skia2/debugger/SkDebugger.h
kkinnunen 5037e9de94 Change DebugCanvas API to not encourage memory leaks
Pass command strings and offset arrays as out parameters instead of
returning new arrays from the functions.

This simplifies debugger leak investigations, as the app leaks less by
design.

Review URL: https://codereview.chromium.org/821663003
2014-12-30 07:22:58 -08:00

136 lines
3.0 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SKDEBUGGER_H_
#define SKDEBUGGER_H_
#include "SkDebugCanvas.h"
#include "SkPicture.h"
#include "SkTArray.h"
class SkString;
class SkDebugger {
public:
SkDebugger();
~SkDebugger();
void setIndex(int index) {
fIndex = index;
}
void draw(SkCanvas* canvas) {
if (fIndex > 0) {
fDebugCanvas->drawTo(canvas, fIndex);
}
}
void step();
void stepBack();
void play();
void rewind();
bool isCommandVisible(int index) {
return fDebugCanvas->getDrawCommandVisibilityAt(index);
}
void setCommandVisible(int index, bool isVisible) {
fDebugCanvas->toggleCommand(index, isVisible);
}
SkDrawCommand* getDrawCommandAt(int index) {
return fDebugCanvas->getDrawCommandAt(index);
}
const SkTDArray<SkDrawCommand*>& getDrawCommands() const {
return fDebugCanvas->getDrawCommands();
}
void highlightCurrentCommand(bool on) {
fDebugCanvas->toggleFilter(on);
}
void setWindowSize(int width, int height) { fDebugCanvas->setWindowSize(width, height); }
void loadPicture(SkPicture* picture);
SkPicture* copyPicture();
int getSize() const {
return fDebugCanvas->getSize();
}
void setUserMatrix(SkMatrix userMatrix) {
// Should this live in debugger instead?
fDebugCanvas->setUserMatrix(userMatrix);
}
int getCommandAtPoint(int x, int y, int index) {
return fDebugCanvas->getCommandAtPoint(x, y, index);
}
const SkTDArray<SkString*>* getCommandInfo(int index) const {
return fDebugCanvas->getCommandInfo(index);
}
const SkMatrix& getCurrentMatrix() {
return fDebugCanvas->getCurrentMatrix();
}
const SkIRect& getCurrentClip() {
return fDebugCanvas->getCurrentClip();
}
SkRect pictureCull() const {
return NULL == fPicture ? SkRect::MakeEmpty() : fPicture->cullRect();
}
int index() {
return fIndex;
}
void setOverdrawViz(bool overDrawViz) {
if (fDebugCanvas) {
fDebugCanvas->setOverdrawViz(overDrawViz);
}
}
void setPathOps(bool pathOps) {
if (fDebugCanvas) {
fDebugCanvas->setAllowSimplifyClip(pathOps);
}
}
void setMegaViz(bool megaViz) {
if (fDebugCanvas) {
fDebugCanvas->setMegaVizMode(megaViz);
}
}
void setTexFilterOverride(bool texFilterOverride, SkPaint::FilterLevel level) {
if (fDebugCanvas) {
fDebugCanvas->overrideTexFiltering(texFilterOverride, level);
}
}
void getOverviewText(const SkTDArray<double>* typeTimes, double totTime,
SkString* overview, int numRuns);
void getClipStackText(SkString* clipStack);
private:
SkDebugCanvas* fDebugCanvas;
SkPicture* fPicture;
int fIndex;
};
#endif /* SKDEBUGGER_H_ */