2f6e2f8410
The SkClipOpPriv.h header will be going away soon, but a number of places still use its kIntersect_SkClipOp definitions instead of the equivalent SkClipOp::kIntersect. Besides updating these references, a number of unnecessary includes to SkClipOpPriv.h are removed and some test cases exercising expanding clip ops are deleted since they will be unnecessary shortly. Bug: skia:10208 Change-Id: I2bbdd6bb39869134c6a80ef2b4482e6cabdeb0b7 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436157 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
505 lines
18 KiB
C++
505 lines
18 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkClipOp.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkFontTypes.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPathBuilder.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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#include "include/effects/SkGradientShader.h"
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#include "tools/Resources.h"
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#include "tools/ToolUtils.h"
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#include <string.h>
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namespace skiagm {
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constexpr SkColor gPathColor = SK_ColorBLACK;
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constexpr SkColor gClipAColor = SK_ColorBLUE;
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constexpr SkColor gClipBColor = SK_ColorRED;
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class ComplexClipGM : public GM {
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public:
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ComplexClipGM(bool aaclip, bool saveLayer, bool invertDraw)
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: fDoAAClip(aaclip)
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, fDoSaveLayer(saveLayer)
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, fInvertDraw(invertDraw) {
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this->setBGColor(0xFFDEDFDE);
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}
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protected:
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SkString onShortName() override {
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SkString str;
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str.printf("complexclip_%s%s%s",
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fDoAAClip ? "aa" : "bw",
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fDoSaveLayer ? "_layer" : "",
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fInvertDraw ? "_invert" : "");
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return str;
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}
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SkISize onISize() override { return SkISize::Make(388, 780); }
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void onDraw(SkCanvas* canvas) override {
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SkPath path = SkPathBuilder()
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.moveTo(0, 50)
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.quadTo(0, 0, 50, 0)
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.lineTo(175, 0)
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.quadTo(200, 0, 200, 25)
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.lineTo(200, 150)
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.quadTo(200, 200, 150, 200)
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.lineTo(0, 200)
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.close()
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.moveTo(50, 50)
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.lineTo(150, 50)
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.lineTo(150, 125)
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.quadTo(150, 150, 125, 150)
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.lineTo(50, 150)
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.close()
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.detach();
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if (fInvertDraw) {
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path.setFillType(SkPathFillType::kInverseEvenOdd);
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} else {
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path.setFillType(SkPathFillType::kEvenOdd);
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}
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SkPaint pathPaint;
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pathPaint.setAntiAlias(true);
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pathPaint.setColor(gPathColor);
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SkPath clipA = SkPath::Polygon({{10, 20}, {165, 22}, {70, 105}, {165, 177}, {-5, 180}}, true);
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SkPath clipB = SkPath::Polygon({{40, 10}, {190, 15}, {195, 190}, {40, 185}, {155, 100}}, true);
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SkFont font(ToolUtils::create_portable_typeface(), 20);
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constexpr struct {
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SkClipOp fOp;
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const char* fName;
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} gOps[] = { //extra spaces in names for measureText
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{SkClipOp::kIntersect, "Isect "},
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{SkClipOp::kDifference, "Diff " },
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};
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canvas->translate(20, 20);
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canvas->scale(3 * SK_Scalar1 / 4, 3 * SK_Scalar1 / 4);
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if (fDoSaveLayer) {
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// We want the layer to appear symmetric relative to actual
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// device boundaries so we need to "undo" the effect of the
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// scale and translate
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SkRect bounds = SkRect::MakeLTRB(
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4.0f/3.0f * -20,
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4.0f/3.0f * -20,
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4.0f/3.0f * (this->getISize().fWidth - 20),
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4.0f/3.0f * (this->getISize().fHeight - 20));
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bounds.inset(100, 100);
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SkPaint boundPaint;
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boundPaint.setColor(SK_ColorRED);
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boundPaint.setStyle(SkPaint::kStroke_Style);
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canvas->drawRect(bounds, boundPaint);
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canvas->clipRect(bounds);
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canvas->saveLayer(&bounds, nullptr);
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}
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for (int invBits = 0; invBits < 4; ++invBits) {
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canvas->save();
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for (size_t op = 0; op < SK_ARRAY_COUNT(gOps); ++op) {
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this->drawHairlines(canvas, path, clipA, clipB);
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bool doInvA = SkToBool(invBits & 1);
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bool doInvB = SkToBool(invBits & 2);
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canvas->save();
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// set clip
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clipA.setFillType(doInvA ? SkPathFillType::kInverseEvenOdd :
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SkPathFillType::kEvenOdd);
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clipB.setFillType(doInvB ? SkPathFillType::kInverseEvenOdd :
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SkPathFillType::kEvenOdd);
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canvas->clipPath(clipA, fDoAAClip);
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canvas->clipPath(clipB, gOps[op].fOp, fDoAAClip);
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// In the inverse case we need to prevent the draw from covering the whole
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// canvas.
