9c7fdab2f3
We have "inline" assembly for speed on ARM, but the compiler when told to optimize for space wasn't inlining it, destroying any possible performance improvement. BUG=skbug:2550 R=mtklein@google.com, reed@google.com, tomhudson@google.com Author: tomhudson@chromium.org Review URL: https://codereview.chromium.org/281143002 git-svn-id: http://skia.googlecode.com/svn/trunk@14745 2bbb7eff-a529-9590-31e7-b0007b416f81
166 lines
5.2 KiB
C
166 lines
5.2 KiB
C
/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkFixed_DEFINED
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#define SkFixed_DEFINED
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#include "SkTypes.h"
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/** \file SkFixed.h
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Types and macros for 16.16 fixed point
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*/
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/** 32 bit signed integer used to represent fractions values with 16 bits to the right of the decimal point
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*/
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typedef int32_t SkFixed;
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#define SK_Fixed1 (1 << 16)
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#define SK_FixedHalf (1 << 15)
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#define SK_FixedMax (0x7FFFFFFF)
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#define SK_FixedMin (-SK_FixedMax)
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#define SK_FixedNaN ((int) 0x80000000)
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#define SK_FixedPI (0x3243F)
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#define SK_FixedSqrt2 (92682)
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#define SK_FixedTanPIOver8 (0x6A0A)
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#define SK_FixedRoot2Over2 (0xB505)
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#define SkFixedToFloat(x) ((x) * 1.5258789e-5f)
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#if 1
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#define SkFloatToFixed(x) ((SkFixed)((x) * SK_Fixed1))
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#else
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// pins over/under flows to max/min int32 (slower than just a cast)
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static inline SkFixed SkFloatToFixed(float x) {
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int64_t n = x * SK_Fixed1;
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return (SkFixed)n;
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}
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#endif
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#ifdef SK_DEBUG
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static inline SkFixed SkFloatToFixed_Check(float x) {
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int64_t n64 = (int64_t)(x * SK_Fixed1);
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SkFixed n32 = (SkFixed)n64;
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SkASSERT(n64 == n32);
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return n32;
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}
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#else
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#define SkFloatToFixed_Check(x) SkFloatToFixed(x)
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#endif
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#define SkFixedToDouble(x) ((x) * 1.5258789e-5)
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#define SkDoubleToFixed(x) ((SkFixed)((x) * SK_Fixed1))
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/** Converts an integer to a SkFixed, asserting that the result does not overflow
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a 32 bit signed integer
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*/
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#ifdef SK_DEBUG
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inline SkFixed SkIntToFixed(int n)
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{
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SkASSERT(n >= -32768 && n <= 32767);
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return n << 16;
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}
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#else
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// force the cast to SkFixed to ensure that the answer is signed (like the debug version)
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#define SkIntToFixed(n) (SkFixed)((n) << 16)
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#endif
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#define SkFixedRoundToInt(x) (((x) + SK_FixedHalf) >> 16)
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#define SkFixedCeilToInt(x) (((x) + SK_Fixed1 - 1) >> 16)
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#define SkFixedFloorToInt(x) ((x) >> 16)
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#define SkFixedRoundToFixed(x) (((x) + SK_FixedHalf) & 0xFFFF0000)
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#define SkFixedCeilToFixed(x) (((x) + SK_Fixed1 - 1) & 0xFFFF0000)
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#define SkFixedFloorToFixed(x) ((x) & 0xFFFF0000)
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#define SkFixedAbs(x) SkAbs32(x)
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#define SkFixedAve(a, b) (((a) + (b)) >> 1)
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SkFixed SkFixedMul_portable(SkFixed, SkFixed);
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#define SkFixedDiv(numer, denom) SkDivBits(numer, denom, 16)
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///////////////////////////////////////////////////////////////////////////////
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// TODO: move fixed sin/cos into SkCosineMapper, as that is the only caller
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// or rewrite SkCosineMapper to not use it at all
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SkFixed SkFixedSinCos(SkFixed radians, SkFixed* cosValueOrNull);
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#define SkFixedSin(radians) SkFixedSinCos(radians, NULL)
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static inline SkFixed SkFixedCos(SkFixed radians) {
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SkFixed cosValue;
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(void)SkFixedSinCos(radians, &cosValue);
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return cosValue;
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}
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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// Now look for ASM overrides for our portable versions (should consider putting this in its own file)
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#ifdef SkLONGLONG
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inline SkFixed SkFixedMul_longlong(SkFixed a, SkFixed b)
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{
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return (SkFixed)((int64_t)a * b >> 16);
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}
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#define SkFixedMul(a,b) SkFixedMul_longlong(a,b)
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#endif
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#if defined(SK_CPU_ARM)
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/* This guy does not handle NaN or other obscurities, but is faster than
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than (int)(x*65536). When built on Android with -Os, needs forcing
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to inline or we lose the speed benefit.
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*/
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SK_ALWAYS_INLINE SkFixed SkFloatToFixed_arm(float x)
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{
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int32_t y, z;
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asm("movs %1, %3, lsl #1 \n"
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"mov %2, #0x8E \n"
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"sub %1, %2, %1, lsr #24 \n"
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"mov %2, %3, lsl #8 \n"
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"orr %2, %2, #0x80000000 \n"
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"mov %1, %2, lsr %1 \n"
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"it cs \n"
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"rsbcs %1, %1, #0 \n"
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: "=r"(x), "=&r"(y), "=&r"(z)
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: "r"(x)
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: "cc"
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);
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return y;
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}
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inline SkFixed SkFixedMul_arm(SkFixed x, SkFixed y)
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{
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int32_t t;
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asm("smull %0, %2, %1, %3 \n"
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"mov %0, %0, lsr #16 \n"
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"orr %0, %0, %2, lsl #16 \n"
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: "=r"(x), "=&r"(y), "=r"(t)
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: "r"(x), "1"(y)
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:
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);
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return x;
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}
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#undef SkFixedMul
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#define SkFixedMul(x, y) SkFixedMul_arm(x, y)
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#undef SkFloatToFixed
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#define SkFloatToFixed(x) SkFloatToFixed_arm(x)
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#endif
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#ifndef SkFixedMul
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#define SkFixedMul(x, y) SkFixedMul_portable(x, y)
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#endif
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///////////////////////////////////////////////////////////////////////////////
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typedef int64_t SkFixed48;
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#define SkIntToFixed48(x) ((SkFixed48)(x) << 48)
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#define SkFixed48ToInt(x) ((int)((x) >> 48))
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#define SkFixedToFixed48(x) ((SkFixed48)(x) << 32)
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#define SkFixed48ToFixed(x) ((SkFixed)((x) >> 32))
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#define SkFloatToFixed48(x) ((SkFixed48)((x) * (65536.0f * 65536.0f * 65536.0f)))
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#define SkScalarToFixed48(x) SkFloatToFixed48(x)
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#endif
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