c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
20 lines
1.0 KiB
C++
20 lines
1.0 KiB
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=bb1dbfdca3aedf716beb6f07e2aab065
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REG_FIDDLE(State_Stack_a, 256, 160, false, 0) {
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void draw(SkCanvas* canvas) {
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SkPaint paint;
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canvas->save(); // records stack depth to restore
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canvas->clipRect(SkRect::MakeWH(100, 100)); // constrains drawing to clip
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canvas->clear(SK_ColorRED); // draws to limit of clip
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canvas->save(); // records stack depth to restore
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canvas->clipRect(SkRect::MakeWH(50, 150)); // Rect below 100 is ignored
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canvas->clear(SK_ColorBLUE); // draws to smaller clip
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canvas->restore(); // enlarges clip
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canvas->drawLine(20, 20, 150, 150, paint); // line below 100 is not drawn
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canvas->restore(); // enlarges clip
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canvas->drawLine(150, 20, 50, 120, paint); // line below 100 is drawn
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}
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} // END FIDDLE
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