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if (fInvertDraw) {
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SkRect rectClip = clipA.getBounds();
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rectClip.join(path.getBounds());
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rectClip.join(path.getBounds());
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rectClip.outset(5, 5);
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canvas->clipRect(rectClip);
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}
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// draw path clipped
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canvas->drawPath(path, pathPaint);
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canvas->restore();
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SkPaint paint;
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SkScalar txtX = 45;
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paint.setColor(gClipAColor);
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const char* aTxt = doInvA ? "InvA " : "A ";
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canvas->drawSimpleText(aTxt, strlen(aTxt), SkTextEncoding::kUTF8, txtX, 220, font, paint);
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txtX += font.measureText(aTxt, strlen(aTxt), SkTextEncoding::kUTF8);
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paint.setColor(SK_ColorBLACK);
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canvas->drawSimpleText(gOps[op].fName, strlen(gOps[op].fName), SkTextEncoding::kUTF8, txtX, 220,
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font, paint);
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txtX += font.measureText(gOps[op].fName, strlen(gOps[op].fName), SkTextEncoding::kUTF8);
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paint.setColor(gClipBColor);
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const char* bTxt = doInvB ? "InvB " : "B ";
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canvas->drawSimpleText(bTxt, strlen(bTxt), SkTextEncoding::kUTF8, txtX, 220, font, paint);
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canvas->translate(250,0);
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}
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canvas->restore();
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canvas->translate(0, 250);
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}
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if (fDoSaveLayer) {
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canvas->restore();
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}
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}
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private:
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void drawHairlines(SkCanvas* canvas, const SkPath& path,
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const SkPath& clipA, const SkPath& clipB) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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const SkAlpha fade = 0x33;
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// draw path in hairline
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paint.setColor(gPathColor); paint.setAlpha(fade);
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canvas->drawPath(path, paint);
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// draw clips in hair line
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paint.setColor(gClipAColor); paint.setAlpha(fade);
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canvas->drawPath(clipA, paint);
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paint.setColor(gClipBColor); paint.setAlpha(fade);
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canvas->drawPath(clipB, paint);
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}
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bool fDoAAClip;
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bool fDoSaveLayer;
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bool fInvertDraw;
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using INHERITED = GM;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new ComplexClipGM(false, false, false);)
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DEF_GM(return new ComplexClipGM(false, false, true);)
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DEF_GM(return new ComplexClipGM(false, true, false);)
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DEF_GM(return new ComplexClipGM(false, true, true);)
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DEF_GM(return new ComplexClipGM(true, false, false);)
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DEF_GM(return new ComplexClipGM(true, false, true);)
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DEF_GM(return new ComplexClipGM(true, true, false);)
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DEF_GM(return new ComplexClipGM(true, true, true);)
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} // namespace skiagm
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DEF_SIMPLE_GM(clip_shader, canvas, 840, 650) {
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auto img = GetResourceAsImage("images/yellow_rose.png");
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auto sh = img->makeShader(SkSamplingOptions());
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SkRect r = SkRect::MakeIWH(img->width(), img->height());
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SkPaint p;
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canvas->translate(10, 10);
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canvas->drawImage(img, 0, 0);
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canvas->save();
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canvas->translate(img->width() + 10, 0);
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canvas->clipShader(sh, SkClipOp::kIntersect);
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p.setColor(SK_ColorRED);
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canvas->drawRect(r, p);
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canvas->restore();
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canvas->save();
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canvas->translate(0, img->height() + 10);
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canvas->clipShader(sh, SkClipOp::kDifference);
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p.setColor(SK_ColorGREEN);
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canvas->drawRect(r, p);
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canvas->restore();
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canvas->save();
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canvas->translate(img->width() + 10, img->height() + 10);
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canvas->clipShader(sh, SkClipOp::kIntersect);
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canvas->save();
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SkMatrix lm = SkMatrix::Scale(1.0f/5, 1.0f/5);
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canvas->clipShader(img->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
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SkSamplingOptions(), lm));
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canvas->drawImage(img, 0, 0);
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canvas->restore();
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canvas->restore();
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}
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DEF_SIMPLE_GM(clip_shader_layer, canvas, 430, 320) {
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auto img = GetResourceAsImage("images/yellow_rose.png");
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auto sh = img->makeShader(SkSamplingOptions());
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SkRect r = SkRect::MakeIWH(img->width(), img->height());
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canvas->translate(10, 10);
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// now add the cool clip
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canvas->clipRect(r);
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canvas->clipShader(sh);
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// now draw a layer with the same image, and watch it get restored w/ the clip
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canvas->saveLayer(&r, nullptr);
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canvas->drawColor(0xFFFF0000);
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canvas->restore();
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}
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DEF_SIMPLE_GM(clip_shader_nested, canvas, 256, 256) {
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float w = 64.f;
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float h = 64.f;
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const SkColor gradColors[] = {SK_ColorBLACK, SkColorSetARGB(128, 128, 128, 128)};
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auto s = SkGradientShader::MakeRadial({0.5f * w, 0.5f * h}, 0.1f * w, gradColors, nullptr,
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2, SkTileMode::kRepeat, 0, nullptr);
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SkPaint p;
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// A large black rect affected by two gradient clips
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canvas->save();
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canvas->clipShader(s);
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canvas->scale(2.f, 2.f);
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canvas->clipShader(s);
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canvas->drawRect(SkRect::MakeWH(w, h), p);
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canvas->restore();
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canvas->translate(0.f, 2.f * h);
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// A small red rect, with no clipping
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canvas->save();
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p.setColor(SK_ColorRED);
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canvas->drawRect(SkRect::MakeWH(w, h), p);
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canvas->restore();
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}
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namespace {
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// Where is canvas->concat(persp) called relative to the clipShader calls.
