skia2/resources/sksl
Brian Osman b42c3834af Remove support for unsized arrays
These only existed for geometry shader interface blocks.

Change-Id: Ie82252715fe5e6babb85e3b437c6edd811fab955
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/442695
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-08-27 22:14:16 +00:00
..
blend Remove SkBlendMode from SkSL 2021-06-16 21:01:30 +00:00
errors Remove support for unsized arrays 2021-08-27 22:14:16 +00:00
folding Remove 0/x arithmetic simplification. 2021-08-24 19:18:41 +00:00
glsl Remove usage of sqrt() as an optimization barrier in tests. 2021-05-24 17:18:54 +00:00
inliner Remove enum support from SkSL 2021-07-09 14:03:15 +00:00
intrinsics Reland "Add ES3 intrinsics isinf/isnan to public SkSL ES3." 2021-08-25 19:01:22 +00:00
metal Enable proper testing of matrix-scalar ops. 2021-05-17 17:36:22 +00:00
runtime Convert internal sample() calls to shade/filter/blend 2021-08-24 21:03:44 +00:00
runtime_errors Convert internal sample() calls to shade/filter/blend 2021-08-24 21:03:44 +00:00
shared Remove (unused) geometry shader support 2021-08-27 19:41:10 +00:00
spirv Fix parsing error with SPIR-V negating a uint. 2021-08-25 17:52:50 +00:00
workarounds Add a workaround for "ldexp(..., -x)" on Mac/Radeon/GLSL 2021-06-08 01:39:38 +00:00
README.txt Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
update_fuzzer.py Add script to update the SkSL fuzzer corpus automatically. 2021-08-26 13:51:44 +00:00

This directory contains source files for testing skslc compilation.
The compiled output files are in the /tests/sksl/ directory.