9b2baac1d6
float length($genType x); half length($genHType x); Change-Id: I65b64fdba5f7bd53afba1d6f930217e3f1bd6f6e Bug: skia:12034 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412377 Auto-Submit: John Stiles <johnstiles@google.com> Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
10 lines
418 B
GLSL
10 lines
418 B
GLSL
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out vec4 sk_FragColor;
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uniform vec4 input;
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uniform vec4 colorGreen;
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uniform vec4 colorRed;
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vec4 main() {
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vec4 expected = vec4(3.0, 3.0, 5.0, 13.0);
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return ((((((length(input.x) == expected.x && length(input.xy) == expected.y) && length(input.xyz) == expected.z) && length(input) == expected.w) && 3.0 == expected.x) && 3.0 == expected.y) && 5.0 == expected.z) && 13.0 == expected.w ? colorGreen : colorRed;
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}
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