skia2/tests/sksl/shared/UnusedVariables.glsl
John Stiles b42b926513 Add additional examples to UnusedVariables test.
`increment` and `float a` could be eliminated, but are not.
This is fixed in a followup CL.

Change-Id: I7a5c3ab7341f40020f84f157b08a7152bc067af0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450276
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-09-20 13:57:39 +00:00

18 lines
365 B
GLSL

out vec4 sk_FragColor;
void increment_vfff(inout float a, inout float b, inout float c) {
((a++ , b++) , c++);
}
vec4 main() {
float a = 1.0;
float b = 2.0;
float c = 3.0;
for (int x = 0;x < 1; ++x) {
break;
}
float d = c;
b++;
d++;
return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0));
}