skia2/experimental/GLFWTest
2016-08-23 06:39:35 -07:00
..
GLFWTest.xcodeproj
.gitignore
glfw_main.cpp Cleanup use of legacy SkSurface creation methods a bit 2016-08-23 06:39:35 -07:00
Info.plist
README.txt

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This test is Mac-only for now. Adding Linux or Win support shouldnt be that difficult — it just needs a project file.

To run this demo, youll need to do three things:
1) Get GLFW 3.1.1 or later, and install it at third_party/externals/glfw. Youll need to run cmake in that directory to build the makefiles, and then make to build the libglfw.a library.
2) Build the skia libraries via the command line (by running ninja -C out/<config> dm, for example.
3) Get a ship.png file. Place it in this directory.