skia2/docs/examples/Bitmap_extractAlpha_3.cpp
Mike Reed b339d051e0 pass sampling to drawImage
Bug: skia:7650
Change-Id: I0fa4c5f3fb350705f78ee91f4bdfb4edd83d0ed9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361360
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-28 17:56:52 +00:00

26 lines
1017 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=cd7543fa8c9f3cede46dc2d72eb8c4bd
REG_FIDDLE(Bitmap_extractAlpha_3, 256, 128, false, 0) {
void draw(SkCanvas* canvas) {
SkBitmap alpha, bitmap;
bitmap.allocN32Pixels(100, 100);
SkCanvas offscreen(bitmap);
offscreen.clear(0);
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(SK_ColorBLUE);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(20);
offscreen.drawCircle(50, 50, 39, paint);
offscreen.flush();
paint.setMaskFilter(SkMaskFilter::MakeBlur(kOuter_SkBlurStyle, 3));
SkIPoint offset;
bitmap.extractAlpha(&alpha, &paint, nullptr, &offset);
paint.setColor(SK_ColorRED);
canvas->drawImage(bitmap.asImage(), 0, -offset.fY, SkSamplingOptions(), &paint);
canvas->drawImage(alpha.asImage(), 100 + offset.fX, 0, SkSamplingOptions(), &paint);
}
} // END FIDDLE