootBound(bound) {}
void search(const SkRect& query, SkTDArray<int>* results) const override {
this->searchCalls++;
}
void insert(const SkRect[], int) override {}
virtual size_t bytesUsed() const override { return 0; }
SkRect getRootBound() const override { return rootBound; }
};
class SpoonFedBBHFactory : public SkBBHFactory {
public:
explicit SpoonFedBBHFactory(SkBBoxHierarchy* bbh) : fBBH(bbh) {}
SkBBoxHierarchy* operator()(const SkRect&) const override {
return SkRef(fBBH);
}
private:
SkBBoxHierarchy* fBBH;
};
// When the canvas clip covers the full picture, we don't need to call the BBH.
DEF_TEST(Picture_SkipBBH, r) {
SkRect bound = SkRect::MakeWH(320, 240);
CountingBBH bbh(bound);
SpoonFedBBHFactory factory(&bbh);
SkPictureRecorder recorder;
SkCanvas* c = recorder.beginRecording(bound, &factory);
// Record a few ops so we don't hit a small- or empty- picture optimization.
c->drawRect(bound, SkPaint());
c->drawRect(bound, SkPaint());
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
SkCanvas big(640, 480), small(300, 200);
picture->playback(&big);
REPORTER_ASSERT(r, bbh.searchCalls == 0);
picture->playback(&small);
REPORTER_ASSERT(r, bbh.searchCalls == 1);
}
DEF_TEST(Picture_BitmapLeak, r) {
SkBitmap mut, immut;
mut.allocN32Pixels(300, 200);
immut.allocN32Pixels(300, 200);
immut.setImmutable();
SkASSERT(!mut.isImmutable());
SkASSERT(immut.isImmutable());
// No one can hold a ref on our pixels yet.
REPORTER_ASSERT(r, mut.pixelRef()->unique());
REPORTER_ASSERT(r, immut.pixelRef()->unique());
sk_sp<SkPicture> pic;
{
// we want the recorder to go out of scope before our subsequent checks, so we
// place it inside local braces.
SkPictureRecorder rec;
SkCanvas* canvas = rec.beginRecording(1920, 1200);
canvas->drawBitmap(mut, 0, 0);
canvas->drawBitmap(immut, 800, 600);
pic = rec.finishRecordingAsPicture();
}
// The picture shares the immutable pixels but copies the mutable ones.
REPORTER_ASSERT(r, mut.pixelRef()->unique());
REPORTER_ASSERT(r, !immut.pixelRef()->unique());
// When the picture goes away, it's just our bitmaps holding the refs.
pic = nullptr;
REPORTER_ASSERT(r, mut.pixelRef()->unique());
REPORTER_ASSERT(r, immut.pixelRef()->unique());
}
// getRecordingCanvas() should return a SkCanvas when recording, null when not recording.
DEF_TEST(Picture_getRecordingCanvas, r) {
SkPictureRecorder rec;
REPORTER_ASSERT(r, !rec.getRecordingCanvas());
for (int i = 0; i < 3; i++) {
rec.beginRecording(100, 100);
REPORTER_ASSERT(r, rec.getRecordingCanvas());
rec.finishRecordingAsPicture();
REPORTER_ASSERT(r, !rec.getRecordingCanvas());
}
}
DEF_TEST(MiniRecorderLeftHanging, r) {
// Any shader or other ref-counted effect will do just fine here.
SkPaint paint;
paint.setShader(SkShader::MakeColorShader(SK_ColorRED));
SkMiniRecorder rec;
REPORTER_ASSERT(r, rec.drawRect(SkRect::MakeWH(20,30), paint));
// Don't call rec.detachPicture(). Test succeeds by not asserting or leaking the shader.
