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Greg Daniel b2cecde549 Fix not using texture barrier on StrokeTessOp.
Previously we were overwriting the renderpassXferBarriers flag on
ProgramInfo to set it to kNone. This flag is meant to say whether or not
the entire render pass uses barriers or not. This is needed in Vulkan
because all pipelines in a render pass that has an input attachment
must bind the input attachment regardless if it is used or not. So the
pipeline must be created with a layout for an input attachment
descriptor set.

This change just removes to performance optimization to only use the
barrier on the stencil and not fill draw. This use case shouldn't
come up too often and also shouldn't be a big perf hit regardless.
The way GrAppliedClip is created/used it is hard for us to create
multiple different Pipeline objects: one for stencil and one for the
fill.

Bug: skia:13402
Change-Id: I15ce74b4d41b90d3dd4169a1f4fb77ed87c8b26d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/549898
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-06-16 22:06:34 +00:00
bazel Reland "Add Perfetto library (gn & bazel) and bare-bones SkPerfTrace class" 2022-06-15 16:35:05 +00:00
bench Remove SK_MAYBE_UNUSED. 2022-06-16 16:52:53 +00:00
bin Update SKPs documentation link 2022-05-18 15:21:44 +00:00
build/fuchsia [fuchsia] Fix fidlc command. 2020-06-10 03:29:24 +00:00
build_overrides Set dawn_vulkan_tools_dir in Dawn's GN overrides 2022-04-14 17:05:33 +00:00
client_utils/android Revert "Move SkCamera.h to client_utils/android" 2022-04-25 12:33:01 +00:00
demos.skia.org [canvaskit] Add in fillText to spreadsheet demo for comparison 2022-02-15 15:35:43 +00:00
dm [graphite] Use CombinationBuilder to create SkPaintParamsKeys directly 2022-06-16 17:16:30 +00:00
docker Update Perfetto reference following fix for b/234001590 2022-06-16 15:16:55 +00:00
docs/examples Replace SK_ARRAY_COUNT with std::size() for skia/docs 2022-06-16 20:09:58 +00:00
example [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
experimental [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
fuzz Remove SkMakeSpan 2022-06-15 17:26:32 +00:00
gm Remove SK_MAYBE_UNUSED. 2022-06-16 16:52:53 +00:00
gn [graphite] GridBoundsManager 2022-06-16 15:46:01 +00:00
include Add glCopyBufferSubData to GrGLInterface 2022-06-16 18:12:23 +00:00
infra [infra] Remove broken SwiftShader+MSAN job 2022-06-15 15:18:44 +00:00
modules Remove some unneeded SkSpan calls 2022-06-15 20:05:01 +00:00
platform_tools Fix bug where SkQP test that are always to be excluded are not. 2022-04-29 20:26:54 +00:00
resources Added preliminary SkSL Metal compute shader support 2022-06-15 18:52:42 +00:00
samplecode Remove GrShaderCaps accessor functions. 2022-06-07 21:08:03 +00:00
site [bazel] Delete gazelle-based BUILD.bazel files 2022-05-31 14:14:54 +00:00
specs [infra] Port serve.py from Python2 to 3 2021-08-31 15:28:19 +00:00
src Fix not using texture barrier on StrokeTessOp. 2022-06-16 22:06:34 +00:00
tests Finish PaintParamsKey support for SkColor4f in a key. 2022-06-16 20:28:39 +00:00
third_party Reland "Add Perfetto library (gn & bazel) and bare-bones SkPerfTrace class" 2022-06-15 16:35:05 +00:00
toolchain [bazel] Update to v5.2.0 2022-06-13 20:35:18 +00:00
tools Add glCopyBufferSubData to GrGLInterface 2022-06-16 18:12:23 +00:00
.bazelrc [bazel] Add in hierarchical filegroup Bazel rules. 2022-05-31 14:14:54 +00:00
.bazelversion [bazel] Update to v5.2.0 2022-06-13 20:35:18 +00:00
.clang-format no more bin packing in .clang-format 2021-03-04 17:22:50 +00:00
.clang-tidy Disable ClangTidy namespace comments for short blocks. 2020-08-24 14:01:22 +00:00
.gitignore [infra] Add BazelBuild task to build CanvasKit on the CI with Bazel 2022-05-06 17:54:08 +00:00
.gn Disable wayland in ANGLE 2022-06-15 18:24:40 +00:00
.vpython [python3] Reland recipes -> python3 changes 2021-12-01 13:04:03 +00:00
AUTHORS Add mike@reedtribe.org to AUTHORS 2022-05-19 12:49:11 +00:00
BUILD.bazel [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
BUILD.gn Added preliminary SkSL Metal compute shader support 2022-06-15 18:52:42 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
CQ_COMMITTERS Moved committer list to chrome-infra-auth and deleted it from the repo 2015-09-02 13:37:54 -07:00
DEPS Update Perfetto reference following fix for b/234001590 2022-06-16 15:16:55 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-02 23:41:54 +00:00
go_repositories.bzl [infra] Update dep of infra repo 2022-04-28 13:20:10 +00:00
go.mod [infra] Update dep of infra repo 2022-04-28 13:20:10 +00:00
go.sum [infra] Fix go.sum 2022-04-28 18:01:34 +00:00
LICENSE LICENSE file: clean up 2019-11-22 21:59:03 +00:00
OWNERS [infra] Add wildcard OWNERS 2021-08-30 19:19:34 +00:00
OWNERS.android Update OWNERS.android with more details 2022-03-16 18:13:33 +00:00
package-lock.json [bazel] Make custom karma_test rule 2022-02-23 14:53:01 +00:00
package.json [bazel] Make custom karma_test rule 2022-02-23 14:53:01 +00:00
PRESUBMIT.py [bazel] Add Presubmit exception for public.bzl 2022-06-02 19:45:05 +00:00
public.bzl Added preliminary SkSL Metal compute shader support 2022-06-15 18:52:42 +00:00
README Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
README.chromium Update README.chromium. 2015-06-11 13:19:24 -07:00
RELEASE_NOTES.txt Add SkSurfaceProps parameter to several APIs 2022-06-02 13:12:33 +00:00
requirements.txt Added expected hash for MarkupSafe for the MacOS platform with the M1 chip 2022-05-19 17:54:32 +00:00
whitespace.txt Push shaders.skia.org. 2022-01-19 21:46:16 +00:00
WORKSPACE.bazel Reland "Add Perfetto library (gn & bazel) and bare-bones SkPerfTrace class" 2022-06-15 16:35:05 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.