15b95d6f6c
Experimenting with a single struct for everything, to simplify the number of API changes/additions needed. e.g. makeShader(...) Idea is to use SkSampleOptions to augment drawBitmap calls, so we can remove SkFilterQuality enum from SkPaint. Change-Id: I9045ff483f58af29148d7dc21d30b294c4a718a1 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332739 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Mike Reed <reed@google.com>
310 lines
9.2 KiB
C++
310 lines
9.2 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkCanvas.h"
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#include "include/core/SkDrawable.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkRSXform.h"
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#include "include/core/SkString.h"
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#include "include/core/SkSurface.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/utils/SkRandom.h"
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#include "include/utils/SkTextUtils.h"
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#include "samplecode/Sample.h"
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const SkBlendMode gModes[] = {
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SkBlendMode::kSrcOver,
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SkBlendMode::kSrc,
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SkBlendMode::kSrcIn,
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SkBlendMode::kSrcOut,
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SkBlendMode::kSrcATop,
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SkBlendMode::kDstOver,
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SkBlendMode::kDstIn,
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SkBlendMode::kDstOut,
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SkBlendMode::kDstATop,
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};
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const int N_Modes = SK_ARRAY_COUNT(gModes);
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static SkRandom gRand;
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struct ModeButton {
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SkString fLabel;
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SkColor fColor;
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SkRect fRect;
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public:
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void init(const char label[], const SkRect& rect) {
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fLabel = label;
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fRect = rect;
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fColor = (gRand.nextU() & 0x7F7F7F7F) | SkColorSetARGB(0xFF, 0, 0, 0x80);
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}
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setColor(fColor);
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canvas->drawRoundRect(fRect, 8, 8, paint);
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paint.setColor(0xFFFFFFFF);
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SkFont font;
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font.setSize(16);
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font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
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SkTextUtils::DrawString(canvas, fLabel.c_str(), fRect.centerX(), fRect.fTop + 0.68f * fRect.height(),
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font, paint, SkTextUtils::kCenter_Align);
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}
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bool hitTest(SkScalar x, SkScalar y) {
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return fRect.intersects({x - 1, y - 1, x + 1, y + 1});
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}
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};
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class ModeDrawable : public SkDrawable {
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public:
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ModeDrawable() : fMode(SkBlendMode::kSrcOver), fLoc(SkPoint::Make(0, 0)) {}
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SkBlendMode fMode;
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SkPoint fLoc;
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bool hitTest(SkScalar x, SkScalar y) {
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SkRect target = SkRect::MakeXYWH(x - fLoc.x() - 1, y - fLoc.y() - 1, 3, 3);
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return this->getBounds().intersects(target);
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}
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};
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class CircDrawable : public ModeDrawable {
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SkPaint fPaint;
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SkRect fBounds;
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public:
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CircDrawable(SkScalar size, SkColor c) {
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const SkColor colors[] = { 0, c };
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fPaint.setShader(SkGradientShader::MakeRadial(SkPoint::Make(size/2, size/2), size/2,
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colors, nullptr, 2,
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SkTileMode::kClamp));
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fBounds = SkRect::MakeWH(size, size);
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}
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protected:
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SkRect onGetBounds() override {
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return fBounds;
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}
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void onDraw(SkCanvas* canvas) override {
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fPaint.setBlendMode(fMode);
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canvas->save();
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canvas->translate(fLoc.x(), fLoc.y());
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canvas->drawOval(fBounds, fPaint);
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canvas->restore();
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}
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};
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class XferDemo : public Sample {
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enum {
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N = 4
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};
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SkRect fModeRect[N_Modes];
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ModeButton fModeButtons[N_Modes];
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sk_sp<CircDrawable> fDrs[N];
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CircDrawable* fSelected;
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void addButtons() {
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SkScalar x = 10;
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SkScalar y = 10;
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for (int i = 0; i < N_Modes; ++i) {
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fModeButtons[i].init(SkBlendMode_Name(gModes[i]), SkRect::MakeXYWH(x, y, 70, 25));
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fModeRect[i] = SkRect::MakeXYWH(x, y + 28, 70, 2);
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x += 80;
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}
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}
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public:
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XferDemo() {
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const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorBLACK };
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for (int i = 0; i < N; ++i) {
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fDrs[i].reset(new CircDrawable(200, colors[i]));
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fDrs[i]->fLoc.set(100.f + i * 100, 100.f + i * 100);
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fDrs[i]->fMode = SkBlendMode::kSrcOver;
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}
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fSelected = nullptr;
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this->addButtons();
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}
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protected:
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SkString name() override { return SkString("XferDemo"); }
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void onDrawContent(SkCanvas* canvas) override {
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for (int i = 0; i < N_Modes; ++i) {
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fModeButtons[i].draw(canvas);
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}
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SkPaint paint;
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if (fSelected) {
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for (int i = 0; i < N_Modes; ++i) {
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if (fSelected->fMode == gModes[i]) {
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canvas->drawRect(fModeRect[i], paint);
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break;
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}
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}
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}
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canvas->saveLayer(nullptr, nullptr);
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for (int i = 0; i < N; ++i) {
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fDrs[i]->draw(canvas);
