skia2/resources
Brian Osman 9a8b846baf Particles: Sub-effect spawning and some slight refactoring
* Added a new binding type, SkEffectBinding. This stores another
  entire effect params structure (so the JSON is just nested).
  The name is a callable value that spawns a new instance of
  that effect, inheriting the parameters of the spawning effect
  or particle (depending on which kind of script made the call).
* Broke up the monolithic update function into some helpers,
  got some code reuse with the script calling logic.
* Unlike particle capacity, there is no upper limit on child
  effects (yet), so it's easy to trigger runaway memory and
  CPU consumption. Be careful.
* Added death scripts to effects and particles, which are a
  common place to want to spawn sub-effects. Like spawn,
  these run on each loop, but for one-shots they play at the
  end. Even with loops, this is helpful for timing sub-effects
  (see fireworks2.json).
* Finally, added a much more comprehensive example effect,
  raincloud.json. This includes a total of three effects, to
  generate a cloud, raindrops, and splashes when those drops
  hit "the ground".

Change-Id: I3d7b72bcbb684642cd9723518b67ab1c7d7a538a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242479
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-09-19 15:18:13 +00:00
..
android_fonts Move lang to list in Android font manager. 2017-08-14 19:29:05 +00:00
empty_images
fonts Add planet emoji font. 2019-03-19 17:49:22 +00:00
icc_profiles update ColorSpaceTest.cpp to remove MakeICC 2018-05-23 17:11:11 +00:00
images Initial version of rescaling async readback API 2019-05-17 16:39:10 +00:00
invalid_images Update piex and add test image 2018-02-22 21:32:48 +00:00
lua Update SampleLua and lua files. 2018-05-22 15:51:25 +00:00
nima skeletal animation support added to API and software backend 2018-06-29 19:34:28 +00:00
particles Particles: Sub-effect spawning and some slight refactoring 2019-09-19 15:18:13 +00:00
skottie [sksg] Fix mask/context overrides interaction 2019-09-04 14:09:44 +00:00
text Shaper Tests: make a macro, rename test resources. 2019-05-03 17:16:36 +00:00
Cowboy.svg Add animated cowboy sample from WebKit tests, and fix. 2017-09-25 21:14:09 +00:00
crbug769134.fil Avoid uninitialized memory in readByteArrayAsData 2017-09-28 19:51:32 +00:00
nov-talk-sequence.txt
pdf_command_stream.txt
README Add animated cowboy sample from WebKit tests, and fix. 2017-09-25 21:14:09 +00:00
SkVMTest.expected extend lifetimes for hoisted used in loop 2019-08-13 02:08:16 +00:00

The resources directory includes some third party content used by Skia.
Licenses for that code are included in this file.

Openclipart

Openclipart uses the Creative Commons Zero 1.0 Public Domain License every time
an artist uploads a piece of clipart to Openclipart to make it clear the artist
is releasing the creative work for anyone to use for any reason, even
commercially. This act of "sharing" is the foundation Openclipart is based upon.
More details on the license can be found at
https://creativecommons.org/publicdomain/zero/1.0/.

LGPL or compatible (as implied by inclusion in KDE SVN)
http://websvn.kde.org/trunk/tests/ksvgtests/custom/cowboy.svg