}
DEF_TEST(Picture_preserveCullRect, r) {
SkPictureRecorder recorder;
SkCanvas* c = recorder.beginRecording(SkRect::MakeLTRB(1, 2, 3, 4));
c->clear(SK_ColorCYAN);
sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
SkDynamicMemoryWStream wstream;
picture->serialize(&wstream);
std::unique_ptr<SkStream> rstream(wstream.detachAsStream());
sk_sp<SkPicture> deserializedPicture(SkPicture::MakeFromStream(rstream.get()));
REPORTER_ASSERT(r, deserializedPicture != nullptr);
REPORTER_ASSERT(r, deserializedPicture->cullRect().left() == 1);
REPORTER_ASSERT(r, deserializedPicture->cullRect().top() == 2);
REPORTER_ASSERT(r, deserializedPicture->cullRect().right() == 3);
REPORTER_ASSERT(r, deserializedPicture->cullRect().bottom() == 4);
}
#if SK_SUPPORT_GPU
DEF_TEST(PictureGpuAnalyzer, r) {
SkPictureRecorder recorder;
{
SkCanvas* canvas = recorder.beginRecording(10, 10);
SkPaint paint;
SkScalar intervals [] = { 10, 20 };
paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 25));
for (int i = 0; i < 50; ++i) {
canvas->drawRect(SkRect::MakeWH(10, 10), paint);
}
}
sk_sp<SkPicture> vetoPicture(recorder.finishRecordingAsPicture());
SkPictureGpuAnalyzer analyzer;
REPORTER_ASSERT(r, analyzer.suitableForGpuRasterization());
analyzer.analyzePicture(vetoPicture.get());
REPORTER_ASSERT(r, !analyzer.suitableForGpuRasterization());
analyzer.reset();
REPORTER_ASSERT(r, analyzer.suitableForGpuRasterization());
recorder.beginRecording(10, 10)->drawPicture(vetoPicture);
sk_sp<SkPicture> nestedVetoPicture(recorder.finishRecordingAsPicture());
analyzer.analyzePicture(nestedVetoPicture.get());
REPORTER_ASSERT(r, !analyzer.suitableForGpuRasterization());
analyzer.reset();
const SkPath convexClip = make_convex_path();
const SkPath concaveClip = make_concave_path();
for (int i = 0; i < 50; ++i) {
analyzer.analyzeClipPath(convexClip, kIntersect_SkClipOp, false);
analyzer.analyzeClipPath(convexClip, kIntersect_SkClipOp, true);
analyzer.analyzeClipPath(concaveClip, kIntersect_SkClipOp, false);
}
REPORTER_ASSERT(r, analyzer.suitableForGpuRasterization());
for (int i = 0; i < 50; ++i) {
analyzer.analyzeClipPath(concaveClip, kIntersect_SkClipOp, true);
}
REPORTER_ASSERT(r, !analyzer.suitableForGpuRasterization());
}
#endif // SK_SUPPORT_GPU
// If we record bounded ops into a picture with a big cull and calculate the
// bounds of those ops, we should trim down the picture cull to the ops' bounds.
// If we're not using an SkBBH, we shouldn't change it.
DEF_TEST(Picture_UpdatedCull_1, r) {
// Testing 1 draw exercises SkMiniPicture.
SkRTreeFactory factory;
SkPictureRecorder recorder;
auto canvas = recorder.beginRecording(SkRect::MakeLargest(), &factory);
canvas->drawRect(SkRect::MakeWH(20,20), SkPaint{});
auto pic = recorder.finishRecordingAsPicture();
REPORTER_ASSERT(r, pic->cullRect() == SkRect::MakeWH(20,20));
canvas = recorder.beginRecording(SkRect::MakeLargest());
canvas->drawRect(SkRect::MakeWH(20,20), SkPaint{});
pic = recorder.finishRecordingAsPicture();
REPORTER_ASSERT(r, pic->cullRect() == SkRect::MakeLargest());
}
DEF_TEST(Picture_UpdatedCull_2, r) {
// Testing >1 draw exercises SkBigPicture.
SkRTreeFactory factory;
SkPictureRecorder recorder;
auto canvas = recorder.beginRecording(SkRect::MakeLargest(), &factory);
canvas->drawRect(SkRect::MakeWH(20,20), SkPaint{});
canvas->drawRect(SkRect::MakeWH(10,40), SkPaint{});
auto pic = recorder.finishRecordingAsPicture();
REPORTER_ASSERT(r, pic->cullRect() == SkRect::MakeWH(20,40));
canvas = recorder.beginRecording(SkRect::MakeLargest());
canvas->drawRect(SkRect::MakeWH(20,20), SkPaint{});
canvas->drawRect(SkRect::MakeWH(10,40), SkPaint{});
pic = recorder.finishRecordingAsPicture();
REPORTER_ASSERT(r, pic->cullRect() == SkRect::MakeLargest());
}
DEF_TEST(Picture_RecordsFlush, r) {
SkPictureRecorder recorder;
auto canvas = recorder.beginRecording(SkRect::MakeWH(100,100));
for (int i = 0; i < 10; i++) {
canvas->clear(0);
for (int j = 0; j < 10; j++) {
canvas->drawRect(SkRect::MakeXYWH(i*10,j*10,10,10), SkPaint());
}
canvas->flush();
}
// Did we record the flushes?
auto pic = recorder.finishRecordingAsPicture();
REPORTER_ASSERT(r, pic->approximateOpCount() == 120); // 10 clears, 100 draws, 10 flushes
// Do we serialize and deserialize flushes?
auto skp = pic->serialize();
auto back = SkPicture::MakeFromData(skp->data(), skp->size());
REPORTER_ASSERT(r, back->approximateOpCount() == pic->approximateOpCount());
}