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enum ConcatPerspective {
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kConcatBeforeClips,
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kConcatAfterClips,
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kConcatBetweenClips
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};
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// Order in which clipShader(image) and clipShader(gradient) are specified; only meaningful
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// when CanvasPerspective is kConcatBetweenClips.
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enum ClipOrder {
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kClipImageFirst,
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kClipGradientFirst,
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kDoesntMatter = kClipImageFirst
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};
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// Which shaders have perspective applied as a local matrix.
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enum LocalMatrix {
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kNoLocalMat,
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kImageWithLocalMat,
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kGradientWithLocalMat,
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kBothWithLocalMat
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};
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struct Config {
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ConcatPerspective fConcat;
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ClipOrder fOrder;
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LocalMatrix fLM;
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};
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static void draw_banner(SkCanvas* canvas, Config config) {
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SkString banner;
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banner.append("Persp: ");
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if (config.fConcat == kConcatBeforeClips || config.fLM == kBothWithLocalMat) {
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banner.append("Both Clips");
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} else {
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SkASSERT((config.fConcat == kConcatBetweenClips && config.fLM == kNoLocalMat) ||
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(config.fConcat == kConcatAfterClips && (config.fLM == kImageWithLocalMat ||
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config.fLM == kGradientWithLocalMat)));
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if ((config.fConcat == kConcatBetweenClips && config.fOrder == kClipImageFirst) ||
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config.fLM == kGradientWithLocalMat) {
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banner.append("Gradient");
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} else {
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SkASSERT(config.fOrder == kClipGradientFirst || config.fLM == kImageWithLocalMat);
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banner.append("Image");
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}
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}
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if (config.fLM != kNoLocalMat) {
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banner.append(" (w/ LM, should equal top row)");
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}
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static const SkFont kFont(ToolUtils::create_portable_typeface(), 12);
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canvas->drawString(banner.c_str(), 20.f, -30.f, kFont, SkPaint());
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};
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} // namespace
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DEF_SIMPLE_GM(clip_shader_persp, canvas, 1370, 1030) {
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// Each draw has a clipShader(image-shader), a clipShader(gradient-shader), a concat(persp-mat),
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// and each shader may or may not be wrapped with a perspective local matrix.
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// Pairs of configs that should match in appearance where first config doesn't use a local
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// matrix (top row of GM) and the second does (bottom row of GM).
