skia2/tests/ArenaAllocTest.cpp
John Stiles a6841be235 Enable ClangTidy check llvm-namespace-comment.
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).

Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-08-06 19:07:52 +00:00

184 lines
4.9 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "src/core/SkArenaAlloc.h"
#include "tests/Test.h"
#include <memory>
#include <new>
#include <type_traits>
namespace {
static int created, destroyed;
struct Foo {
Foo() : x(-2), y(-3.0f) { created++; }
Foo(int X, float Y) : x(X), y(Y) { created++; }
~Foo() { destroyed++; }
int x;
float y;
};
struct Big {
Big() {}
uint32_t array[128];
};
struct Node {
Node(Node* n) : next(n) { created++; }
~Node() {
destroyed++;
if (next) {
next->~Node();
}
}
Node *next;
};
struct Start {
~Start() {
if (start) {
start->~Node();
}
}
Node* start;
};
struct FooRefCnt : public SkRefCnt {
FooRefCnt() : x(-2), y(-3.0f) { created++; }
FooRefCnt(int X, float Y) : x(X), y(Y) { created++; }
~FooRefCnt() override { destroyed++; }
int x;
float y;
};
} // namespace
struct WithDtor {
~WithDtor() { }
};
DEF_TEST(ArenaAlloc, r) {
{
created = 0;
destroyed = 0;
SkArenaAlloc arena{0};
REPORTER_ASSERT(r, *arena.make<int>(3) == 3);
Foo* foo = arena.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
arena.makeArrayDefault<int>(10);
int* zeroed = arena.makeArray<int>(10);
for (int i = 0; i < 10; i++) {
REPORTER_ASSERT(r, zeroed[i] == 0);
}
Foo* fooArray = arena.makeArrayDefault<Foo>(10);
REPORTER_ASSERT(r, fooArray[3].x == -2);
REPORTER_ASSERT(r, fooArray[4].y == -3.0f);
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 0);
arena.make<typename std::aligned_storage<10,8>::type>();
}
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 11);
{
created = 0;
destroyed = 0;
SkSTArenaAlloc<64> arena;
REPORTER_ASSERT(r, *arena.make<int>(3) == 3);
Foo* foo = arena.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
arena.makeArrayDefault<int>(10);
int* zeroed = arena.makeArray<int>(10);
for (int i = 0; i < 10; i++) {
REPORTER_ASSERT(r, zeroed[i] == 0);
}
Foo* fooArray = arena.makeArrayDefault<Foo>(10);
REPORTER_ASSERT(r, fooArray[3].x == -2);
REPORTER_ASSERT(r, fooArray[4].y == -3.0f);
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 0);
arena.make<typename std::aligned_storage<10,8>::type>();
}
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 11);
{
created = 0;
destroyed = 0;
std::unique_ptr<char[]> block{new char[1024]};
SkArenaAlloc arena{block.get(), 1024, 0};
REPORTER_ASSERT(r, *arena.make<int>(3) == 3);
Foo* foo = arena.make<Foo>(3, 4.0f);
REPORTER_ASSERT(r, foo->x == 3);
REPORTER_ASSERT(r, foo->y == 4.0f);
REPORTER_ASSERT(r, created == 1);
REPORTER_ASSERT(r, destroyed == 0);
arena.makeArrayDefault<int>(10);
int* zeroed = arena.makeArray<int>(10);
for (int i = 0; i < 10; i++) {
REPORTER_ASSERT(r, zeroed[i] == 0);
}
Foo* fooArray = arena.makeArrayDefault<Foo>(10);
REPORTER_ASSERT(r, fooArray[3].x == -2);
REPORTER_ASSERT(r, fooArray[4].y == -3.0f);
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 0);
arena.make<typename std::aligned_storage<10,8>::type>();
}
REPORTER_ASSERT(r, created == 11);
REPORTER_ASSERT(r, destroyed == 11);
{
SkSTArenaAlloc<64> arena;
arena.makeArrayDefault<char>(256);
arena.reset();
arena.reset();
}
{
created = 0;
destroyed = 0;
SkSTArenaAlloc<64> arena;
Start start;
Node* current = nullptr;
for (int i = 0; i < 128; i++) {
uint64_t* temp = arena.makeArrayDefault<uint64_t>(sizeof(Node) / sizeof(Node*));
current = new (temp)Node(current);
}
start.start = current;
}
{
SkSTArenaAlloc<64> arena;
auto a = arena.makeInitializedArray<int>(8, [](size_t i ) { return i; });
for (size_t i = 0; i < 8; i++) {
REPORTER_ASSERT(r, a[i] == (int)i);
}
}
REPORTER_ASSERT(r, created == 128);
REPORTER_ASSERT(r, destroyed == 128);
}