skia2/include/core/SkChecksum.h
2012-07-09 13:13:23 +00:00

145 lines
4.3 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkChecksum_DEFINED
#define SkChecksum_DEFINED
#include "SkTypes.h"
#if !defined(SK_PREFER_32BIT_CHECKSUM)
#define SK_PREFER_32BIT_CHECKSUM 0
#endif
enum {
ChecksumRotateBits = 17
};
#define SkCHECKSUM_MASH(CHECKSUM, NEW_CHUNK) \
CHECKSUM = (((CHECKSUM) >> (sizeof(CHECKSUM)*8 - ChecksumRotateBits)) + \
((CHECKSUM) << ChecksumRotateBits)) ^ (NEW_CHUNK);
/**
* Compute a 64-bit checksum for a given data block
*
* @param data Memory address of the data block to be processed. Must be
* 32-bit aligned
* @param size Size of the data block in bytes. Must be a multiple of 8.
* @return checksum result
*/
inline uint64_t SkComputeChecksum64(const uint64_t* ptr, size_t size) {
SkASSERT(SkIsAlign8(size));
// Strict 8-byte alignment is not required on ptr. On current
// CPUs there is no measurable performance difference between 32-bit
// and 64-bit aligned access to uint64_t data
SkASSERT(SkIsAlign4((intptr_t)ptr));
const uint64_t* stop = ptr + (size >> 3);
uint64_t result = 0;
while (ptr < stop) {
SkCHECKSUM_MASH(result, *ptr);
ptr++;
}
return result;
}
/**
* Compute a 32-bit checksum for a given data block
*
* @param data Memory address of the data block to be processed. Must be
* 32-bit aligned.
* @param size Size of the data block in bytes. Must be a multiple of 4.
* @return checksum result
*/
inline uint32_t SkComputeChecksum32(const uint32_t* ptr, size_t size) {
SkASSERT(SkIsAlign4(size));
SkASSERT(SkIsAlign4((intptr_t)ptr));
const uint32_t* stop = ptr + (size >> 2);
uint32_t result = 0;
while (ptr < stop) {
SkCHECKSUM_MASH(result, *ptr);
ptr++;
}
return result;
}
class SkChecksum : SkNoncopyable {
private:
/*
* Our Rotate and Mash helpers are meant to automatically do the right
* thing depending if sizeof(uintptr_t) is 4 or 8.
*/
enum {
ROTR = 17,
ROTL = sizeof(uintptr_t) * 8 - ROTR,
HALFBITS = sizeof(uintptr_t) * 4
};
static inline uintptr_t Mash(uintptr_t total, uintptr_t value) {
return ((total >> ROTR) | (total << ROTL)) ^ value;
}
public:
/**
* Compute a 32-bit checksum for a given data block
*
* @param data Memory address of the data block to be processed. Must be
* 32-bit aligned.
* @param size Size of the data block in bytes. Must be a multiple of 4.
* @return checksum result
*/
static uint32_t Compute(const uint32_t* data, size_t size) {
SkASSERT(SkIsAlign4(size));
/*
* We want to let the compiler use 32bit or 64bit addressing and math
* so we use uintptr_t as our magic type. This makes the code a little
* more obscure (we can't hard-code 32 or 64 anywhere, but have to use
* sizeof()).
*/
uintptr_t result = 0;
const uintptr_t* ptr = reinterpret_cast<const uintptr_t*>(data);
/*
* count the number of quad element chunks. This takes into account
* if we're on a 32bit or 64bit arch, since we use sizeof(uintptr_t)
* to compute how much to shift-down the size.
*/
size_t n4 = size / (sizeof(uintptr_t) << 2);
for (size_t i = 0; i < n4; ++i) {
result = Mash(result, *ptr++);
result = Mash(result, *ptr++);
result = Mash(result, *ptr++);
result = Mash(result, *ptr++);
}
size &= ((sizeof(uintptr_t) << 2) - 1);
data = reinterpret_cast<const uint32_t*>(ptr);
const uint32_t* stop = data + (size >> 2);
while (data < stop) {
result = Mash(result, *data++);
}
/*
* smash us down to 32bits if we were 64. Note that when uintptr_t is
* 32bits, this code-path should go away, but I still got a warning
* when I wrote
* result ^= result >> 32;
* since >>32 is undefined for 32bit ints, hence the wacky HALFBITS
* define.
*/
if (8 == sizeof(result)) {
result ^= result >> HALFBITS;
}
return static_cast<uint32_t>(result);
}
};
#endif