c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
26 lines
889 B
C++
26 lines
889 B
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=41638d13e40fa449ece354dde5fb1941
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REG_FIDDLE(Path_conservativelyContainsRect, 256, 140, false, 0) {
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void draw(SkCanvas* canvas) {
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SkPath path;
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path.addRoundRect({10, 20, 54, 120}, 10, 20);
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SkRect tests[] = {
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{ 10, 40, 54, 80 },
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{ 25, 20, 39, 120 },
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{ 15, 25, 49, 115 },
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{ 13, 27, 51, 113 },
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};
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for (unsigned i = 0; i < SK_ARRAY_COUNT(tests); ++i) {
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SkPaint paint;
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paint.setColor(SK_ColorRED);
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canvas->drawPath(path, paint);
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bool rectInPath = path.conservativelyContainsRect(tests[i]);
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paint.setColor(rectInPath ? SK_ColorBLUE : SK_ColorBLACK);
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canvas->drawRect(tests[i], paint);
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canvas->translate(64, 0);
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}
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}
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} // END FIDDLE
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