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Config matches[][2] = {
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// Everything has perspective
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{{kConcatBeforeClips, kDoesntMatter, kNoLocalMat},
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{kConcatAfterClips, kDoesntMatter, kBothWithLocalMat}},
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// Image shader has perspective
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{{kConcatBetweenClips, kClipGradientFirst, kNoLocalMat},
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{kConcatAfterClips, kDoesntMatter, kImageWithLocalMat}},
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// Gradient shader has perspective
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{{kConcatBetweenClips, kClipImageFirst, kNoLocalMat},
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{kConcatAfterClips, kDoesntMatter, kGradientWithLocalMat}}
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};
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// The image that is drawn
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auto img = GetResourceAsImage("images/yellow_rose.png");
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// Scale factor always applied to the image shader so that it tiles
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SkMatrix scale = SkMatrix::Scale(1.f / 4.f, 1.f / 4.f);
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// The perspective matrix applied wherever needed
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SkPoint src[4];
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SkRect::Make(img->dimensions()).toQuad(src);
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SkPoint dst[4] = {{0, 80.f},
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{img->width() + 28.f, -100.f},
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{img->width() - 28.f, img->height() + 100.f},
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{0.f, img->height() - 80.f}};
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SkMatrix persp;
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SkAssertResult(persp.setPolyToPoly(src, dst, 4));
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SkMatrix perspScale = SkMatrix::Concat(persp, scale);
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auto drawConfig = [&](Config config) {
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canvas->save();
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draw_banner(canvas, config);
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// Make clipShaders (possibly with local matrices)
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bool gradLM = config.fLM == kGradientWithLocalMat || config.fLM == kBothWithLocalMat;
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const SkColor gradColors[] = {SK_ColorBLACK, SkColorSetARGB(128, 128, 128, 128)};
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auto gradShader = SkGradientShader::MakeRadial({0.5f * img->width(), 0.5f * img->height()},
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0.1f * img->width(), gradColors, nullptr, 2,
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SkTileMode::kRepeat, 0,
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gradLM ? &persp : nullptr);
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bool imageLM = config.fLM == kImageWithLocalMat || config.fLM == kBothWithLocalMat;
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auto imgShader = img->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
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SkSamplingOptions(), imageLM ? perspScale : scale);
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// Perspective before any clipShader
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if (config.fConcat == kConcatBeforeClips) {
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canvas->concat(persp);
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}
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// First clipshader
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canvas->clipShader(config.fOrder == kClipImageFirst ? imgShader : gradShader);
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// Perspective between clipShader
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if (config.fConcat == kConcatBetweenClips) {
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canvas->concat(persp);
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}
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// Second clipShader
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canvas->clipShader(config.fOrder == kClipImageFirst ? gradShader : imgShader);
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// Perspective after clipShader
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if (config.fConcat == kConcatAfterClips) {
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canvas->concat(persp);
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}
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// Actual draw and clip boundary are the same for all configs
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canvas->clipIRect(img->bounds());
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canvas->clear(SK_ColorBLACK);
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canvas->drawImage(img, 0, 0);
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canvas->restore();
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};
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SkIRect grid = persp.mapRect(SkRect::Make(img->dimensions())).roundOut();
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grid.fLeft -= 20; // manual adjust to look nicer
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canvas->translate(10.f, 10.f);
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for (size_t i = 0; i < SK_ARRAY_COUNT(matches); ++i) {
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canvas->save();
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canvas->translate(-grid.fLeft, -grid.fTop);
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drawConfig(matches[i][0]);
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canvas->translate(0.f, grid.height());
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drawConfig(matches[i][1]);
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canvas->restore();
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canvas->translate(grid.width(), 0.f);
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}
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}
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DEF_SIMPLE_GM(clip_shader_difference, canvas, 512, 512) {
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auto image = GetResourceAsImage("images/yellow_rose.png");
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canvas->clear(SK_ColorGRAY);
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SkRect rect = SkRect::MakeWH(256, 256);
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SkMatrix local = SkMatrix::RectToRect(SkRect::MakeWH(image->width(), image->height()),
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SkRect::MakeWH(64, 64));
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auto shader = image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat,
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SkSamplingOptions(), &local);
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SkPaint paint;
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paint.setColor(SK_ColorRED);
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paint.setAntiAlias(true);
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// TL: A rectangle
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{
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canvas->save();
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canvas->translate(0, 0);
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canvas->clipShader(shader, SkClipOp::kDifference);
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canvas->drawRect(rect, paint);
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canvas->restore();
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}
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// TR: A round rectangle
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{
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canvas->save();
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canvas->translate(256, 0);
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canvas->clipShader(shader, SkClipOp::kDifference);
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canvas->drawRRect(SkRRect::MakeRectXY(rect, 64.f, 64.f), paint);
|
|
canvas->restore();
|
|
}
|
|
// BL: A path
|
|
{
|
|
canvas->save();
|
|
canvas->translate(0, 256);
|
|
canvas->clipShader(shader, SkClipOp::kDifference);
|
|
|
|
SkPath path;
|
|
path.moveTo(0.f, 128.f);
|
|
path.lineTo(128.f, 256.f);
|
|
path.lineTo(256.f, 128.f);
|
|
path.lineTo(128.f, 0.f);
|
|
|
|
SkScalar d = 64.f * SK_ScalarSqrt2;
|
|
path.moveTo(128.f - d, 128.f - d);
|
|
path.lineTo(128.f - d, 128.f + d);
|
|
path.lineTo(128.f + d, 128.f + d);
|
|
path.lineTo(128.f + d, 128.f - d);
|
|
canvas->drawPath(path, paint);
|
|
canvas->restore();
|
|
}
|
|
// BR: Text
|
|
{
|
|
canvas->save();
|
|
canvas->translate(256, 256);
|
|
canvas->clipShader(shader, SkClipOp::kDifference);
|
|
for (int y = 0; y < 4; ++y) {
|
|
canvas->drawString("Hello", 32.f, y * 64.f, SkFont(nullptr, 64.f), paint);
|
|
}
|
|
canvas->restore();
|
|
}
|
|
}
|