788b91678f
Use std::min and std::max everywhere. SkTPin still exists. We can't use std::clamp yet, and even when we can, it has undefined behavior with NaN. SkTPin is written to ensure that we return a value in the [lo, hi] range. Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e Docs-Preview: https://skia.org/?cl=269357 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
25 lines
986 B
C++
25 lines
986 B
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=9bc86efda08cbcd9c6f7c5f220294a24
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REG_FIDDLE(Path_getPoints, 256, 256, true, 0) {
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void draw(SkCanvas* canvas) {
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auto debugster = [](const char* prefix, const SkPath& path, SkPoint* points, int max) -> void {
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int count = path.getPoints(points, max);
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SkDebugf("%s point count: %d ", prefix, count);
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for (int i = 0; i < std::min(count, max) && points; ++i) {
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SkDebugf("(%1.8g,%1.8g) ", points[i].fX, points[i].fY);
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}
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SkDebugf("\n");
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};
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SkPath path;
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path.lineTo(20, 20);
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path.lineTo(-10, -10);
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SkPoint points[3];
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debugster("no points", path, nullptr, 0);
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debugster("zero max", path, points, 0);
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debugster("too small", path, points, 2);
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debugster("just right", path, points, path.countPoints());
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}
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} // END FIDDLE
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