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}
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canvas->restore();
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}
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Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override {
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// Check mode buttons first
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for (int i = 0; i < N_Modes; ++i) {
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if (fModeButtons[i].hitTest(x, y)) {
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Click* click = new Click();
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click->fMeta.setS32("mode", i);
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return click;
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}
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}
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fSelected = nullptr;
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for (int i = N - 1; i >= 0; --i) {
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if (fDrs[i]->hitTest(x, y)) {
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fSelected = fDrs[i].get();
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break;
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}
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}
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return fSelected ? new Click() : nullptr;
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}
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bool onClick(Click* click) override {
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int32_t mode;
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if (click->fMeta.findS32("mode", &mode)) {
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if (fSelected && skui::InputState::kUp == click->fState) {
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fSelected->fMode = gModes[mode];
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}
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} else {
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fSelected->fLoc.fX += click->fCurr.fX - click->fPrev.fX;
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fSelected->fLoc.fY += click->fCurr.fY - click->fPrev.fY;
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}
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return true;
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}
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private:
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using INHERITED = Sample;
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};
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DEF_SAMPLE( return new XferDemo; )
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//////////////////////////////////////////////////////////////////////////////
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#include "tools/Resources.h"
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class CubicResamplerDemo : public Sample {
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struct Rec {
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sk_sp<SkImage> fImage;
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SkRect fBounds;
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void draw(SkCanvas* canvas, SkCubicResampler cubic) const {
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SkRect r = fBounds;
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SkPaint paint;
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SkMatrix lm = SkMatrix::Translate(r.x(), r.y())
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* SkMatrix::Scale(10, 10);
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paint.setShader(fImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, &lm));
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canvas->drawRect(r, paint);
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r.offset(r.width() + 10, 0);
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lm.postTranslate(r.width() + 10, 0);
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paint.setShader(fImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
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SkFilterOptions{ SkSamplingMode::kLinear,
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SkMipmapMode::kNone },
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&lm));
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canvas->drawRect(r, paint);
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r.offset(r.width() + 10, 0);
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lm.postTranslate(r.width() + 10, 0);
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paint.setShader(fImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, cubic, &lm));
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canvas->drawRect(r, paint);
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}
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};
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std::vector<Rec> fRecs;
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public:
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CubicResamplerDemo() {
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const char* names[] = {
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"images/mandrill_128.png",
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"images/rle.bmp",
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"images/example_4.png",
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};
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SkRect r = {10, 10, 200, 200};
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for (auto name : names) {
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fRecs.push_back({GetResourceAsImage(name), r});
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r.offset(0, r.height() + 10);
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}
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fDomain.setXYWH(r.fLeft + 3*r.width() + 40, 50, 200, 200);
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fCubic = {.3f, .5f};
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}
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protected:
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SkString name() override { return SkString("CubicResampler"); }
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void onDrawContent(SkCanvas* canvas) override {
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for (const auto& rec : fRecs) {
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rec.draw(canvas, fCubic);
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}
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStroke(true);
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canvas->drawRect(fDomain, paint);
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paint.setColor(SK_ColorRED);
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paint.setStroke(false);
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SkPoint loc = SkMatrix::MakeRectToRect({0,0,1,1}, fDomain, SkMatrix::kFill_ScaleToFit)
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.mapXY(fCubic.B, fCubic.C);
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canvas->drawCircle(loc.fX, loc.fY, 8, paint);
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SkString str;
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str.printf("B=%4.2f C=%4.2f", fCubic.B, fCubic.C);
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SkFont font;
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font.setSize(25);
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font.setEdging(SkFont::Edging::kAntiAlias);
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paint.setColor(SK_ColorBLACK);
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canvas->drawSimpleText(str.c_str(), str.size(), SkTextEncoding::kUTF8,
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fDomain.fLeft + 10, fDomain.fBottom + 40, font, paint);
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}
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static float pin_unitize(float min, float max, float value) {
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return (std::min(std::max(value, min), max) - min) / (max - min);
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}
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static SkPoint pin_unitize(const SkRect& r, SkPoint p) {
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return {
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pin_unitize(r.fLeft, r.fRight, p.fX),
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pin_unitize(r.fTop, r.fBottom, p.fY),
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};
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}
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Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override {
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if (fDomain.contains(x, y)) {
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return new Click([this](Click* click) {
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auto [B, C] = pin_unitize(fDomain, click->fCurr);
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fCubic = {B, C};
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return true;
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});
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}
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return nullptr;
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}
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private:
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SkRect fDomain;
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SkImage::CubicResampler fCubic;
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using INHERITED = Sample;
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};
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DEF_SAMPLE( return new CubicResamplerDemo; )
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