bf8439d7e2
Bugs: morphology GM: Had swapped Erode and Dilate imagefilterscropexpand GM: Was applying the filter to the wrong rectangle imagefilterstransformed, filterfastbounds, et al GMs: The new SkImageFilters::Image() factory had defaulted to using kNone for quality, since it appeared to keep a 1-to-1 scale. However, it actually draws the image from srcRect into the dstRect, mapped by the CTM, so if there's a scaling factor in the CTM the filter no longer is 1-to-1 and kNone leads to weird scaling artifacts. So switched back to the original kHigh default. Change-Id: I30ee455008720048fb27eaed1c2c42915d222c97 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232396 Commit-Queue: Michael Ludwig <michaelludwig@google.com> Auto-Submit: Michael Ludwig <michaelludwig@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> |
||
---|---|---|
.. | ||
Sk1DPathEffect.h | ||
Sk2DPathEffect.h | ||
SkAlphaThresholdFilter.h | ||
SkArithmeticImageFilter.h | ||
SkBlurDrawLooper.h | ||
SkBlurImageFilter.h | ||
SkBlurMaskFilter.h | ||
SkColorFilterImageFilter.h | ||
SkColorMatrix.h | ||
SkColorMatrixFilter.h | ||
SkComposeImageFilter.h | ||
SkCornerPathEffect.h | ||
SkDashPathEffect.h | ||
SkDiscretePathEffect.h | ||
SkDisplacementMapEffect.h | ||
SkDropShadowImageFilter.h | ||
SkGradientShader.h | ||
SkHighContrastFilter.h | ||
SkImageFilters.h | ||
SkImageSource.h | ||
SkLayerDrawLooper.h | ||
SkLightingImageFilter.h | ||
SkLumaColorFilter.h | ||
SkMagnifierImageFilter.h | ||
SkMatrixConvolutionImageFilter.h | ||
SkMergeImageFilter.h | ||
SkMorphologyImageFilter.h | ||
SkOffsetImageFilter.h | ||
SkOpPathEffect.h | ||
SkOverdrawColorFilter.h | ||
SkPaintImageFilter.h | ||
SkPerlinNoiseShader.h | ||
SkPictureImageFilter.h | ||
SkShaderMaskFilter.h | ||
SkTableColorFilter.h | ||
SkTableMaskFilter.h | ||
SkTileImageFilter.h | ||
SkTrimPathEffect.h | ||
SkXfermodeImageFilter.h |